Bartender4
Bartender4 is a full ActionBar replacement mod. It provides you with all the features needed to fully customization most aspects of your action and related bars.
Status for Dragonflight / 10.0
- Hold-to-cast is not currently available for addons
- Action Bars have been slightly re-arranged in Bartender4 for Dragonflight
- Bar 1-8 now reflect Blizzard Bars 1-8 (these are old 1, 3-6, and the 3 new bars)
- The old bars 7-10 are now called "Class Bar 1-4" (Shapeshifting, Stances, etc)
- The old bar 2 is now called Bonus Action Bar
Features
- Support for all Action Bars and all related bars
- 10 Action Bars (13 in Dragonflight!)
- Stance Bar
- Pet Bar
- Bag Bar
- Micro Menu
- XP/Reputation Bar
- All Bars are fully customizable (Scale, Alpha, Fade-Out settings, ...)
- Very flexible and customizable Show/Hide driver based on Macro Conditions
- Additional Layout and Paging settings for Action Bars
- Page all bars based on Stance or Modifier
- Possess Bar support
- Custom State driver support with Macro Conditions
- Options to hide specific elements of the buttons (Macro Text, HotKey, more could be added on demand)
- StickyFrames support
- Masque/ButtonFacade support!
- Easy Hotkey Binding using KeyBound
- Options to control the hiding of the default blizzard artwork (you might still want that to be displayed..)
FAQ
Q: I cannot move/drag my skills on my bars?
A: Hold Shift to move skills safely. You can also unlock your bars in the Bartender4 options, but using Shift is safer and recommended.
Q: How do i access the Configuration?
A: You can open the configuration with the Slash Commands (/bt or /bartender) or through the Bartender4 LDB plugin.
Q: Where are my keybindings? And how do i bind new keys?
A: Bartender4 buttons should automatically inherit keybindings from the Blizzard bars. For new keybindings, you can use KeyBound to re-bind your keys. You can access KeyBound by its slash command (/kb) or through the button in the BT4 config. Hover a button, press key → voila!
Q: Can I skin the buttons beyond the built-in options?
A: Bartender4 allows skinning through Masque! After installing both Bartender4 and Masque, you can customize the BT4 appearance in the Masque options.
Q: How do i disable the snapping of the bars?
A: Currently, you can temporarily override the snapping by holding down the Shift Key while moving your bars, or uncheck the option in the popup when your bars are unlocked.
Feature Requests/Bug Tracker
Please submit Bugs and/or Feature Requests using the Ticket System on the WoWAce Project page or in the Bartender4 Forum Thread. Please provide as many information as possible, including your client language, the exact version you are running, how to reproduce any errors, and a stack trace, if applicable.
Links
WoWAce Project: Bartender4 on WoWAce
Custom State Header: Info page on WoWAce
Date: 2018-08-31 11:16:14
ID: 2
Error occured in: AddOn: Bartender4
Count: 4
Message: Note: AddOn Bartender4 attempted to call a protected function (BT4Bar1:SetAttribute()) during combat lockdown.
Debug:
[C]: SetAttribute()
Bartender4\Bar.lua:437: InitVisibilityDriver()
Bartender4\Bar.lua:521: SetVisibilityOption()
[string "local function t(n) Bartender4.Bar.barregis..."]:1: t()
[string "local function t(n) Bartender4.Bar.barregis..."]:1: in main chunk
[C]: RunScript()
..\FrameXML\ChatFrame.lua:2158: ?()
..\FrameXML\ChatFrame.lua:4734: ChatEdit_ParseText()
..\FrameXML\ChatFrame.lua:4396: ChatEdit_SendText()
..\FrameXML\ChatFrame.lua:2884:
..\FrameXML\ChatFrame.lua:2877
[C]: RunMacroText()
..\FrameXML\SecureTemplates.lua:432: handler()
..\FrameXML\SecureTemplates.lua:623:
..\FrameXML\SecureTemplates.lua:571
Locals:
None
Hi , I have 2 Problems :
1x Bartender4\libs\AceEvent-3.0\AceEvent-3.0-4.lua:37: Attempt to unregister unknown event "ENCOUNTER_STOP"
[C]: in function `UnregisterEvent'
Bartender4\libs\AceEvent-3.0\AceEvent-3.0-4.lua:37: in function `OnUnused'
...edia-3.0\CallbackHandler-1.0\CallbackHandler-1.0-7.lua:197: in function `UnregisterAllEvents'
DynamicCam\Core.lua:733: in function `?'
...edia-3.0\CallbackHandler-1.0\CallbackHandler-1.0-7.lua:119: in function <...edia-3.0\CallbackHandler-1.0\CallbackHandler-1.0.lua:119>
[C]: ?
...edia-3.0\CallbackHandler-1.0\CallbackHandler-1.0-7.lua:29: in function <...edia-3.0\CallbackHandler-1.0\CallbackHandler-1.0.lua:25>
...edia-3.0\CallbackHandler-1.0\CallbackHandler-1.0-7.lua:64: in function `Fire'
AdiBags\libs\AceDB-3.0\AceDB-3.0-26.lua:362: in function <AdiBags\libs\AceDB-3.0\AceDB-3.0.lua:359>
1x Bartender4\libs\AceEvent-3.0\AceEvent-3.0-4.lua:33: Attempt to register unknown event "ENCOUNTER_STOP"
[C]: in function `RegisterEvent'
Bartender4\libs\AceEvent-3.0\AceEvent-3.0-4.lua:33: in function `OnUsed'
...edia-3.0\CallbackHandler-1.0\CallbackHandler-1.0-7.lua:142: in function `RegisterEvent'
DynamicCam\Core.lua:1446: in function `RegisterSituationEvents'
DynamicCam\Core.lua:1436: in function `?'
...ceChatter\Libs\AceTimer-3.0\AceTimer-3.0-17.lua:55: in function <...ceChatter\Libs\AceTimer-3.0\AceTimer-3.0.lua:50>
Locals:
(*temporary) = AceEvent30Frame {
0 = <userdata>
}
(*temporary) = "ENCOUNTER_STOP"
Hope it could be fixed :)
Micro Menu very often disappears after pet battle. Only way to get it back is reloadui.
In reply to yshdmt:
I'm getting the following bug between Bartender and Ace3.
3x Bartender4\libs\AceEvent-3.0\AceEvent-3.0-4.lua:33: Attempt to register unknown event "UNIT_POWER"
[C]: in function `RegisterEvent'
Bartender4\libs\AceEvent-3.0\AceEvent-3.0-4.lua:33: in function `OnUsed'
...er4\libs\CallbackHandler-1.0\CallbackHandler-1.0-7.lua:168: in function `RegisterEvent'
...\CustomPlayerPowerBarAlt\CustomPlayerPowerBarAlt-1.4.7.lua:454: in function <...\CustomPlayerPowerBarAlt\CustomPlayerPowerBarAlt.lua:449>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
Bartender4\libs\AceAddon-3.0\AceAddon-3.0-12.lua:558: in function `EnableAddon'
Bartender4\libs\AceAddon-3.0\AceAddon-3.0-12.lua:651: in function <Bartender4\libs\AceAddon-3.0\AceAddon-3.0.lua:636>
[C]: in function `LoadAddOn'
FrameXML\UIParent.lua:445: in function `UIParentLoadAddOn'
FrameXML\UIParent.lua:488: in function `CombatLog_LoadUI'
FrameXML\UIParent.lua:1193: in function <FrameXML\UIParent.lua:1089>
Intermittent bug when using "hide in stance/form" to hide bars while in travel form, when shifting back to a different form it will hide the majority of the buttons until I use the ability. They don't re-appear until the ability is used i.e. if it's on cooldown I can't see the button until it comes off CD and I use it again.
How do I make bar 2 active when holding alt and bar 3 active when holding ctrl? I haven't played in years but I know I used to be able to do this. Thanks
Is there a way to put button locks on each of the individual bars instead of the global check box? I'd love to be able to lock all the bars that have spells on them and keep unlocked the bars with consumables and quest items, where I frequently change the buttons.
nvm, fixed what issue I had
I would really like to have the xp bar back!
Did I muck something up on my end or is it just gone?
***Figured it out. Unchecked rep which said "Show as Experience Bar" and it reverted to xp***
In reply to petponygirl:
In reply to myxaplix:
In reply to Forge_User_17333075:
In reply to myxaplix:
In reply to Skulhamr:
In reply to myxaplix:
thats what im saying u CANT turn off azerite/artifact power, its forced
your only options are these
azerite & xp ; azerite & honour ; azerite & rep
In reply to Forge_User_17333075:
In reply to petponygirl:
it seems the azerite bar is forced, or atleast i cant get rid of it
id like to have honour and rep showing, i dont care about azerite progress
i also have the problem that when im having to do some vehicle thing the bars on the right screen side (3 and 4) dont get recognised when im out of the vehicle and the questlog goes under the bars, /rl resolves the problem temporarily till the next vehicle use
In reply to Forge_User_17333075: