Baggins
Inventory Management with virtual view divided into sections.
Now with baggins you can not only separate your bags into virtual view of your inventory but organize the items in your virtual view by item type! Bag options with endless possibilities. Add/remove/create categories, change skin of the view baggins does it all! Customize your bags to show items exactly how you like! No more looking for items and not being able to find them, look and know exactly where they should be!
For example one bag with profession items, one bag with gear, and so much more! You can even make your own categories!
You can use the minimap icon or /baggins to open the options window.
In reply to Runkel:
New here but i think what your looking for was in a Baggins plugin called "Baggins_SyLevel" which requires !SyLevel . At least that has some of what your looking for, i think. Unfortunately it seems those have not been update in a long time.
Experimental classic version is https://github.com/wolfcon/Baggins/releases/download/release-2.2.1/Baggins-release-2.2.1.zip
It is just an experimental test for authors to merge in.
In reply to wolfcon:
Thank you for your work, it's really exciting to see someone is working on a fix for Baggins! :)
In reply to wolfcon:
I have gotten permission to take over. I will have more updates soon.
In reply to Doadin:
https://github.com/wolfcon/Baggins
This is my github codes exported from svn.
In reply to wolfcon:
I have already began merging those changes the only thing I didn't bring in is the commits moving stuff to new files. So if theres any classic changes in those clusters of code then I missed them. I wanted to go a different route in making changes for classic as I dont want to remove code for retail just make checks for classic or not so that it will work for both versions. Seeing that the commit is pretty big for moving those files I cannot easily compare at least not in the 10min i've had since starting this. :P Im working on it though and hopfully curse mods will approve my version soon.
In reply to wolfcon:
I have my repo up here https://github.com/doadin/Baggins2 if you wouldnt mind looking that would be much appreciated.
In reply to Doadin:
That would be nice.
I've tried to make changes work for both version. But one more lib should be updated, which is also belong to mikeclueby4. So.......
Other changes are OK if don't remove them.
Moving code is just a refactor for maintaining code structure. Thats fine if don't do.
In reply to wolfcon:
Which lib is that?
In reply to wolfcon:
O i see now LibBagutils doesnt work in classic.
In reply to Doadin:
How the hell you get permission to take over the project? I was attempting to contact authors for months :O Good job.
In reply to AcidWeb:
Just happen to have messaged at the right time, they had said they had gotten a few messages.
In reply to Doadin:
Did you guys need any help with LibBagUtils? I've got a few days off here with the daughter at grandma's house ;-)
/Mikk
In reply to Forge_User_96189362:
I made fork on github already with updates seems to be working ok. Any help is always appreciated though.
Both baggins and libbagutils are on github PRs for anything ill be happy to merge.
Is there any chance to get a Version for WoW classic? Adibags is a good Bag Addon but it's nowhere near as good as Baggins. This was literally the Addon i was looking forward the most when i reactivated my account to play classic.
In reply to Runkel:
I have fixed some problems to make it work with Classic. But this Addon is All Right Reserved license. So I can't put it online. I'm trying to contact with authors and maintainers. Thats a big help, if someone could reach them to tell them someone want to contribute codes.
In reply to Runkel:
There is now a classic release!
In reply to Doadin:
That's great news, categories don't work at the moment but im looking forward to future releases. :)
In reply to Runkel:
Care to elaborate? In classic(didn;t notice on retail, im still new here :) ) I did notice a default category was setup incomplete but one change and it worked.
In reply to Doadin:
My bad, i was using a very old Profile from back in the days and didn't realize a lot has changed. I'm sorry about that.
But i got an error when i open my Bank