ArkInventory
ArkInventory (for The War Within)
:boom: Please ensure you are using the latest alpha version if you have the War Within client.
ArkInventory (for Retail, Classic, and Cataclysm)
ArkInventory's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".
ArkInventory uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.
You can also over-ride the default category by creating a rule that matches either a single or multiple items.
Overview:
- user configurable window width and height
- separate keybindings for each location for easy viewing
- assign items to a category of your choice (overrides the default assignment)
- assign categories to the bar of your choice
- unlimited number of bars (there are practical limits though before your screen becomes full)
- sort each bar differently if required
- user configurable bars per row
- sell junk items automatically or manually (delete available via a keybinding or right clicking when at a vendor)
- random pet and mount summons. can also assign a group of them to select from
Key Bindings:
- Press ESCAPE to bring up the blizzard menu
- click on Key Bindings
- scroll down to AddOns > ArkInventory
- bind the keys you want to use
Need Help?
:memo: Wiki
:memo: Frequently Asked Questions
:memo: Sorting
:memo: Rules
:memo: If you are having an issue the first step is to disable all other mods and test with only ArkInventory loaded
:memo: If the issue is still there, please check for an existing issue and create a new issue if required.
:memo: If the issue is gone, re-enable your other mods one by one until the issue comes back, then note the last mod you enabled in your issue as well as notifying the author of the other mod
See ChangeHistory.md for changes to the latest version. See VersionHistory.md for all previous changes.
:boom: The NoLib variant
it seems quite a few people are somehow getting the NoLib variant from their download client when they didn't specifically ask for it, instead of the full variant, and its causing issues as they don't have the required libraries installed separately. Please ensure you are downloading the full. if you see nolib in the filename then its the wrong variant, unless you are actually installing all of the required libraries separately as well. If you have to you can manually download the full variant from CurseForge, WoWInterface, or Wago.
:boom: Junk Sell getting blocked
While auto-destroy remains blocked, From 30960 onwards you can setup a Key Binding to manually sell and destroy your items. Note that blizzard require one keypress per item deletion, so if you have multiple items that need to be deleted you will need to press the Key Binding multiple times. A message will be output if you have remaining items that can still be deleted.
:warning: Ensure you have backup copies of your saved variables file
Sometimes you cannot revert back to a previous version without a backup, especially alpha or beta versions, so before upgrading please make sure you have made a backup of your saved variables file
Your saved variables file is normally located at ...\World of Warcraft\_client_\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua
It is your responsibility to ensure you have adequate backups of your saved variables file. You dont have to do them frequently, just after you've made major changes to your config is probably fine for most people, but you should get into the habit of making backups because when it does corrupt you wont have to reconfigure everything from scratch.
If you have your download client set to automatically download alpha/beta versions you should definitely have backups.
A simple way to back up the saved variables file is to just do a copy and paste then rename the new file (using the version number of ArkInventory or the date is a good idea), eg ArkInventory-30900.lua, or ArkInventory-20191228.lua
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Posted Mar 21, 2019In reply to Unplayed:
Check off option 'Install Libraries Seperately'
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Posted Mar 21, 2019In reply to Unplayed:
i changed mine to RU language and didnt get any obvious errors so it doesnt look like a translation issue
could you try updating again? make sure the game is not running when you update
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Posted Mar 21, 2019In reply to zaiats_2k:
Thanks for info!
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Posted Mar 21, 2019In reply to zaiats_2k:
Wow!.. This recipe fixes addon. Now it works perfectly!
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Posted Mar 20, 2019Well all thank you for your time and effort!!
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Posted Mar 18, 2019Check ArkInventory's GitHub for an unofficial fix while we await an update on Curse.
https://github.com/arkayenro/arkinventory/issues/1149
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Posted Mar 18, 2019In reply to Koviko:
Are you taking the project over good sir?
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Posted Mar 18, 2019In reply to zanisdawn:
The project isn't abandoned. The author will be updating it in a few days.
I'm just being a good citizen in the meantime. ^_^
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Posted Mar 19, 2019In reply to Koviko:
Thank you so much for updating us on this addon. I can barely play without it. It's one of the best addons in the game. :)
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Posted Mar 16, 2019Are you going to update this mod? Applying workarounds is one thing, but actually updating it to work right from the install would be ideal. I have used this mod for years and would to have to go to something less useful.
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Posted Mar 16, 2019In reply to SysterSynn:
Same... used Ark for years... tried a few things and still had errors. Bad enough that even if I get it to somehow temp work, I would have to redo all my editing.
I opted for the higher used Bagnon. It's ok... simple and has other features which titan panel usually handles, but I didn't find the cool option that made Ark so cool... editing down to the exact category. So I don't love Bagnon, but until Ark gets fixed to run right from the gate, it will have to do.
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Posted Mar 16, 2019In reply to Brandamoor:
I am actually not even using a bag mod right now. In my opinion the ability to assign bags for trash and crafting supplies and gear is better than no sorting.. I do miss my highly sorted ARK and for sure miss my various gear spec sorting.. but it is what it is.. I hope they give it a complete update soon.
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Posted Mar 16, 2019In reply to SysterSynn:
Another update was done this afternoon. Installed it and zero issue! Thanx Arkenyo, have used your app since you posted it and I have never seen a more helpful mod since the beginning of the game. Syster, you're definitely not the norm when it comes to enjoying the original bags...
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Posted Mar 16, 2019In reply to SysterSynn:
The patch isn't a workaround, it's the actual code that Arkayenro will likely post when he's back from vacation. It is literally the fix for the issues caused by 8.1.5 and the code you put in now will be almost identical to the official code that is released a few days from now.
Again, it's not a workaround. It's a fix.
https://github.com/arkayenro/arkinventory/issues/1149
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Posted Mar 16, 2019I had mine working after applying the 2 files from Koviko but then after updating from Twitch this morning, I was getting the LUA 65 error. So what I had to do,,, I had to go into Twitch and delete my Arkinventory. Then install it and then once again apply the 2 files from Koviko. I am working once again.
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Posted Mar 16, 20192x ArkInventory\ArkInventory.lua:11203: FrameXML\ItemButtonTemplate.lua:65: attempt to index local 'icon' (a nil value)
[C]: ?
ArkInventory\ArkInventory-30821.lua:11203: in function `ThreadResume'
[string "*:OnUpdate"]:1: in function <[string "*:OnUpdate"]:1>
Locals:
(*temporary) = "FrameXML\ItemButtonTemplate.lua:65: attempt to index local 'icon' (a nil value)"
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Posted Mar 16, 2019If you're trying to use Koviko's fix and it still doesn't work you may have extracted the zip directly to the Addons>ArkInventory folder. This will simply create a new folder in that location with the files "trapped" inside it. You need to let the files out for them to function.
Extract the zip to another location first (eg your desktop) then open the extracted folder (it will have a gobbledeegook name) and copy the two files (ArkInventory.lua and ArkInventory.xml) into the Addons>ArkInventory folder.
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Posted Mar 16, 2019Still not working for me on r818-alpha. Whenever I open my bags I just get the black background for the bag and the word Loading.....
Errors as follows
Error 1
4x ...\ArkInventory\Externals\Ace3\AceHook\AceHook-3.0-8.lua:180: Attempting to rehook already active hook SetAuctionSellItem.
[C]: ?
...\ArkInventory\Externals\Ace3\AceHook\AceHook-3.0-8.lua:180: in function <...\ArkInventory\Externals\Ace3\AceHook\AceHook-3.0.lua:118>
...\ArkInventory\Externals\Ace3\AceHook\AceHook-3.0-8.lua:341: in function `SecureHook'
ArkInventory\ArkInventory-30821.lua:10332: in function `BlizzardAPIHook'
ArkInventory\ArkInventory-30821.lua:2523: in function <ArkInventory\ArkInventory.lua:2513>
[C]: ?
...aceMasque\Libs\AceAddon-3.0\AceAddon-3.0-12.lua:70: in function <...aceMasque\Libs\AceAddon-3.0\AceAddon-3.0.lua:65>
...aceMasque\Libs\AceAddon-3.0\AceAddon-3.0-12.lua:527: in function `EnableAddon'
...aceMasque\Libs\AceAddon-3.0\AceAddon-3.0-12.lua:620: in function <...aceMasque\Libs\AceAddon-3.0\AceAddon-3.0.lua:605>
[C]: ?
[C]: in function `LoadAddOn'
FrameXML\UIParent.lua:446: in function `UIParentLoadAddOn'
FrameXML\UIParent.lua:489: in function `CombatLog_LoadUI'
FrameXML\UIParent.lua:1194: in function <FrameXML\UIParent.lua:1090>
[C]: ?
Error 2
30x FrameXML\ItemButtonTemplate.lua:65: attempt to index local 'icon' (a nil value)
FrameXML\ItemButtonTemplate.lua:65: in function `SetItemButtonTextureVertexColor'
ArkInventory\ArkInventory-30822.lua:6682: in function `Frame_Bar_Edit_OnLoad'
[string "*:OnLoad"]:1: in function <[string "*:OnLoad"]:1>
[C]: in function `resume'
ArkInventory\ArkInventory-30822.lua:11127: in function `ThreadResume'
[string "*:OnUpdate"]:1: in function <[string "*:OnUpdate"]:1>
Locals:
button = ARKINV_Frame1ScrollContainerBar1Edit {
0 = <userdata>
ArkTransmogIcon = ARKINV_Frame1ScrollContainerBar1EditArkTransmogIcon {
}
BagStaticBottom = <unnamed> {
}
ArkBorder = ARKINV_Frame1ScrollContainerBar1EditArkBorder {
}
BagStaticTop = <unnamed> {
}
flash = <unnamed> {
}
GetItemContextMatchResult = <function> defined @FrameXML\ContainerFrame.lua:1425
ExtendedSlot = <unnamed> {
}
ExtendedOverlay2 = <unnamed> {
}
ArkItemTinted = ARKINV_Frame1ScrollContainerBar1EditArkItemTinted {
}
JunkIcon = <unnamed> {
}
ArkBagHighlight = ARKINV_Frame1ScrollContainerBar1EditArkBagHighlight {
}
ExtendedOverlay = <unnamed> {
}
ARK_Data = <table> {
}
ArkListEntry = ARKINV_Frame1ScrollContainerBar1EditArkListEntry {
}
UpgradeIcon = <unnamed> {
}
BattlepayItemTexture = <unnamed> {
}
ArkAgeText = ARKINV_Frame1ScrollContainerBar1EditArkAgeText {
}
NewItemTexture = <unnamed> {
}
flashAnim = <unnamed> {
}
newitemglowAnim = <unnamed> {
}
}
r = 0.500000
g = 0.100000
b = 0.100000
icon = nil
(*temporary) = "ARKINV_Frame1ScrollContainerBar1EditIconTexture"
(*temporary) = nil
(*temporary) = "ARKINV_Frame1ScrollContainerBar1Edit"
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index local 'icon' (a nil value)"
Error 3
1x ArkInventory\ArkInventory.lua:11203: FrameXML\ItemButtonTemplate.lua:65: attempt to index local 'icon' (a nil value)
[C]: ?
ArkInventory\ArkInventory-30821.lua:11203: in function `ThreadResume'
[string "*:OnUpdate"]:1: in function <[string "*:OnUpdate"]:1>
Locals:
(*temporary) = "FrameXML\ItemButtonTemplate.lua:65: attempt to index local 'icon' (a nil value)"
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Posted Mar 16, 2019In reply to iainmcwhirter:
r818-alpha on its own is not a fix. Twitch is feeding you lies by making it seem like it's going to fix your issues. It's still for 8.1.0, not 8.1.5.
Go here to find fixes until the addon can be officially updated:
https://github.com/arkayenro/arkinventory/issues/1149
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Posted Mar 15, 2019Thanx for being patient and working us through this Koviko!! Worked for me too!!!! Godsend lmao