ArkInventory
ArkInventory (for Retail, Classic, and Cataclysm)
The NoLib variant
it seems quite a few people are somehow getting the NoLib variant from their download client when they didn't specifically ask for it instead of the full variant and its causing issues as they don't have the required libraries installed separately. Please ensure you are downloading the full variant. if you see nolib in the filename then its the wrong variant, unless you are actually installing all of the required libraries separately as well. If you have to you can manually download the full variant from here.
Junk Sell getting blocked
While auto-destroy remains blocked, From 30960 onwards you can setup a Key Binding to manually sell and destroy your items. Note that blizzard require one keypress per deletion, so if you have multiple items that need to be deleted you will need to press the Key Binding multiple times. A message will be output if you have remaining items that can still be deleted.
Alpha / Beta Versions: Ensure you make a backup copy of your saved variables file
Sometimes you cannot revert back to a previous version without a backup so before installing any alpha/beta version please make sure you have made a backup of your saved variable file
Your saved variable file is normally located in ...\World of Warcraft\_client_\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua
If you have your download client set to automatically download alpha/beta versions then it is your responsibility to ensure you have adequate backups of your saved variables file - do not complain if you lose your configuration or it gets screwed up because of an alpha/beta version, it is always a possibility so you need to be prepared.
A simple way to back it up is to just do a copy and paste then rename the new file (using the version number of ArkInventory or the date is a good idea), eg ArkInventory-30900.lua, or ArkInventory-20191228.lua
Wiki - https://github.com/arkayenro/arkinventory/wiki
FAQ - https://github.com/arkayenro/arkinventory/wiki/FAQ
Sorting - https://github.com/arkayenro/arkinventory/wiki/UserGuide_HowTo_Sorting
Rules - https://github.com/arkayenro/arkinventory/wiki/Rules
If you are having an issue then the first step is to disable all other mods and just test ArkInventory by itself
If the issue is still there then please check for an existing issue and lodge a new ticket if required.
If the issue is gone then re-enable your other mods one by one until the issue comes back, then report that to me as well as the other mods author
When posting a comment about an error please do not include the list of addons or really long traces, just the actual error message is fine. If I need more I'll ask you for it.
ArkInventory's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".
ArkInventory uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.
You can also over-ride the default category by creating a rule that matches either a single or multiple items.
Overview:
- user configurable window width and height
- separate keybindings for each location for easy viewing
- assign items to a category of your choice (overrides the default assignment)
- assign categories to the bar of your choice
- unlimited number of bars (there are practical limits though before your screen becomes full)
- sort each bar differently if required
- user configurable bars per row
Key Bindings:
Press ESCAPE to bring up the blizzard menu
click on Key Bindings
scroll down to ArkInventory
bind the keys you want to use
See ReadMe.txt and VersionHistory.txt for further details
In reply to Arkayenro:
I posted the fix for ArkInventoryRules_MoreRules in the comment section of that mod. Anyone can see what adjustments must be made to make that mod functional.
Thanks for the fast reply.
Icon for Keystones missing with latest updateupdate
In reply to Doctorio:
Same problem here. Also have the problem that the keystone doesnt get sorted in my custom rules anymore. I usually used "tooltip("Mythic difficulty")" which worked perfectly, but now it doesnt anymore.
In 3.09.55-tbc I cannot change the background color of my bars. After choosing a color I press [OK] and the color is reset to white. After a downgrade to 3.09.52-tbc I can change the color and it works.
Apart from that error this addon is wonderful, thanks for your work!
[Edit] I found another problem in 3.09.55-tbc:
1. open bank+bag
2. shift-click on a stacked item in the bank
3. press [2]
4. press [Return]
5. click in empty slot in bag
expected result: 2 items appear in bag slot
observed result: no items appear, but they are subtracted from the bank. closing and repoening the bag does not help. After downgrading to 3.09.52 the 2 items appeared in the bag and it is working again.
i cant duplicate either of those in tbc, or retail?
if you split the stack in the back and put into another bank slot, then right click on it does it move to the bags?
In reply to Arkayenro:
I can reproduce the bag slot problem only sometimes. When I copy into another bank slot and then move to bag it works most of the time but sometimes the item disappears on right click - relog helps, but not reopening bag.
I deleted all other addons (after doing the above tests) and the WTF-settings, same problem with the white background color. I am using a german client, maybe it's a locale issue?
My steps:
1. go to "Optionen - Designs - Leisten - Style - Hintergrund" (Options - Designs - Bars - Style - Background)
2. click on the small rectangle right of the arrow
3. choose any color (the rectangle I just clicked on changes its color but not the background of the bag)
4. hit [OK]
5. now the little rectangle reverts to white, bag background (bagground? :-D ) is also white.
does the bar background change colour as you go through different colours in the config? if it doesnt then you might be changing it in a layout that isnt being used by the bag
In reply to Arkayenro:
as I wrote in "3." the background does not change color - I'll open an issue at github. I realized the comment section is a bad place for bug reports.
sorry about teh locale issue, therell be another update as the russian client doesnt have any thousands separators set which i wasnt handling so it broke for them
[09:13:50] ArkInventory: Ошибка> Interface\AddOns\ArkInventory\ArkInventoryConst.lua:1224: malformed pattern (ends with '%')
Russian locale
## Version: 30954
The new version is buggy. I see phantom items, means the mouseover is different to the symbol, eg Manapot is a Healthstone.
In reply to ixidion81:
can confirm. my first bag slot for example never shows an item, but when i hover over the slot, a gem in my bag is there.
In reply to ixidion81:
can confirm. my first bag slot for example never shows an item, but when i hover over the slot, a gem in my bag is there.
In reply to ixidion81:
I can also confirm this is happening. I'm seeing phantom items that are no longer in my inventory, and items that are not in the correct categories, etc..
In reply to ixidion81:
Same. Some slots are broken. always show some old item even if they are either empty or something else is there.
In reply to ixidion81:
Same. Some slots are broken. always show some old item even if they are either empty or something else is there.
In reply to ixidion81:
I'm playing TBCC and can confirm the phantom items as well. After checking the bag changer, the bug with the phantom items seems to only appear in the backpack (the default 20 slot bag), not in any other bag.
ArkInventory: FEHLER> Interface\AddOns\ArkInventory\ArkInventoryObject.lua:167: attempt to compare number with string
Hey,
i have many Errors with the new Version. Reinstall don´t work. only switch to old Version helps
9x ArkInventory\ArkInventory-30953.lua:4590: attempt to index field '?' (a nil value)
[string "@ArkInventory\ArkInventory-30953.lua"]:4590: in function `Frame_Main_OnLoad'
[string "*:OnLoad"]:1: in function <[string "*:OnLoad"]:1>
Locals:
frame = ARKINV_Frame1 {
0 = <userdata>
ARK_Data = <table> {
}
ArkBorder = ARKINV_Frame1ArkBorder {
}
}
framename = "ARKINV_Frame1"
loc_id = nil
tex = <unnamed> {
0 = <userdata>
}
(for generator) = <function> defined =[C]:-1
(for state) = <table> {
0 = <table> {
}
7 = <table> {
}
1 = <table> {
}
2 = <table> {
}
4 = <table> {
}
8 = <table> {
}
9 = <table> {
}
5 = <table> {
}
3 = <table> {
}
6 = <table> {
}
}
(for control) = 0
k = 0
v = <table> {
Name = "Menü"
Scripts = <table> {
}
}
obj = ARKINV_Frame1TitleActionButton0 {
0 = <userdata>
}
(*temporary) = <function> defined @ArkInventory\ArkInventory.lua:6663
(*temporary) = <unnamed> {
0 = <userdata>
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = <userdata>
(*temporary) = "0"
(*temporary) = "ARKINV_Frame1TitleActionButton0"
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index field '?' (a nil value)"
string = <table> {
split = <function> defined =[C]:-1
match = <function> defined =[C]:-1
gmatch = <function> defined =[C]:-1
upper = <function> defined =[C]:-1
gsub = <function> defined =[C]:-1
format = <function> defined =[C]:-1
lower = <function> defined =[C]:-1
sub = <function> defined =[C]:-1
gfind = <function> defined =[C]:-1
rep = <function> defined =[C]:-1
char = <function> defined =[C]:-1
rtgsub = <function> defined @FrameXML\RestrictedInfrastructure.lua:610
join = <function> defined =[C]:-1
reverse = <function> defined =[C]:-1
byte = <function> defined =[C]:-1
trim = <function> defined =[C]:-1
len = <function> defined =[C]:-1
find = <function> defined =[C]:-1
}
pairs = <function> defined =[C]:-1
_G = <table> {
UpdateOnBarHighlightMarksBySpell = <function> defined @FrameXML\ActionButton.lua:70
ERR_OUT_OF_CHI = "Nicht genügend Chi"
DH_HAVOC_CORE_ABILITY_2 = "Starker Nahkampfangriff. Verbraucht Jähzorn. Kritische Treffer erstatten einen Teil des Jähzorns zurück."
MerchantItem9ItemButtonStock = MerchantItem9ItemButtonStock {
}
GetTrainerServiceTypeFilter = <function> defined =[C]:-1
UNIT_NAMES_COMBATLOG_TOOLTIP = "Namen von Einheiten einfärben."
SetTrainerServiceTypeFilter = <function> defined =[C]:-1
LE_GAME_ERR_CHAT_RAID_RESTRICTED_TRIAL = 773
SPELL_FAILED_CUSTOM_ERROR_71 = "Dieser Partygast möchte mit Euch tanzen."
LE_GAME_ERR_PET_SPELL_TARGETS_DEAD = 399
ERROR_CLUB_TICKET_COUNT_AT_MAX_COMMUNITY = "Für diese Gruppe können keine weiteren Einladungslinks generiert werden."
CompactUnitFrameProfilesGeneralOptionsFrameHealthTextDropdownButtonNormalTexture = CompactUnitFrameProfilesGeneralOptionsFrameHealthTextDropdownButtonNormalTexture {
}
ERR_TRADE_EQUIPPED_BAG = "Mit von Euch angelegten Taschen könnt Ihr nicht handeln."
PVP_RANK_6_1 = "Fußknecht"
MultiBarLeftButton7 = MultiBarLeftButton7 {
}
AudioOptionsVoicePanelOutputDeviceDropdownButtonHighlightTexture = AudioOptionsVoicePanelOutputDeviceDropdownButtonHighlightTexture {
}
VideoOptionsFrameDefaults = VideoOptionsFrameDefaults {
}
MerchantItem2AltCurrencyFrameItem1Text = MerchantItem2AltCurrencyFrameItem1Text {
}
OPTION_TOOLTIP_ACTION_BUTTON_USE_KEY_DOWN = "Vordefinierte Tastaturbelegungen für Aktionen reagieren bei gedrückter statt bei losgelassener Taste."
BINDING_NAME_NAMEPLATES = "Plaketten für Gegner einblenden"
CHAT_HEADER_SUFFIX = ": "
MultiBarBottomRightButton8Shine5 = MultiBarBottomRightButton8Shine5 {
}
IsReferAFriendLinked = <function> defined =[C]:-1
MAIL_LETTER_TOOLTIP = "Klicken, um eine dauerhafte
Kopie dieses Briefs anzufertigen."
UnitFrameManaBar_UnregisterDefaultEvents = <function> defined @FrameXML\UnitFrame.lua:600
DUNGEON_FLOOR_UPPERBLACKROCKSPIRE3 = "Schwarzfausthalle"
CHAT_CONFIG_OTHER_COMBAT = <table> {
}
FCFDockOverflowButton_OnClick = <function> defined @FrameXML\FloatingChatFrame.lua:2379
BOOST2_WARRIOR_COLOSSUSSMASH = "Setzt |cFFFFFFFFKolossales Schmettern|r ein.
|cFFFFFFFFKolossales Schmettern|r erhöht den Schaden."
BN_UNABLE_TO_RESOLVE_NAME = "'%s' kann nicht angeflüstert werden. Möglicherweise sind die Bli
21x ArkInventory\ArkInventoryStorage.lua:1553: code failure: loc_id is nil
[string "=[C]"]: in function `assert'
[string "@ArkInventory\ArkInventoryStorage.lua"]:1553: in function `InternalIdToBlizzardBagId'
[string "@ArkInventory\ArkInventory-30953.lua"]:9490: in function `Frame_Changer_Slot_OnLoad'
[string "*:OnLoad"]:1: in function <[string "*:OnLoad"]:1>
[string "=[C]"]: in function `CreateFrame'
[string "@ArkInventory\ArkInventory-30953.lua"]:9199: in function `Frame_Changer_OnLoad'
[string "*:OnLoad"]:3: in function <[string "*:OnLoad"]:1>
Locals:
(*temporary) = false
(*temporary) = "code failure: loc_id is nil"
3x ArkInventory\ArkInventory-30953.lua:4457: attempt to index field '?' (a nil value)
[string "@ArkInventory\ArkInventory-30953.lua"]:4457: in function `Frame_Main_Search'
[string "*:OnCursorChanged"]:1: in function <[string "*:OnCursorChanged"]:1>
Locals:
frame = ARKINV_Frame1 {
0 = <userdata>
ARK_Data = <table> {
}
ArkBorder = ARKINV_Frame1ArkBorder {
}
}
loc_id = nil
filter = ""
(*temporary) = nil
(*temporary) = ARKINV_Frame1SearchFilter {
0 = <userdata>
Right = <unnamed> {
}
Left = <unnamed> {
}
Middle = <unnamed> {
}
}
(*temporary) = ""
(*temporary) = "SearchFilter"
(*temporary) = "attempt to index field '?' (a nil value)"
_G = <table> {
ERR_OUT_OF_CHI = "Nicht genügend Chi"
DH_HAVOC_CORE_ABILITY_2 = "Starker Nahkampfangriff. Verbraucht Jähzorn. Kritische Treffer erstatten einen Teil des Jähzorns zurück."
GetTrainerServiceTypeFilter = <function> defined =[C]:-1
UNIT_NAMES_COMBATLOG_TOOLTIP = "Namen von Einheiten einfärben."
ScrapTooltipTextLeft1 = ScrapTooltipTextLeft1 {
}
LE_GAME_ERR_CHAT_RAID_RESTRICTED_TRIAL = 773
SPELL_FAILED_CUSTOM_ERROR_71 = "Dieser Partygast möchte mit Euch tanzen."
LE_GAME_ERR_PET_SPELL_TARGETS_DEAD = 399
ZoneInfoClassic_chkShowRoadConnections = ZoneInfoClassic_chkShowRoadConnections {
}
CompactUnitFrameProfilesGeneralOptionsFrameHealthTextDropdownButtonNormalTexture = CompactUnitFrameProfilesGeneralOptionsFrameHealthTextDropdownButtonNormalTexture {
}
XPerl_AssistsView_Close = <function> defined @ZPerl_RaidHelper\ZPerl_AssistFrame.lua:114
PawnItemComparer = <function> defined @Pawn\Pawn.lua:3917
MultiBarLeftButton7 = MultiBarLeftButton7 {
}
AudioOptionsVoicePanelOutputDeviceDropdownButtonHighlightTexture = AudioOptionsVoicePanelOutputDeviceDropdownButtonHighlightTexture {
}
LE_GAME_ERR_INVALID_FOLLOW_PVP_COMBAT = 353
MerchantItem4AltCurrencyFrameItem1Text = MerchantItem4AltCurrencyFrameItem1Text {
}
BINDING_NAME_NAMEPLATES = "Plaketten für Gegner einblenden"
CHAT_HEADER_SUFFIX = ": "
MultiBarBottomRightButton8Shine5 = MultiBarBottomRightButton8Shine5 {
}
IsReferAFriendLinked = <function> defined =[C]:-1
UnitFrameManaBar_UnregisterDefaultEvents = <function> defined @FrameXML\UnitFrame.lua:600
WhatsTrainingFrameRow3Spell = WhatsTrainingFrameRow3Spell {
}
CALENDAR_RAID_RESET_DESCRIPTION = "%1$s wird um %2$s zurückgesetzt."
BOOST2_WARRIOR_COLOSSUSSMASH = "Setzt |cFFFFFFFFKolossales Schmettern|r ein.
|cFFFFFFFFKolossales Schmettern|r erhöht den Schaden."
HubPanelProfileDefaultWidgetEliteIndicatorText = HubPanelProfileDefaultWidgetEliteIndicatorText {
}
CinematicFrameRaidBossEmoteFrame = CinematicFrameRaidBossEmoteFrame {
}
CompactRaidFrameManagerDisplayFrameHiddenModeToggleTopRight = CompactRaidFrameManagerDisplayFrameHiddenModeToggleTopRight {
}
LE_GAME_ERR_ONLY_ONE_QUIVER = 32
SpellButton6Cooldown = SpellButton6Cooldown {
}
Button_WorldTogglePushedTexture = Button_WorldTogglePushedTexture {
}
LOSS_OF_CONTROL_DISPLAY_FEAR = "Verängstigt"
Graphics_QualityText = Graphics_QualityText {
}
CompactUnitFrameProfilesSaveButton = CompactUnitFrameProfilesSaveButton {
}
RaidGraphics_EnvironmentalDetailSlider = RaidGraphics_EnvironmentalDetailSlider {
}
XPERL_RAID_TOOLTIP_BUFFEXPIRING = "%s's %s schwindet in %s"
ARKINV_Frame4TitleActionButton2 = ARKINV_Frame4TitleActionButton2 {
}
Is64BitClient = <function> defined =[C]:-1
NeuronActionBar4_ActionButton1Shine8 = NeuronActionBar4_ActionButton1Shine8 {
}
TitanPanelVolumeControlFrameDialogTitle = TitanPanelVolumeControlFrameDialogTitle {
}
SortQuestWatches = <function> defined =[C]:-1
ContainerFrame4Item16Cooldown = ContainerFrame4Item16Cooldown {
}
DUNGEON_FLOOR_DRAGONBLIGHTCHROMIESCENARIO2 = "Andorhal"
PlayerFrame_UpdateReadyCheck = <function> defined @FrameXML\PlayerFrame.lua:345
XPerl_PlayerstatsFramexpRestBarpercent = XPerl_PlayerstatsFramexpRestBarpercent {
}
WowTokenRedemptionFrameBg = WowTokenRedemptionFrameBg {
}
SPELL_FAILED_CUSTOM_ERROR_152 = "Ihr müsst eine Spezialisierung wählen, um 'Aszendenz' zu nutzen."
LAG_TOLERANCE = "Latenztoleranz"
GuildControlPopupFrame = GuildControlPopupFrame {
}
NeuronActionBar1_ActionButton60Count = NeuronActionBar1_ActionButton60Count {
}
SendStationeryBackgroundRight = SendStationeryBackgroundRight {
}
_ = "Schurkin
34x ArkInventory\ArkInventory-30953.lua:11338: ArkInventory\ArkInventoryObject.lua:149: attempt to compare string with number
[string "=[C]"]: ?
[string "@ArkInventory\ArkInventory-30953.lua"]:11338: in function `ThreadResume'
[string "*:OnUpdate"]:1: in function <[string "*:OnUpdate"]:1>
Locals:
(*temporary) = "ArkInventory\ArkInventoryObject.lua:149: attempt to compare string with number"
5x ArkInventory\ArkInventoryCodex.lua:18: table index is nil
[string "@ArkInventory\ArkInventoryCodex.lua"]:18: in function <ArkInventory\ArkInventoryCodex.lua:16>
[string "@ArkInventory\ArkInventoryCodex.lua"]:100: in function `GetLocationCodex'
[string "@ArkInventory\ArkInventory-30953.lua"]:4406: in function `Frame_Main_OnShow'
[string "*:OnShow"]:1: in function <[string "*:OnShow"]:1>
[string "=[C]"]: in function `Show'
[string "@ArkInventory\ArkInventory-30953.lua"]:4391: in function `Frame_Main_Show'
[string "@ArkInventory\ArkInventory-30953.lua"]:4356: in function `Frame_Main_Toggle'
[string "@ArkInventory\ArkInventory-30953.lua"]:9964: in function <ArkInventory\ArkInventory.lua:9952>
[string "=(tail call)"]: ?
[string "@FrameXML\MainMenuBarBagButtons.lua"]:21: in function `BagSlotButton_OnClick'
[string "*:OnClick"]:4: in function <[string "*:OnClick"]:1>
Locals:
loc_id = nil
(*temporary) = <table> {
1 = <table> {
}
2 = <table> {
}
3 = <table> {
}
4 = <table> {
}
5 = <table> {
}
6 = <table> {
}
7 = <table> {
}
8 = <table> {
}
9 = <table> {
}
10 = <table> {
}
12 = <table> {
}
13 = <table> {
}
14 = <table> {
}
15 = <table> {
}
16 = <table> {
}
17 = <table> {
}
}
(*temporary) = <table> {
}
(*temporary) = "table index is nil"
codex_data = <table> {
location = <table> {
}
player = <table> {
}
}
14x ArkInventory\ArkInventory-30953.lua:3958: bad argument #2 to 'format' (string expected, got nil)
[string "=[C]"]: in function `format'
[string "@ArkInventory\ArkInventory-30953.lua"]:3958: in function `Frame_Main_Draw'
[string "@ArkInventory\ArkInventory-30953.lua"]:3409: in function `Frame_Main_DrawLocation'
[string "@ArkInventory\ArkInventory-30953.lua"]:3401: in function `Frame_Main_Generate'
[string "@ArkInventoryRules\ArkInventoryRules-30951.lua"]:119: in function <...rfaceArkInventoryRules\ArkInventoryRules.lua:98>
[string "=[C]"]: ?
[string "@Ace3\AceAddon-3.0\AceAddon-3.0-13.lua"]:70: in function <Ace3\AceAddon-3.0\AceAddon-3.0.lua:65>
[string "@Ace3\AceAddon-3.0\AceAddon-3.0-13.lua"]:527: in function `EnableAddon'
[string "@Ace3\AceAddon-3.0\AceAddon-3.0-13.lua"]:630: in function <Ace3\AceAddon-3.0\AceAddon-3.0.lua:615>
Errors in Chat:
[19:09:56] ArkInventory: FEHLER> Interface\AddOns\ArkInventory\ArkInventoryObject.lua:149: attempt to compare string with number
[19:09:57] ArkInventory: FEHLER> Interface\AddOns\ArkInventory\ArkInventoryObject.lua:149: attempt to compare string with number
[19:09:57] ArkInventory: FEHLER> Interface\AddOns\ArkInventory\ArkInventoryObject.lua:149: attempt to compare string with number
[19:09:58] ArkInventory: FEHLER> Interface\AddOns\ArkInventory\ArkInventoryObject.lua:149: attempt to compare string with number
I use a German Client and play TBCC
ty
Soli
I have an issue on TBC PTR client. My chat is getting spammed by this set of messages every two seconds
WARNING> bag [1] [1.2] [Backpack] type is unknown, queuing for rescan
WARNING> bag [2] [1.3] [Backpack] type is unknown, queuing for rescan
WARNING> bag [3] [1.4] [Backpack] type is unknown, queuing for rescan
WARNING> bag [4] [1.5] [Backpack] type is unknown, queuing for rescan
Is this something that will go away when the patch goes live?
It doesn't matter if it's copied character or one created from a template.