ArkInventory
ArkInventory (for The War Within)
:boom: Please ensure you are using the latest alpha version if you have the War Within client.
ArkInventory (for Retail, Classic, and Cataclysm)
ArkInventory's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".
ArkInventory uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.
You can also over-ride the default category by creating a rule that matches either a single or multiple items.
Overview:
- user configurable window width and height
- separate keybindings for each location for easy viewing
- assign items to a category of your choice (overrides the default assignment)
- assign categories to the bar of your choice
- unlimited number of bars (there are practical limits though before your screen becomes full)
- sort each bar differently if required
- user configurable bars per row
- sell junk items automatically or manually (delete available via a keybinding or right clicking when at a vendor)
- random pet and mount summons. can also assign a group of them to select from
Key Bindings:
- Press ESCAPE to bring up the blizzard menu
- click on Key Bindings
- scroll down to AddOns > ArkInventory
- bind the keys you want to use
Need Help?
:memo: Wiki
:memo: Frequently Asked Questions
:memo: Sorting
:memo: Rules
:memo: If you are having an issue the first step is to disable all other mods and test with only ArkInventory loaded
:memo: If the issue is still there, please check for an existing issue and create a new issue if required.
:memo: If the issue is gone, re-enable your other mods one by one until the issue comes back, then note the last mod you enabled in your issue as well as notifying the author of the other mod
See ChangeHistory.md for changes to the latest version. See VersionHistory.md for all previous changes.
:boom: The NoLib variant
it seems quite a few people are somehow getting the NoLib variant from their download client when they didn't specifically ask for it, instead of the full variant, and its causing issues as they don't have the required libraries installed separately. Please ensure you are downloading the full. if you see nolib in the filename then its the wrong variant, unless you are actually installing all of the required libraries separately as well. If you have to you can manually download the full variant from CurseForge, WoWInterface, or Wago.
:boom: Junk Sell getting blocked
While auto-destroy remains blocked, From 30960 onwards you can setup a Key Binding to manually sell and destroy your items. Note that blizzard require one keypress per item deletion, so if you have multiple items that need to be deleted you will need to press the Key Binding multiple times. A message will be output if you have remaining items that can still be deleted.
:warning: Ensure you have backup copies of your saved variables file
Sometimes you cannot revert back to a previous version without a backup, especially alpha or beta versions, so before upgrading please make sure you have made a backup of your saved variables file
Your saved variables file is normally located at ...\World of Warcraft\_client_\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua
It is your responsibility to ensure you have adequate backups of your saved variables file. You dont have to do them frequently, just after you've made major changes to your config is probably fine for most people, but you should get into the habit of making backups because when it does corrupt you wont have to reconfigure everything from scratch.
If you have your download client set to automatically download alpha/beta versions you should definitely have backups.
A simple way to back up the saved variables file is to just do a copy and paste then rename the new file (using the version number of ArkInventory or the date is a good idea), eg ArkInventory-30900.lua, or ArkInventory-20191228.lua
next version will have an option to turn off the warning message (it will still have to rescan the bag as the game did not return a bag type value)
This warning will not affect the function of Item statistics in that bag, right? One of my Character succeed getting bag type and no longer show the warning, but other Characters keep showing the warning every time I open the bank, don't understand how this happen.
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I tried to debug this addon, and find that blizzard returns [4,11] for bank bags, but function ArkInventory.BagType can't handle [5,11] correctly? since the if/else statements for loc_id doesn't handle Location.Bank?
Been a week since my last post. I'm hoping things get worked out. My settings still bug out. Hell, ...even my font size is damn well determined to ignore what I choose it to stay at.
Every so often I will get annoyed with it and decide to do something about it. I go into the config window, reset the font size by moving the slider back and forth, and then back to size of 10 (Although it feels like forever cause it lags/freezes so much during this process for me). Ok, now, close the window and bags. Open the bags.....BIG freaking font lol. Open the config window again, The bag font shrinks. Open and close the bags. Back to big freaking font and it stays big freaking font until I manually F with the slider again.
I have recently started seeing error messges:
Warning > aborted scan of bag 0 location 1 [Bag] size returned was 0, rescan scheduled...
Warning > aborted scan of bag -3 location 3 [Bag] size returned was 0, rescan scheduled...
This warning repeats10 times then stops. Seems to reliably happen when I port in to the new dalaran.
thats a blizzard bug where they return the bag size as zero, not its actual size. theres an option under workaround > zero sized bug to disable the alert if it becomes annoying
I was wondering if there is an option to display ilvls of gear in inventory?
config > settings > styles / layouts > *your style* > items > style > item level > enabled
randomly getting a bunch of random items re-labeling themselves into the explosives category and sitting in the main bag heap.
i mean random, sometimes it doesn't do it all day, then it does, sometimes on log in, sometimes on a zone change, sometimes never.
and often it's a grab bag of things from different default assignments, not always the same items.
anything to be done with this? i don't use rules, only assignment by categories, with a few custom categories (gear healing, damage etc).
are you checking the debug information and seeing that its type/subtype is set as an explosive or is the item just ending up in a bar where that category is set?
ie, can you confirm what that the debug info is showing for the type/subtype (or just screenshot the whole debug menu)
it finally just happened, killed a guy for WQ, and suddenly my bag was awry.
i don't use a spot for the explosives, for whatever reason it temporarily assigns these items to explosives as "default" instead of the flask/consumable it is by default, thus dumping the items briefly in the main bag as i don't have a category for those items.
hope that makes sense, if you need something further, let me know.
here's a link with a couple of screen shots.
http://imgur.com/a/AMgZe
this time when i used "restack" it all sorted itself out, didn't work when i tried it yesterday, then eventually was back to normal.
Yes, I have the exactly same problem. All Items are in the main Bag (some items not, but it's only a few).
And it's the same category. German client.
I have been having a problem similar to this. It seems to sort itself out if I edit a rule and save it, even with no changes, but then it comes back as soon as I reload ui or log out.
Here's a before and after example of one of my artifact weapons:
Before temporary fix: http://prntscr.com/d2p8n2
After temporary fix: http://prntscr.com/d2p9cs
i think its due to the data coming back invalid at one point and ive cached it so the only way to clear it is to clear the cache (which updating a rule does).
you can also right click on the refresh icon and select items: clear category cache to force it to recategorise everything
next release will not cache the unknown category value so should update once the item does
How can i use profiles for each char?
I give every char in the options a profile, but changes in my bags don´t save on the char.
Every change in the bag is global, for all characters.
Hope its possible to understand my bad english. :)
profiles in ai exist to basically store which layout, style and categoryset you want to use for each location.
if all your profiles use the same layout, style and categoryset then they are identical and will all use the same settings. if you make a change to the layout it will change for all the other profiles because they use that same layout.
if you want different options then you need to use different layouts (or styles or categorysets) in each profile
its designed like that so you can reuse style, layout and categoryset data across multiple profiles without having to build a whole new copy of it (ie it saves a ton of saved variable space, and thus memory, as ai uses a ton of that as well)
Now i got it! :)
Thanks a lot ;)
This is getting fucking ridiculous. I spent all day redoing my rules and settings after they have once disappeared. I spent HOURS AND THEY ARE ALL GONE AGAIN...WTF. Where the fuck are my settings and rules going? I've looked in my L:\Program Files (x86)\World of Warcraft\WTF\Account\TESTERPC\SavedVariables folder where i found a .lua and .bak file neither of which when used had the settings that I made. This is getting really really really really really...really old. Where in the hell does this pos save the settings and why in the fuck do they keep disappearing????????????????????????????????????
the location appears to be correct if your wow account is named TESTERPC and you installed WOW in that location
the game itself is responsible for saving the data. no mod has control over that part so i have no idea why your data keeps going missing.
perhaps the game isnt exiting properly?
maybe instead of making hours worth of changes just do something simple first, then exit and check if its getting written to the sv file?
Rescaling is not working if i change the scale it will not resize many people had this problem, could you please fix it :) great addon !
which scaling is not working - window or item? both are working for me.
confirm that the style you have set in the profile is the one you are changing the scale in