Archy 1.6.3 Fix v3.2

Details

  • Filename
    Archy.zip
  • Uploaded by
  • Uploaded
    Apr 18, 2011
  • Size
    323.02 KB
  • Downloads
    142
  • MD5
    0607b1c253323dccc36b95542132f5ed

Supported WoW Retail Versions

  • 4.0.6

Changelog

  • Fix 3.2
    • Fixed bug where multiple clicks to loot an articfact node while already looting it would be counted.
    • Improved minimap digsite draw code to correctly handle minimap zooming. Also increased digsite radius to handle larger sites.
  • Fix 3.1
    • Fixed minimap digsite proximity drawing code to correctly handle multiple digsites in a zone and zone-in transitions.
  • Fix 3
    • Replaced tick based minimap updates with OnUpdate code, to create a smooth redraw while moving, similar to other addons.
    • Moved digsites blobs drawn on the minimap down a frame level so they're below other elements on and around the minimap, but on top of the minimap texture itself.
    • Added new code to try and prevent digsites being drawn across the rest of the screen far outside the minimap.*
      • *: This is currently set to draw digsites when the player is twice the diameter of the minimap modified by the zoom setting from their center. It should be okay for most average sized digsites, but some larger/longer/wider digsites may not appear when you are inside them until you get closer to the center/zoom out. Please let me know your experiences with and suggestions for this feature and i will try to adjust the distance and other factors in a later update.
  • Fix 2.1
    • Fixed incorrect continent listed for Terrorweb Tunnel Digsite and Plaguewood Digsite
    • Tidied up code to produce a cleaner diff and instructions from scratch.
  • Fix 2
    • Updated Astrolabe library.
    • Deleted redundant Astrolabe library in LibArchaeology.
    • Fixed GetCurrencyInfo usage.
    • Fixed fragment handling code to work with 4.0.6 API changes.
    • Reduced performance issues LibArchaeology when in an out of bound area of the game determined current map with the battlemap open on the same incorrect map.*
    • Improved performance of Archy digsite distance calculation code.
    • Reduced tick rate of Archy minimap and distance updates.
    • Fixed performance issues in Astrolabe when in an out of bound area of the game determined current map with the battlemap open on the same incorrect map.*
    • Added code in Astrolabe to counteract the Blizzard UI spamming WORLD_MAP_UPDATE when in an out of bound area of the game determined current map with the battlemap open on the same incorrect map.*
      • *: Because the cause of the mapping related performance issues mentioned above are actually in Blizzard's own UI, a performance drop will still be experienced when the bug appears, but it is no longer as significant as it once was and will cease very quickly now thanks to the Astrolabe additions.
  • Fix 1
    • Updated Ace3 libraries to fix various UI bugs.
    • Fixed GetArchaeologyRaceInfo usage.
    • Fixed Northridge Fossil Field typos.
    • Added new 4.0.6 digsites.