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What steps will reproduce the problem?1. Try to set a focus frame by right clicking a unitframe and picking "set focus".2. Turn PvP on and then off. No timer. Possibly just a feature not yet implemented.
What is the expected output? What do you see instead?Getting a focus frame and a timer, respectively.
You get nither. The focus frame pops up an error that the function is protected, and the PvP Timer doesn't exist/doesn't show but with no error.
What version of the product are you using?r652
Do you have an error log of what happened?Not really needed, but I could get it.
Please provide any additional information below.
Edit: The Set Focus issue has been fixed on default UFs last I checked.
The focus not showing up if selected from the right click menu is a blizzard bug.
See http://forums.worldofwarcraft.com/thread.html?topicId=11676470259&sid=1
The PvP timer thing is a suggestion though, aguf never had it, so it is not really a bug. I haven't played on PvE servers/used the normal blizzard frames for a long time, so could you explain how the timer works for the normal blizzard frames?
Thanks for the link, normally check the UI forum.
As for the PvP timer, it's just a "5m" above the shield that counts down 5m-1m, then 59s-0s in the default frames. Could put it anywhere really, above, below, on, etc.
Have an unrelated question: Sanity2 causes ag_unitframes to be hidden if the main Sanity2 window is also hidden. You bring up the Sanity2 window and unit frames appear. This is a problem with Sanity, granted, but have any quick idea where the problem would be perhaps? If you remove the libs from Sanity the problem doesn't occur, so I assume it has something to do with the libraries they're possibly sharing?
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