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Same error. Always happens to me in WG, some other places I think. Once it starts, it churns out that error about once a second. If I adjust the slider to change the font height, the error stops for a period of time. Happens on all three of my characters. (lock, druid, sham) I think it's appearance coincides with me eliminating clearfont.
1x ag_UnitFrames-r713\modules\combattext\combattext.lua:174: Usage: aUFFontString792:SetFont("font", fontHeight [, flags]) ag_UnitFrames-r713\modules\combattext\combattext.lua:174: in function `CombatFeedback_OnCombatEvent' ag_UnitFrames-r713\modules\combattext\combattext.lua:102: in function `method' ag_UnitFrames-r713\ag_UnitFrames.lua:971: in function <ag_UnitFrames\ag_UnitFrames.lua:959>
Locals: self = <table> { number = "24" highlight = aUFTexture1603 {} unit = "raid24" middle = aUFFrame79 {} enabled = true type = "raid" DebuffHighlight = aUFTexture1599 {} icons = <table> {} feedbackStartTime = 566301.315 top = aUFFrame78 {} database = <table> {} name = "aUFgroup5UnitButton5" buffFrame = <unnamed> {} bars = <table> {} frame = aUFgroup5UnitButton5 {} grouped = true strings = <table> {} } unit = "raid24" event = "DODGE" flags = "" amount = 0 type = 1 fontHeight = 13 text = "Dodge" r = 1 g = 1 b = 1 font = nil feedback = <table> { (null) = true (null) = true (null) = true (null) = true (null) = true (null) = true (null) = true }
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