Restores access to hidden interface options and provides a way to browse every CVar setting in the game!
General
Player Titles
Guild Names
Guild Titles
Stop Auto Attack
Attack on Assist
Cast action keybinds on key down
Fade Map when Moving
Secure Ability Toggle
Display Lua Errors
No Debuff Filter on Target
Reverse Cleanup Bags
Quest sorting mode (top vs proximity)
Select Action Cam mode
Chat
Remove Chat Hover Delay
Enable Mouse Wheel Scrolling
Floating Combat Text
Float mode (up/down/arc)
Energy Gains
Auras
Honor Gains
Reputation
Combo Points
Combat State (Entering/Leaving Combat)
Spell Mechanics
Healing
Absorb (Self and Target)
Directional Scale (brings back the classic, only upwards moving text)
Low HP/Mana
Plus many other options available through the built-in CVar browser, including some that have never been exposed by Blizzard, such as "violence level" and "nameplate distance"!
Type /aio for the main menu or /cvar to open the CVar browser directly
There used to be an interface option in WoW where you could choose to not have healthbar numbers (percentage, numeric valure or both) showing on your party frames, but only on your own healthbar. Will you be adding this option?
It will tell you with an error stack whenever an addon is changing those cvars
local t = {enableFloatingCombatText=1, TargetNearestUseOld=1, TargetPriorityAllowAnyOnScreen=1} hooksecurefunc("SetCVar", function(cvar, value) if t[cvar] then error(debugstack()) end end)
Im trying to setup Name Plates so that in PvP I see only enemy players, not their pets or minor. So in Cvar i filtered all "NameplateShow" items and set it to "0" except for "NameplateShowEnemies".
But i have another problem..under the ''NameplateShowenemyminus'' i have a 0 red number and if i scroll my mouse over it say ''default value 1'' maybe is that the problem causing those plates to show cos it set to value 1 and i cant turn it to 0.
Hello! Just wondering if the ActionCam feature still works or not? I know Blizzard removed it but this addon have the ability to re-add it or no? I keep trying to enable it in the interface options but the minute I click "okay" it goes back to off. Never turns on :( really loved this feature for playing melee.
/run for _, v in pairs({"CombatState", "LowManaHealth", "EnergyGains", "Auras", "DodgeParryMiss", "FriendlyHealers", "DamageReduction", "HonorGains", "LowManaHealth", "Reactives", "RepChanges"}) do SetCVar("floatingCombatText"..v, 1) end ReloadUI()
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Posted Sep 25, 2016Thanks, ShowQuestUnitCircles should be included in the next version
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Posted Sep 21, 2016My camera distance isn't saving. It always reverts back to 1.9. Any ideas why that might happen?
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Posted Sep 22, 2016The camera distance should be properly saved with the latest v1.0.5 release, does it work when only AIO is enabled?
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Posted Sep 18, 2016There used to be an interface option in WoW where you could choose to not have healthbar numbers (percentage, numeric valure or both) showing on your party frames, but only on your own healthbar. Will you be adding this option?
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Posted Sep 18, 2016Once Semlar adds those SavedVariables again without overriding/managing all cvars in the game by default, then yes
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Posted Sep 13, 2016I'm changing TargetNearestUseOld and TargetPriorityAllowAny but they reset every time I restart the game. Is there a way to stop them doing that?
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Posted Sep 22, 2016Im also having this same problem. Same with "Scrolling Combat Text for Self" keeps deselecting randomly.
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Posted Sep 22, 2016That's weird, does this also happen with all other addons disabled?
Otherwise can you turn this snippet into an addon with http://addon.bool.no/
It will tell you with an error stack whenever an addon is changing those cvars
local t = {enableFloatingCombatText=1, TargetNearestUseOld=1, TargetPriorityAllowAnyOnScreen=1} hooksecurefunc("SetCVar", function(cvar, value) if t[cvar] then error(debugstack()) end end)-
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Posted Sep 12, 2016Hi,
Im trying to setup Name Plates so that in PvP I see only enemy players, not their pets or minor. So in Cvar i filtered all "NameplateShow" items and set it to "0" except for "NameplateShowEnemies".
Still seeing those mages pets and other thrash...
Anything I can do more?
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Posted Sep 12, 2016im having the same problem HOW THE FUCK..!! i cant turn off those bloody pet nameplates a GM suggested me to use
/run SetCVar("nameplateShowEnemyPets", 0)
/run SetCVar('nameplateShowEnemyGuardians',0)
but that doesnt work..so he told me to reset my interface lol.. no way i have my personal UI it would take me forever to remake it.
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Posted Sep 12, 2016But i have another problem..under the ''NameplateShowenemyminus'' i have a 0 red number and if i scroll my mouse over it say ''default value 1'' maybe is that the problem causing those plates to show cos it set to value 1 and i cant turn it to 0.
How am i supposed to turn this number to 0.
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Posted Sep 12, 2016you need to doubleclick the number, change it and press Enter, otherwise it will return back to what it was.
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Posted Sep 10, 2016-
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Posted Sep 9, 2016Hello! Just wondering if the ActionCam feature still works or not? I know Blizzard removed it but this addon have the ability to re-add it or no? I keep trying to enable it in the interface options but the minute I click "okay" it goes back to off. Never turns on :( really loved this feature for playing melee.
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Posted Sep 10, 2016Most of the ActionCam features have been disabled until Blizzard adds them back into the game, it's not something an addon can work around.
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Posted Sep 9, 2016Hi.
Is there any way to stop Blizzard's Quest map to not fade out when you move your character other than mousing over it?
I can find Map Fade under CVar Browser in AIO, but I don't know if it can be changed and if it can I don't know how.
Edit: Thanks to a guildie of mine, I've solved my own "issue". By changing the value from 1 to 0 it eliminated the fading of the map.
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Posted Sep 7, 2016Cant delete this comment sry
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Posted Sep 9, 2016Try this script, this should be all of them
/run for _, v in pairs({"CombatState", "LowManaHealth", "EnergyGains", "Auras", "DodgeParryMiss", "FriendlyHealers", "DamageReduction", "HonorGains", "LowManaHealth", "Reactives", "RepChanges"}) do SetCVar("floatingCombatText"..v, 1) end ReloadUI()-
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Posted Sep 6, 2016I'm just wondering if I can disable Blizzard's incoming damage and Heal numbers on the combat text. I just want to keep my damage on the target.
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Posted Sep 7, 2016You can disable Scrolling Combat Text for Self in the Blizzard options or AIO options
http://i.imgur.com/bfwCYol.png