X-Perl UnitFrames

This project has become inactive.

This project is inactive and its default file will likely not work with the most recent version of World of Warcraft. The author may have abandoned it, or it may have outlived its usefulness.

Main Frames

Patch 6.0.3 compatibility and future of X-Perl

Use latest alpha from WoWAce for using in Patch 6.0.3


May still has problems but for most cases it should be working(at least was tested on beta), if not, clearing old setting by killing(and backup) XPerlxxxxxxx.lua in the WTF directory of your WoW installlation and try again with fresh new default setting, thanks your patience.

If still someone want to help Zeksie for he earns his donates from X-Perl then that's fine for Zek and X-Perl, but seems like it's time to cut him out as no one want to help X-Perl anymore (as many of users already heard about the mess of this poor addon), I guess.

I don't know X-Perl will still be continue or not(it's highly possible it won't be, as the new maintainer Resike continued the developing and forked to Z-Perl, and he said he won't abandon his addons), I won't force everyone should must to use Resike's one at this point, as his Z-Perl isn't stable yet, and for some reasons, I don't think he want to port his fixes back to X-Perl as he knows about how Zek did about his addons and everyone who helped Zek to maintaining this poor addon...and, of course...X-Perl may broken again when next time Blizzard's patches released..... /sigh

(At this point, I won't force everyone who used X-Perl to go Z-Perl until it's more stable than now, feel free to use Z-Perl or other Unitframe addons if you want, and do NOT hold your breathe about X-Perl too much, too. I already lost my hope on X-Perl, at least I can trust Resike and Z-Perl now...)


PlayerLin - Maintainer of X-Perl but not a proper skilled coder, just a locale translator and do some shitty PRs. :(

Bug Reporting

Please use the Ticketing System on WoWAce Here and avoid posting bugs using comments on Curse because they're difficult to track and they will probably get lost.

Use a good error catcher (like BugSack from files.wowace.com) and provide the full error text, and give as much information as possible to recreate the problem. Don't assume We know what you're talking about with some three word report.


Perl, with Extra stuff. Much enchanced from Nymbia's Perl UnitFrames, and a complete replacement for Blizzard's default unit frames, including raid frames and raid tools, with little remaining of the original Nymbia code.

  • Range Finder (combined with optional health check and/or debuff check) for all frames based on spell or item range test.
  • HoT Monitor will highlight units clearly that have ''your own'' active Heal over Time spells. Regardless of how many other heal over time buffs are on the raid members, you can keep track of your own ones and when they expire.
  • Debuff Highlighting in standard debuff colours on all friendly frames. Priority given to show debuffs that ''you'' can cure first.
  • Raid Frames, buff icons, MT list units and some other portions or X-Perl are Created on demand. Saving a lot of time and memory at system startup. Defering the creation of many parts of X-Perl to when they are actually required. And of course, most often outside of raids they are never required and are never created.
  • Raid Target icon support for Target, Target's Target, MT Targets.
  • Raid Tooltip will show combat rezzers available (druids with Rebirth ready (or very soon available) and any normal rezzers out of combat) if you bring up tooltip of a dead person.
  • In-combat indicators for all units.
  • 3D Portraits for player, pet, target, focus, party. Optional. Of course this may degrade your framerate somewhat because you are displaying more 3D character models that without this option. But some like it pretty, and it does look cool.
  • Red and Green combat flashes for frames when player, pet, target, party, partypets, raid take damage/heals. Useful indication of things happening.
  • Added '''time left''' on party member/target buffs/debuffs when in a raid, these depend somewhat on CTRA sending appropriate information over the addon channel, although some of it can be determined at run time by X-Perl, when a player gets a buff for example, we know how long it should last, and therefor when it should expire.
  • Totally new options window including all X-Perl options and access via minimap icon and the /xperl splash command.
  • Configurable colours for borders and backgrounds. Including class coloured names, and configurable reaction colours.

Much care has been taken with code size, memory load, memory usage per cycle and so on. LuaProfiler/OnEvent mods used extensively and regularly to ensure that X-Perl does not do more work than is absolutely necessary.

Assists View

Will show anyone from raid assising you with your target, and can also show healers or all plus known enemies targetting you.

Tooltips for the same also available (on player and target frames) if you prefer to not use the main window.

MT Targets

Replaces CTRA MT Targets window, and doubles as a replacement for the Perl RaidFrames warrior targets.

Indicator shows which target you are on.

Frames will be coloured to show if tanks have duplicate targets.

Casting Monitor


Shows selected classes (defaults to healer classes) in a list (much like the MT List), but with some differences.

Shows mana bars and cast bars on left. Their targets on right. Health bar as normal, but a secondary small red bar on targets which shows the maximum single hit this unit has received since entering combat. The secondary bar will extend downwards from their current HP level down to as far as zero.

A green name on the targets indicates this is the same target that you have. You can click on casters or their targets as expected.

For druids, right clicking on a caster will cast Innervate on them.

For shamans, right clicking on a caster will cast Mana Tide Totem. Check the * indicator to see if they're in your group.

All bars can be re-sized in X-Perl main options (Monitor section).

Totals can be toggled (from the 'T' minibutton at top of frame) which gives overview of raid mana status.

Raid Admin


Save/Load raid roster setups Only does direct save and load for the moment, but more to come (templates and such).

Item Check

Replacement for /raitem /radur /raresist /rareg. Use the old commands before, or drop items in the left item list.

Query button will perform /raitem on all ticked items (query always includes dur and resists) and you can then view and review all the results whenever, without having to re-query each item.

Includes everyone in raid, so you don't have to work out who doesn't have items, it'll list them with 0 instead of no entry.

Active Scanner to check raid member's equipment for the item selected. So you can be sure that people actually have the item worn (Onyxia Cloak for example), without having to go round single target inspecting everyone who 'forgot' to install CTRA for the 50th raid in a row.

Grim Reaper

Removed from X-Perl, but continues as it's own standalone Ace mod.


More Buffing Features

Can be found in my new universal buffing mod, ZOMGBuffs


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  • Avatar of cyberyahoo cyberyahoo Mar 03, 2012 at 17:05 UTC - 0 likes

    Some significant raid debuff frame is not displayed

  • Avatar of PlayerLin PlayerLin Mar 03, 2012 at 14:53 UTC - 0 likes

    Blizzard bug or what?

  • Avatar of mysticalos mysticalos Mar 01, 2012 at 19:21 UTC - 0 likes

    Scrapped all of the portrait fix attempts, none of them work, it's not fixable.

    Last edited Mar 02, 2012 by mysticalos
  • Avatar of karl_w_w karl_w_w Feb 29, 2012 at 13:21 UTC - 0 likes

    re. these portait problems, my computer is not slow at all and even with the 10 second delay it doesn't fix my problems. I have a 3.4ghz dual core cpu, radeon 5770 gpu and I'm running wow on an SSD. I get the problem even if I have no other addons running at all, but opening and closing xperl options makes the portrait appear.

    If I restore default settings and then relog it is fixed, but if I copy frame layout from another toon and relog the problem comes back so it could be related to that somehow?

  • Avatar of cyberyahoo cyberyahoo Feb 24, 2012 at 01:53 UTC - 0 likes

    Now I am marked well.

  • Avatar of cyberyahoo cyberyahoo Feb 24, 2012 at 01:17 UTC - 0 likes

    Other account is marked to 625 versions, and I am marked my account only to 622 versions.

  • Avatar of cyberyahoo cyberyahoo Feb 24, 2012 at 00:39 UTC - 0 likes

    625버전 받았습니다. 기존 폴더 삭제하고 압축풀었는데 게임실행하고 x-perl 아이콘 확인해보니 622버전으로 표기가 됩니다.

  • Avatar of mysticalos mysticalos Feb 21, 2012 at 02:12 UTC - 0 likes

    that's this issue here http://www.wowace.com/addons/xperl/tickets/1271-xperl-raid-helper-bugg/

    i fixed line 442 but the probelm can still occur on 448, but that shoudln't be nil. Try 622.

    Last edited Feb 21, 2012 by mysticalos
  • Avatar of cyberyahoo cyberyahoo Feb 20, 2012 at 19:46 UTC - 0 likes

    Message: ...erface\AddOns\XPerl_RaidHelper\XPerl_AssistFrame.lua:448: attempt to index global 'XPerlConfigHelper' (a nil value) Time: 02/21/12 04:43:27 Count: 1 Stack: ...erface\AddOns\XPerl_RaidHelper\XPerl_AssistFrame.lua:448: in function `XPerl_UpdateAssists' ...erface\AddOns\XPerl_RaidHelper\XPerl_AssistFrame.lua:350: in function <...erface\AddOns\XPerl_RaidHelper\XPerl_AssistFrame.lua:344>

    Locals: oldPlayerAggro = <table> { } (*temporary) = nil (*temporary) = <table> { } (*temporary) = <table> { } (*temporary) = nil (*temporary) = nil (*temporary) = <table> { } (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = "attempt to index global 'XPerlConfigHelper' (a nil value)" wholeEnemyUnitList = <table> { } currentPlayerAggro = <table> { } assists = nil targetting = nil playerAggro = nil petAggro = nil friendlyUnitList = <table> { 1 = "player" 2 = "pet" } HealerClasses = <table> { PALADIN = true DRUID = true SHAMAN = true PRIEST = true } XPerl_AddEnemy = <function> defined @Interface\AddOns\XPerl_RaidHelper\XPerl_AssistFrame.lua:375 conf = <table> { showReadyCheck = 1 highlight = <table> { } showFD = 1 highlightSelection = 1 optionsColour = <table> { } rangeFinder = <table> { } showAFK = 1 combatFlash = 1 buffHelper = <table> { } raidpet = <table> { } target = <table> { } raid = <table> { } targettargettarget = <table> { } colour = <table> { } minimap = <table> { } xperlOldroleicons = 1 focus = <table> { } party = <table> { } pet = <table> { } focustarget = <table> { } highlightDebuffs = <table> { } partypet = <table> { } transparency = <table> { } player = <table> { } pettarget = <table> { } tooltip = <table> { } targettarget = <table> { } buffs = <table> { } maximumScale = 1.5 bar = <table> { } } XPerl_FoundEnemyBefore = <function> defined @Interface\AddOns\XPerl_RaidHelper\XPerl_AssistFrame.lua:365 enemyUnitList = <table> { }

  • Avatar of mysticalos mysticalos Feb 20, 2012 at 17:21 UTC - 0 likes

    Strange, i had several people test fix and it works. how many mods do you have? how long does loading take? with a 5 second delay my friends 2006 imac with 128vram that's really slow gets a portrait at login every time. I didn't change how the original code worked either, all i added was additional code at login on a 5 second delay to force a 2nd portrait update after loading screen (assuming you don't spend more then 5 sec in the loading screen), the original code is still trying to do it right away as well. As for the rest of the potrait functionality is also the same later on as well.

    Last edited Feb 20, 2012 by mysticalos


Date created
Aug 31, 2008
Last update
Sep 07, 2016
Development stage
  • deDE
  • enUS
  • esES
  • frFR
  • koKR
  • ruRU
  • zhCN
  • zhTW
GNU General Public License version 3 (GPLv3)
Curse link
X-Perl UnitFrames
Recent files
  • A: r882 for 7.0.3 Sep 07, 2016
  • A: r881 for 6.0.3 Mar 08, 2015
  • A: r880 for 6.0.3 Mar 08, 2015
  • A: r879 for 6.0.2 Oct 18, 2014
  • A: r878 for 6.0.1 Sep 24, 2014



Optional dependency