Keeps track of the location of class and profession trainers, as well as the level requirements and cost of the skills they teach. Conceived as the spiritual successor to FuBar_TrainerFu.
What's done so far:
- Store information about skills when opening a trainer windows (level requirement, rank requirement, base cost and reputation). Both profession and class trainer are supported
- Store information about trainers (name, location, reputation)
- Store information about the skills known by the current character when opening the trainer and the craft windows
- Display the number of learnable skill and the cheapest cost to learn those skills on the data broker display
- Display the list of learnable skills with the cheapest cost to learn them in the data broker tooltip
- Display the Professions skills that can be learned in the next 25 skill ranks
- Display the Class skills that can be learned in the next 5 levels
- Display the unspent talent points for primary and secondary talent specs
- Display a tooltip with the details about a skill when moussing over it in the list
- Syllabus can pretty much detect everything your character know just by inspecting the spell book and by scanning the Trade Craft windows when you open it.
- Display a tooltip with trainers' information about a skill when moussing over it in the list. You need to click on the line to toggle between skill details and trainer details.
- Option to set the level and skill rank to look ahead (instead of the 4 and 10 defaults)
- Option to filter out skill that have a base cost higher then a certain amount (default is no filter)
- Option to display the cheapest or base cost for the broker (default cheapest)
- Option not to display certain professions
- Option not to display the class skills
- NPC ID are now save for the trainers
Syllabus starts with no data. You need to visit trainers in order for it to learn stuff and display the information you want.
Cheapest cost is based on the reputation of the trainers and the reputations of the character. If a skill can be learned from Storm Wind and Iron Forge and the character is friendly with Iron Forge and Honored with Storm Wind, the cost for that skill will be marked with 10% discount.
Known Issues:
- There is no way for Syllabus to detect that a character knows how to dual wield without visiting the class trainer.
To Do list:
Find a way to deal with requirement other then the level or the skill rank (ex. Engineering Specialization)Display Trainer information (with function to point to the closest and/or cheapest trainer)Displaying unspent talent points- Include a precompile database
Deal with the mount trainerOption Interface(BTW, I hate doing options and I suck at it)Localization (the code to allow it is not there yet)More option to control the display (show already learned, show reputation, allow to hide lines, etc.)
How can you help?
- Be patient
- Use the tracker to report bugs
- Use the tracker to request features
- At some point, help will be needed to build the database but not quite yet.
- Localization when the code for it is included
- Any advice to make the code better is welcome
- Be patient
Forum Thread
A thread for Syllabus has been started here.
Facts
- Date created
- Jul 05, 2009
- Categories
- Last update
- Sep 05, 2016
- Development stage
- Release
- Language
- enUS
- License
- All Rights Reserved
- Curse link
- Syllabus
- Downloads
- 14,398
- Recent files
- A: v1.3-Beta-1-7-gef7b861 for 7.0.3 Sep 05, 2016
- A: v1.3-Beta-1-6-g361f50e for 7.0.3 Jul 24, 2016
- B: v1.3-Beta-1 for 6.0.2 Oct 26, 2014
- A: v1.2-1-gaf4f5fc for 5.4.8 Oct 14, 2014
- A: v1.2 for 5.4.8 Sep 27, 2014
Authors
Relationships
- Tool used
- FindGlobals
- LibDataBroker-1.1
- Embedded library
- Ace3
- CallbackHandler-1.0
- LibBabble-Faction-3.0
- LibMapData-1.0
- LibQTip-1.0
- LibStub
- Reply
- #18
thomasd Oct 09, 2012 at 22:25 UTC - 0 likesHi. Installed the fix and it works. Great :)
i did make a ticket and sent you a copy of my SavedVariables/syllabus.lua
thz for the quick answer and fix.
Best regards Thomas
- Reply
- #17
LaoTseu Oct 09, 2012 at 19:38 UTC - 0 likesI just sync a fix that I think should solve the issue. It's "dry-code" since I'm not able to test it right now.
Let me know if the fix work.
- Reply
- #16
LaoTseu Oct 09, 2012 at 19:01 UTC - 0 likes@thomasd: I'm not at home right now but I'll check this up tonight. If you can open a ticket upload your SaveVariables\Syllabus.lua file, it will help a lot. (The ticket is to allow you to attach the file here).
- Reply
- #15
thomasd Oct 09, 2012 at 15:45 UTC - 0 likesHi, Great addon, to bad i don't work anymore. :(
Getting these 2 errors. Have tried delete settings, reinstalled with and without libs.
If im in game and deletes the settings, it works until i reload game.
***********************
1x Syllabus\Syllabus-v1.0-12-g683ec25.lua:2326: attempt to index field "skills" (a nil value)
Syllabus\Syllabus-v1.0-12-g683ec25.lua:2326: in function "ConvertData"
Syllabus\Syllabus-v1.0-12-g683ec25.lua:2436: in function <Syllabus\Syllabus.lua:2345>
(tail call): ?
<in C code>
<string>:"safecall Dispatcher[1]":9: in function <string>:"safecall Dispatcher[1]":5
(tail call): ?
AckisRecipeList-2.4.1-54-g850f370\libs\AceAddon-3.0\AceAddon-3.0-11.lua:514: in function "InitializeAddon"
AckisRecipeList-2.4.1-54-g850f370\libs\AceAddon-3.0\AceAddon-3.0-11.lua:629: in function <AckisRecipeList\libs\AceAddon-3.0\AceAddon-3.0.lua:621>
Locals:
nil
***********************
1x Syllabus\Syllabus-v1.0-12-g683ec25.lua:717: attempt to index upvalue "known_db" (a nil value)
Syllabus\Syllabus-v1.0-12-g683ec25.lua:717: in function <Syllabus\Syllabus.lua:709>
Syllabus\Syllabus-v1.0-12-g683ec25.lua:875: in function "InitKnownspells"
Syllabus\Syllabus-v1.0-12-g683ec25.lua:2484: in function <Syllabus\Syllabus.lua:2483>
(tail call): ?
<in C code>
<string>:"safecall Dispatcher[1]":9: in function <string>:"safecall Dispatcher[1]":5
(tail call): ?
AckisRecipeList-2.4.1-54-g850f370\libs\AceAddon-3.0\AceAddon-3.0-11.lua:543: in function "EnableAddon"
AckisRecipeList-2.4.1-54-g850f370\libs\AceAddon-3.0\AceAddon-3.0-11.lua:636: in function <AckisRecipeList\libs\AceAddon-3.0\AceAddon-3.0.lua:621>
<in C code>
FrameXML\UIParent.lua:299: in function "UIParentLoadAddOn"
FrameXML\UIParent.lua:373: in function "TimeManager_LoadUI"
FrameXML\UIParent.lua:690: in function <FrameXML\UIParent.lua:657>
Locals:
nil
******************
hope this can get resolved nicely. :)
best regards Thomas
- Reply
- #14
kodewulf Aug 22, 2012 at 15:40 UTC - 0 likes@LaoTseu: Go
I remember when I did School it was a pain to keep up with Blizzard. Lol. I'll let you know if anything presents itself. :D
- Reply
- #13
LaoTseu Jul 29, 2012 at 12:41 UTC - 0 likes@kodewulf, thanks. The spells have changed a lot in Mists. Most notably, the vase majority of class related spell are no longer trainable. We get them automatically.
I think I need a way to show what we get automatically.
Meanwhile, if you play the beta or the PTR and notice something weird or broken, let me know.
- Reply
- #12
kodewulf Jul 29, 2012 at 09:48 UTC - 0 likesGood job. :)
- Reply
- #11
Wall Dec 26, 2010 at 13:56 UTC - 0 likescool. :) been looking for a mod like this
- Reply
- #10
Nickenyfiken Dec 10, 2010 at 23:59 UTC - 0 likesWoooow cool! I wrote TrainerFu, never thought anyone would ever miss it. Keep up the good work :-D
- Reply
- #9
LaoTseu Dec 04, 2010 at 02:51 UTC - 0 likesWell Speed, the whole point of Syllabus was to rewrite TrainerFu without Ace2, Tablet, Dewdrop or Fubar dependencies. Also fixed a bit of the problems of TrainerFu that was not able to deal with Engineering and similar stuff.
Still, I'm sure there are some TrainerFu out there that will be happy to have a working version.
Best