Quartz is a modular approach to a casting bar addon. An overview of (hopefully most of) the modules:
*Player The core of Quartz is lightweight implementation of a standard casting bar, with configurable size, text and icon positioning, and colors. *Target/Focus Implementation of target and focus casting bars in similar fashion to the player cast bar. *Buffs Display of target and focus buffs and debuffs as duration bars using the new API introduced in patch 2.1. *Flight Hooks into FlightMap or InFlight to display the current flight progress on your casting bar. *Global Cooldown Displays a tiny spark-bar to show your Global Cooldown near the cast bar. Helpful for those who'd rather not squint at their action bars to see when they can cast again. *Interrupt Changes the color and text of your casting bar to help show that your cast has been interrupted (and show who interrupted it). *Latency Displays the amount of time spent between cast send and start events, in the form of a bar at the end of your casting bar, with optional text that displays the actual duration of the lag. This helps in canceling casts when they will not actually be interrupted, especially for users with consistently high pings. *Mirror Shows the 'basic' timers such as breath and feign death, as well as some 'odd' ones such as party invite time, resurrect timeout, and arena game start, and a framework for injecting custom timers into the bars. *Range Recolors the casting bar when your cast target moves out of range mid-cast. *Swing Displays a swing timer for your melee weapon as well as hunter autoshot. *Timer Allows for creating custom timers displayed on the mirror bars. *Tradeskill Merge Merges multiple casts of the same tradeskill item into one big cast bar.Use /quartz to bring up the configuration menu.
Facts
- Date created
- Jun 01, 2007
- Categories
- Last update
- Oct 26, 2016
- Development stage
- Release
- Language
- deDE
- enUS
- esES
- esMX
- frFR
- koKR
- ptBR
- ruRU
- zhCN
- zhTW
- License
- GNU General Public License version 2 (GPLv2)
- Curse link
- Quartz
- Downloads
- 16,065,036
- Recent files
- R: 3.3.2 for 7.1.0 Oct 26, 2016
- A: 3.3.1-2-g84055ce for 7.1.0 Oct 26, 2016
- A: 3.3.1-1-g20cb3b5 for 7.0.3 Sep 29, 2016
- R: 3.3.1 for 7.0.3 Sep 20, 2016
- A: 3.3.0-1-gf80a5ba for 7.0.3 Jul 28, 2016
Authors
Relationships
- Tool used
- LocaleScraper
- Embedded library
- Ace3
- AceGUI-3.0-SharedMediaWidgets
- CallbackHandler-1.0
- LibSharedMedia-3.0
- LibStub
- Reply
- #101
Nevcairiel Oct 30, 2016 at 09:17 UTC - 0 likes@lordbear: Go
There are no plans to "overhaul" Quartz, the addon works perfectly fine and every primary bar can be positioned to pixel-exact coordinates on the screen.
Even Secondary Bars like Swing/GCD/Buffs/Mirror can be set to "Free" positioning so they can be put anywhere on the screen instead of sticking to the primary bars.
The options may not look very nice, but they do the job, and most people just place them once and forget it, so spending hours upon hours on configuration is not time well spent.
- Reply
- #100
lordbear Oct 26, 2016 at 19:48 UTC - 0 likesHey Nev, are you really able to put time into Quartz? I imagine you're busy with life and Bartender4 and MapNotes (great work, btw, and Thank you!) but it seems to me that Quartz needs an overhaul.
Number One thing needed (IMO); A way to position every bar where the user wants, including a preview with all bars activated. As it is now "Toggle Bar Lock" button is woefully inadequate and the "lock", "free" and X and Y controls are a hodgepodge. Too many bars simply have no control at all or the counter-intuitive "bottom left" type thing.
I know this is a major overhaul. I guess it would be nice to know if you see yourself having time and interest to do anything major here. You have a super popular addons, maybe this is low on your list. Let us know! :)
- Reply
- #99
exper78 Jul 15, 2015 at 11:41 UTC - 0 likesHi, an update is it on the way ? please...
- Reply
- #98
FAlonsoESP Feb 28, 2015 at 18:12 UTC - 0 likesHi , anyone have a idea how to exhibit the Blizzard cast bar in Quartz for vehicles and indicated by Quartz ?
- Reply
- #97
jtbdiablo May 07, 2014 at 02:20 UTC - 0 likesIs there a posibility for adding an enemy swing timer? As far as I know, there is no posibility to get this information from the API, but I found a macro on curseforge that returns the targets attack speed to the chat window. It should be posible to start a timer of that value after a hit occures, shoudn't it?
I already tried to work this out myself, but without even the slightest bit of lua knowledge this is a task, nearly impossible ;). I know, btw, that there is an addon for this task (called BossSwingTimer), but afaik it has no config and isn't lockable.
Here is the macro I found: /script mainSpeed, offSpeed = UnitAttackSpeed("target"); DEFAULT_CHAT_FRAME:AddMessage("Main Hand: "..mainSpeed); DEFAULT_CHAT_FRAME:AddMessage("Off-Hand: "..offSpeed);
- Reply
- #95
Gragagrogog Mar 09, 2013 at 03:24 UTC - 0 likes...Monk channels are missing...
- Reply
- #94
Niarro Dec 30, 2012 at 20:59 UTC - 0 likesNot sure where else to go for help, but buff bars don't seem to be functioning for me right now. Anyplace I can go to troubleshoot this?
- Reply
- #93
Tequima Dec 30, 2012 at 09:01 UTC - 0 likesHi, Any chance you could update this also on Curse? Thanks
- Reply
- #92
skyesfury Aug 30, 2012 at 20:37 UTC - 0 likesI think the breath guage has been separated from the Mirror bar. I have Mirror enabled but when I go underwater, I get the default Blizz bar. (unless I'm missing a setting somewhere) It wasn't doing that before 5.0.4. :)
- Reply
- #91
DeathKoil Jun 02, 2011 at 23:27 UTC - 0 likesI spent a few hours today and edited the default 3.0.6 release to accurately show DoT ticks, even extra ones from haste and haste procs / raid buffs. It also updates the tick positions after spell push back.
I was wondering if the authors wanted to look at the code and integrate it with their official release. Let me know.
DeathKoilz - Medivh US