90 - Parrot integration with ingame show above targets head

What version of Parrot are you using?

What is the enhancement in mind? How should it look and feel?
Integrate Parrots Font and Filter settings with the ingame damage interface for much smoother and better looking numbers and to reduce screen clutter.

Instead of a fixed position the output box is hooked to target.

Please provide any additional information below.
This could also be used with Throttling, adding both mainhand and offhand attacks from double attacks (such as Mutilate) into one number output, or instant aoe attacks (such as Arcane Explosion/Howling Blast).

User When Change
profalbert Aug 31, 2009 at 16:28 UTC Changed status from New to Accepted
Zarraso Aug 15, 2009 at 20:15 UTC Create

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  • Avatar of Zarraso Zarraso Aug 16, 2009 at 15:08 UTC - 0 likes

    I had a feeling it wasn't going to be that easy. Just remember having the feature from SCT-Damage.

    ...and yes, your right, merging the numbers would not be possible other than in the way it already is.

    I have however another feature request. Not sure if I should make another ticket but here goes:

    Screen shake/flash as event (like sounds). Much like the abilities from Omen. I believe these functions are built-in now. Maybe even call custom made graphics?

    Thanks for the quick response. Keep up the good work :)

  • Avatar of profalbert profalbert Aug 16, 2009 at 09:45 UTC - 0 likes

    Integrating Parrot with the ingame damage above the targets is a huge hack (at least it was the last time I checked) and it doesn't always work as intended, although SCT and MSBT have options for that.

    ATM I focus more on other features. If anyone can provide a patch to provide such functionality, I'll be glad to merge it.

    And how exactly would you merge Arcane Explosion when the damage is displayed above each target's head.



Last updated
Aug 31, 2009
Aug 15, 2009
Accepted - Problem reproduced / Need acknowledged.
Enhancement - A change which is intended to better the project in some way
Medium - Normal priority.

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