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MorgDKP2 is a full featured mod that allows the master looter (ML) to control the loot distribution process. Only one member is required to have this mod. MorgDKP2 is also capable of tracking DKP and outputting the DKP string for import into eqDKP using a custom php import script.

Please help localize here.


LDB shortcuts:

  • L-click => MorgBid2 query
  • Shift-L-click => Invite list
  • Ctrl-L-click => Raidtracker
  • R-click => Options
  • L-click itemlink => Add manual item for query
  • Shift-L-click Itemlink => Insert link into open chatframe message
  • Ctrl-L-click Itemlink => Add item to ignore list
  • Hover over itemlink => Show item tooltip
  • Shift-hover over itemlink => Show bid history for the item

Bag shortcut - Shift-Alt-L-click any item in your bug to add a manual query (ie a BOE item)

Video Tutorial
BlueWarlord has created a video tutorial for setting up and using the MorgDKP2 system to run a raid. Find it here.

BlueWarlord created another video tutorial for setting up and using MorgDKP2 with eqdkp/eqdkp+. Find it here.

Thanks BlueWarlord!

phpRaid Integration
If you use eqdkp+ for setting up raids you can export the raid attendees (choose lua format) and save the file to the MorgDKP2 folder. When you open the invite list (shift-click) the day of a scheduled raid the phpRaid data will pop open in its own frame.

ClassLoot Integration
If you have ClassLoot (r98 or higher) running as well as MorgDKP2 when a new item drops the classes/altclasses allowed to bid for the item will automatically be filled in if the item is in ClassLoot's database. Only if the classes are NOT already set. Thanks Pneumatis for allowing me to hook your DB:)

Importable item database
There is now and item DB included in the ImportItemDB folder of MorgDKP2. It has as many Northrend raid items I have seen so far with classes set. To import it copy the file to the main MorgDKP2 directory and load WoW. Once imported delete the file from the main directory. Note it will not overwrite any items you already have set.

Using MorgDKP2:
Basic use is identical to MorgDKP. Documentation for setting up the web scripts etc still applies. Will post more information when I have time.

Suggested to start:

  1. Install the webscripts to the plugins folder of your eqdkp install and install it through the admin plugin menu
  2. Export your DKP from the website save in MorgDKP2 folder (even if your database currently has no members!)
  3. Enter WoW and make sure there are no errors
  4. Track your raid etc
  5. Click export raid(s) and copy the string
  6. Click Import raids on the admin panel of edkp and paste the string into the window
  7. Win!

Webscript help

Export standings
Used to export member DKP, events, aliases, and database information (needed for proper import) to the in game mod. Access through the eqdkp admin menu (after installing plugin)

  1. Select your game timezone (may not match your actual timezone)
  2. Select if you want to export member ranks
    1. Ignore ranks - do not export ranks and hence do not use rank sorting for item rolls
    2. Use all ranks - export all ranks for all members and use rank sorting for item rolls (only way to activate rank sorting)
    3. Only export [rank] - only export the selected rank from the website. Caution will only export members of that rank so any unranked members or members of different rank will not be in the file.
  3. Enter the directory and in game name for up to 5 eqdkp installs (ie if your website is then you would enter aqdkp and whatever name you want it called in game.)
    1. For eqdkp+ multiple pool install only enter the main directory name the pool names will be your actual pool names
    2. For installs in base directory (ie enter - for the directory name
  4. Click export
  5. Right click the link and choose save as .. save in WOW/Interface/Addons/MorgDKP2 directory.
  6. Load into WoW or reloadui if already in game.

Import raids
Used to import raids recorded with the MorgDKP2 in game mod. Click export raids in the LDB tooltip or export raid in the raidtracker for a single raid. Copy the DKP string (Ctrl-C) and paste it into the editbox. When editing names or adding people you do not need to capitalize them.

  1. Click parse DKP string
  2. Check the data and make sure the import looks correct:
    1. If you have any aliases to import they will be shown with ADD beside them. To not import the alias simply erase the editbox.
    2. If you have any DKP changes they will be listed. As above erase the value or the names to not import. Can add/remove names as well.
    3. For each event the name, note, value, attendees, and any items will be shown. Edit them if necessary. To not import a whole event (including items) erase it's name. Erase and item or item value to not import the item.
  3. If you are using zerosum or skall with zerosum check the use zerosum checkbox.
  4. Click enter final data:)

Note: - Ranks will only be used in sorting if you export all ranks and set the weight of each rank in the in game options (database options) Higher values should be higher ranks. Also rank sorting is ONLY used on the lootframe rolling window. It is not used anywhere else such as the MorgBid2 check or raid invite tab. This means that the MorgBid2 results frame may show a different winner.

Loot window help:
Here is how the loot window is designed to work for those having trouble understanding it. When you loot a corpse if any items are above the loot threshold the mod will:

  1. Check each item and if any have not had their classes set (who gets to roll for the item) it will automatically open the item edit page to that item. This takes priority over all other possibilites. ie You edit this item and start the roll for it. The mod checks again and there is still another item with its classes unset so it opens the item edit page for that 2nd item NOT the roll window for the auction you started. If you want to see the roll window simply right click on the 1st item again.
  2. If no items have unset classes the mod next checks if any items are currently in auction. If so it opens: roll summary window if more than 1 item being rolled for or the single item roll window if only 1 item.
  3. If none of above conditions apply no window automatically opens (ie not roll window or item edit window) and you can right click any item to open edit window (or roll window if auction started) or alt-right click any item to start ALL queries which will cause the roll summary window to open.

Note: - If you want to use MorgDKP2 with fubar you need to have Broker2Fubar installed or it will only show a minimap icon.

Whisper commands: - whispered to someone running morgdkp2.
mbid wait[+/-] [main] => main only necessary if you are whispering from an unknown alt

mbid itemid/itemlink [need/take/pass/offspec] [bid] => itemid/link must be included - bid only for BidWar

Dkp queries
dkplist [pool/s] [class/all] [class] ... => pools only if you want to see what pools are available. pool to get the dkp for that pool (leave out for default pool). all for all members in the raid (if person running morgdkp2 is in a raid), guild otherwise. You own class is automatically included so a pally whispering dkplist rogue will get paladin and rogue.

Webscript note: - The MorgDKP2 webscript requires:PHP 5.2.3 or greater and MySQL 5.0.7 or greater. If you are having issues with special characters make sure your MYSQL database is in UTF-8.

Supported DKP modules:

  • Fixed DKP
  • Zerosum DKP
  • Percent DKP
  • Relational DKP
  • Random
  • SKall
  • TakeBid
  • BidWar



  • Broadcast - enable to send sync messages out during a raid to registered listeners. Usually one person will probably broadcast to the backup people in the raid but you can have more than one broadcaster.
  • Receive - enable so your mod will act as a listener and receive syncing events from MorgDKP2 installs which are broadcasting.
  • Overwrite raid - enable to overwrite the current raid with the new raid info (in the initial sync) if you have already started a raid. Useful when you zone in to the instance late after raid is already in progress to get the raidlog from the whole run. If you haven't started a raid overwrite is done by default.
  • Manual Syncs - ie Sync options/members/items/all/initial sync. Click one of these buttons to manually sync to the current raid.

Sync Details

  1. Syncing will not be enabled until a raid has started and then the mod will check for sync necessity every 60s.
  2. When the raid starts or someone joins the raid with receive enabled the broadcaster will send out his eqdkp data (boss events/values, aliases, current pool, certain options, current raid data, and current member DKP) Current member DKP will only be updated in the listener client if it has a newer timestamp or if they are members of your current raid. The broadcasters current raid will overwrite the receivers current raid unless Overwrite raid is off.
  3. When you make changes to important values the mod will schedule a sync and send those changes to the listeners throughout the raid.

What is synced?

  • item database changes (value/classes)
  • raid tracker changes to items (value/winner/event)
  • custom events
  • event changes (value/name/note/deletion)
  • alias additions
  • BOE items (ie hand out through your inventory and manually trade)
  • DKP change events
  • item costs different from actual DB cost (ie TakeBid or offspec auctions)
  • items incorrectly assigned to ML/DE in listener client
  • full current raid sync
  • initial waitlist and waitlist changes

NOTE: - There is generally no need for the manual syncs unless you specifically want to transfer the complete itemDB or the listener wants ALL of your MorgDKP2 options. The complete member DKP and necessary options are transferred when the initial sync is sent at the start of the raid (if you have Broadcast enabled and there are listeners present in the raid)

MorgDKP2 Features:

  • Allows ML to query raid for interest in loot.
  • Tracks DKP including raid attendees, start bonus, and all drops.
  • DKP systems supported include zero-sum, relational, random, fixed, percent, and skall.
  • Options to award DKP/unit of time, include a start bonus, and include custom events such as boss attempts.
  • BidWar mode for item auctions.
  • Custom php scripts to export/import/change DKP and add aliases to eqDKP/eqdkp+ website. (can import multiple raids/pools in one string)
  • Allows a ML and disenchanter (DE) to be set so that they are not charged for items. (Toggle)
  • Remembers what raid members have equipped and will not send a query to them for loot they already have. (Exceptions for some non-unique items included.)
  • Sends query results to MorgBid2 (for players in that auction)
  • Displays top 5 DKP members for the moused over item in the tooltip.
  • Automatically hands out items to the winning player if the loot window is still open. Note: It asks with the standard blizzard confirmation dialogue.
  • Allows ML to easily set which classes are eligible and DKP value. Also remembers these values.
  • Scans for base installs of MorgBid in the current raid. Automatically outputs a link to MorgBid site on click.
  • Allows ML to record BOE items before trading them to member. (Alt-shift click item in your inventory)
  • Can load up to 5 separate DKP pools. Ie. MC1, MC2, BWL, AQ40, NAXX. These raids can be named whatever you wish.
  • multiPool feature allows up to 5 DKP pools to be used in one raid. (ie separate pool for class items)
  • Can change loot threshold on the fly.
  • Item history for easy recall of current raid item winners.
  • Allows raid members to whisper ML for current DKP for own class or specified classes in all 5 DKP pools. (sent to MorgBid2)
  • Lets you know it is working by displaying boss kills, raid changes, and looting events.
  • Automatically links items to raid chat.
  • Edit item values from item history (Allow you to track DKP without being ML)
  • Whisper system for those crazy people who hate mods:P
  • Fubar/LDB support
  • Main and offspec DKP rolling
  • Waitlist including DKP awarding and alt whispering.
  • ListDKP - shows guild members online and in/out of group and allows 1 click inviting
  • Custom item ignore list
  • Automatic loot method switching for certain encounters. (Vashj/MH)
  • Boss attempt mode asks if you want to record a boss attempt after dying
  • Custom loot frame with buttons for self-loot/random rolling items (loot frame can be used with mod in standby mode)
  • Importable item database
  • Built in xloot like loot frame which can be used with mod on standby
  • New itemframe/rollframe built into loot window
  • Customisable font/frame options
  • Modular so can disable what you don't need
  • Web script can handle offbase/eqdkp installs in main directory
  • Imports MorgDKP database data (be sure to run both at same time if you want to mport your database the first time)
  • Fully eqdkp/eqdkp+ compatible
  • In game raid browser

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  • Avatar of MuadDib82 MuadDib82 Jan 29, 2009 at 23:55 UTC - 0 likes

    Heya Morgalm, its nice to see that You are hard at work implementing suggestions we are giving. Thank You.

    One issue cropped up since You decided not to support FuBar... Namely list that is populated when You hover over addon's mini-map button is not displayed fully. Its anchored Top-Left to button and is going outside of window thus making it only partially visible.
    On this example i can see it fully but I cannot see next menu that i should get clicking to select i.e. Disenchanter. Other people told me that they cannot see whole basic menu.

  • Avatar of azphat12 azphat12 Jan 29, 2009 at 23:53 UTC - 0 likes

    Yea we have "said" do not do that, but then enforcing it becomes an issue.  If we had the option "toggle" then it wouldnt be an issue if it is continued to be abused.  A toggle that overrides the MorgBid2 option would be fantastic.

    As far as waitlist you nailed it right on the head.  100dkp/25 members.  If we have 5 waitlist it would be 100/30 members etc.  This is a debate we are still having, but I think it would match up nicely with a zero sum dkp system.  I will add a ticket

  • Avatar of Morgalm Morgalm Jan 29, 2009 at 23:41 UTC - 0 likes

    @azphat - that is the way morgbid used to work results only came up AFTER bids were in and you clicked the winner on the summary tablet for just that reason. But it seemed to be such a requested feature the new way that I added it in. I can't easily go back to the old way but I will add a toggle in so that you can make it not appear at all. You could also give the people you notice doing that warnings if you think it is motivated by greed:P

    Waitlist members get the set amt of DKP you set in the sliders for each event. ie bosskill start end dkp/time. This is same as it would be using any dkp system. I assume what you are wanting is that when an item is won and the raid gets x points (ie 80 point item/25 raiders) the people on the waitlist alos get this award? I can prob add tyhat in the future if that is what you want. Make a ticket.

  • Avatar of azphat12 azphat12 Jan 29, 2009 at 21:57 UTC - 0 likes

    Is it possible for the results window to ONLY come up after the winner is announced?  I believe you can turn that off in MorgBid2, but can it be a global feature for the master looter to do through MorgDKP2?  

    The reason I ask is if you do infact set Need to 100%,  Take to 50%,  Offspec to 25%, I have noticed some members will hold off on hitting the button until they see what competition they got.  So if they dont see anyone bid with Need or Take then they hit Offspec and got a huge upgrade for 25% dkp.  If the master looter could stop the results window during the process, then they could not do that and truely hit Need, Take, Offspec accoring to how much the item is really worth to them.  Just an idea

    Also, in Waitlist portion.  I didnt see to much documentation on what that can/cant do.  I see all the sliders and everything, but in zero sum is it possible for those waitlist members to be added to the raid and given the LIVE dkp that everyone else gets?  I believe we can give a set amount, I was wondering if the mod can treat them like they are actually their so when it cuts everyones DKP after loot being awarded they would get their share right then and their.

  • Avatar of Morgalm Morgalm Jan 29, 2009 at 20:33 UTC - 0 likes

    I will check the turn mod on without autozone thing maybe I have a bug. If you bid in multiplications of 8 do you have the bidstep set that way so people can only bid in multiples of 8? If so that makes perfect sense as 23.5 is 8 less then 31.5. How did you get .5 anyway? I thought I rounded all DKP numbers? Same time bids has not been fixed yet too much in the Q:P

    @ ank - how do you mean you can't set the bid?

  • Avatar of AnkaLagon AnkaLagon Jan 29, 2009 at 09:41 UTC - 0 likes

    with morgbid 2.5 and morgdkp 2.2 seem to have lost the ability to enter the bid ammount in morgbid2.5

    also same problem as zazoo,have to click autozone before i can enable it.

    regards Anka

  • Avatar of MANTYS MANTYS Jan 29, 2009 at 09:00 UTC - 0 likes

    My webthingy is working perfectly no problems with the ' in bossprogress or whatever. makes sure your bosstriggers are set correctly.

    Only thing I'm having problems with is bids in bidwar. Im not yet sure if the same time bidding bug is fixed. but I found another problem

    We bid in multiplications of 8. when a player doesn't have the amount for the next step but more then the current ammount. he will be reset to their maximum dkp (all-in as we call it) if someone else wants to outbid this his bid will be the odd number from the All-in bid + 8. which is wrong for obvious reasons. We need bidwar to ignore odd bids when it comes to using the bidstep.


    player 1 = 36 dkp
    player 2 = 23.5 dkp

    player 1 bids 8
    player 2 bids 16
    player 1 bids 23.5
    normally player 2 would need to bid 24 to win but instead bidwar turns the next bid into: 31.5

    for those who want to check my site out.
    using EQDKP+

  • Avatar of Morgalm Morgalm Jan 29, 2009 at 07:33 UTC - 0 likes

    @zazoo - 1) not yet for both 2) no you just click the broker icon to enable it...not sure what you mean? 3) if items not picked up it is a range issue trying to decide how best to deal with it 4) is your name on the item that was awarded? ie why does it think you won it?

    @sorothe - yeah hit the % toggle if you want them to be in %

    @all - busy trying to figure out the problem with the webscript at the moment. Get to rest as soon as I can.

  • Avatar of azphat12 azphat12 Jan 28, 2009 at 23:16 UTC - 0 likes

    I believe if you check the % box above the sliders you will get your desired effect. Atleast that is what we are doing for take = 50% and offspec = 25% and it seems to be working.

  • Avatar of Sarothe Sarothe Jan 28, 2009 at 23:12 UTC - 0 likes

    @Morgalm -> I just re-read back through the comments and noticed you had asked for some files regarding the player with crazy characters in his name. I'll get the files tonight and email them.

    I also had issues with Maexxna and Faerlina loot not being recorded last night. I had a feeling it was because while I'm standing there doing the looting the raid has moved on to the next boss. Loot seems to be distributed at whatever range but not recorded. I need to loot faster. Through my own brain fade in the heat, I was using the Blizz loot frame to hand out loot -> may also not have helped.

    The "take/offspec" options are perfect for our guild. We dont charge dkp for an offspec item. Would it be possible to add a %-slider somewhere to set the percentage amount of dkp charged for a Take or Offspec item? I'm currently just editing in the RaidTracker but my poor brain hurts.




Date created
Oct 15, 2008
Last update
Feb 02, 2015
Development stage
  • enUS
All Rights Reserved
Recent files
  • A: r256 for 6.0.3 Feb 02, 2015
  • A: r254 for 6.0.3 Jan 12, 2015
  • R: v5.06 for 5.3.0 Jul 01, 2013
  • A: r251 for 5.3.0 Jun 30, 2013
  • R: v5.05 for 5.2.0 May 06, 2013