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Adds the possibility to move the minimap to wherever you want it and also style it with border and font.
It also hides all the unwanted icons arround the minimap, but also show some of them when you mouse over.

What it also can do

  • Move and re-size the standard quest tracker.
  • Move the place where your open tickets appear.
  • Move the capture bar.
  • Move the durability frame.
  • Move the vehicle seat frame
  • Move the zone text
  • Use the scroll wheel to zoom in and out.
  • Moves the looking for group queue information window to the middle of the screen
  • Adds coordinates to the minimap, default they are hidden but shows up when mouse over.
  • Hies the tracking icon until mouse over, but can be set to always show.

    Access configuration via "/mm" or DataBroker icon.

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  • Avatar of Laren Laren Dec 26, 2010 at 13:51 UTC - 0 likes

    Added some tickets.

  • Avatar of mangeg mangeg Nov 06, 2010 at 12:17 UTC - 0 likes

    2.0 now is completely re-written and can now hide and show most items, move them to any place you want anchor them to any other item and so on. Give it a try.

  • Avatar of xonelith xonelith Oct 24, 2010 at 23:11 UTC - 0 likes

    Is there any possibility of having an option to hide the location text? So far I've just commented out lines 309 and 310 (I'm no programmer).

    I've been looking forever in finding the right minimap addon for my UI and this is it. Thanks!!

    Last edited Oct 24, 2010 by xonelith
  • Avatar of mangeg mangeg Aug 19, 2010 at 14:03 UTC - 0 likes

    Will make a new version soonish with this fixed. The cause of it is that AceGUI-3.0 was changed internally and the GUIFactory uses some internal parts there to generate the configuration window.

  • Avatar of creepy_inc creepy_inc Jul 26, 2010 at 21:22 UTC - 0 likes

    For some reason I can't even open the config anymore (with /mm or broker) the error is this:

    "1x ...p\Libs\LibGUIFactory-1.0\Widgets\UIF-InlineGroup.lua:65: attempt to index field 'border' (a nil value):"

    The error is longer just let me know if you need to see more. For now I'm gonna have to use another minimap mod, will return when this gets fixed.

  • Avatar of creepy_inc creepy_inc Jul 13, 2010 at 16:43 UTC - 0 likes

    Sounds good because this minimap mod is really nice.

  • Avatar of mangeg mangeg Jul 05, 2010 at 09:03 UTC - 0 likes

    Sorry have had no time to do anything on this addon for some time. Most of my time goes into developing Raid Watch 2.
    The TimeManagerClockButton error happens some times for me too but I just reload UI the few times it happen. But I will try and fix it as soon as I can.

  • Avatar of creepy_inc creepy_inc Jun 29, 2010 at 10:01 UTC - 0 likes

    Any chance you could fix the error or give an estimate on an update?

    May 1th and yet for 3.3.5 :p

  • Avatar of creepy_inc creepy_inc May 29, 2010 at 16:23 UTC - 0 likes

    I get this error few time a day: (reload always fixes it)

    "1x mMinimap-beta-r7\mMinimap.lua:368: attempt to index global 'TimeManagerClockButton' (a nil value) mMinimap-beta-r7\mMinimap.lua:101: in function <mMinimap\mMinimap.lua:90> (tail call): ?: <in C code>: ? <string>:"safecall Dispatcher[1]":9: in function <[string "safecall Dispatcher[1]"]:5> (tail call): ?:"

    Also the "Boss frames" in "Gunship Battle" and such goes under the minimap and is not shown when you use "move frames".

    Last edited May 29, 2010 by creepy_inc
  • Avatar of Moo Moo May 24, 2010 at 09:34 UTC - 0 likes

    I like where this one is going, two minor things tho:

    1) Can you add an option to move and/or hide the dungeon difficulty indicator? 2) "Looking for Fungeon" (nice typo btw.!) indicator in the map is a little bit annoying if you are actually in a full group. Again, an option to hide and/or move it would be appreciated.

    Besides that (and a handful of spelling errors) this addon is pretty much awesome!


Date created
May 10, 2010
Last update
Aug 28, 2012
Development stage
All Rights Reserved
Recent files