Create panels for customizing your UI, sucessor to eePanels

Wiki and FAQ

Sample Scripts

OnClick now provides a pressed and released variable you can check for.

if pressed then
  -- do mouse down actions
elseif released then
  -- do mouse up actions

This means your script will get called twice when someone clicks the panel.

Here is a youtube link to a video Tutorial

Ive created an Example Texture Pack.

This example pack is just a template. If you want to use it as a storage spot for your art, look at the read me file for directions on usage.

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  • Avatar of Cpt_Rhyder Cpt_Rhyder Mar 27, 2011 at 08:04 UTC - 0 likes

    trying to use kgPanels with reflux. when it type "reflux add kgPanels" it comes back with not found. is there a different name for the .toc file to work with reflux?

  • Avatar of angrysteel angrysteel Jan 17, 2011 at 20:03 UTC - 0 likes

    A: r394

    Yep, this version fixed the font issues. Thank you.

    Last edited Jan 17, 2011 by angrysteel
  • Avatar of kagaro kagaro Jan 17, 2011 at 00:46 UTC - 0 likes

    should be fixed now, in the latest alpha build

  • Avatar of kagaro kagaro Jan 17, 2011 at 00:40 UTC - 0 likes

    your the second person to tell me the dropdown wasnt enabled. ill investigate cause it SharedMedia is installed properly it should not be greyed out.

  • Avatar of angrysteel angrysteel Jan 16, 2011 at 14:26 UTC - 0 likes

    Trying to figure out how to set fonts for the Action Panel > NameOfPanel > Text Options > Font Drop Down Box, is greyed out.

    Everything i have read says it will pick the fonts from Shared Media, but its not seeing the fonts from Shared Media or Shared Media Additional Fonts.

    Both addons are installed correctly, since Pitbull, Skada, and every other mod i have tried, sees all the fonts from these 2 media addons.

    What step am i missing, to change the fonts in KgPanels (allow the drop down menu to work)?

  • Avatar of rousa rousa Jan 06, 2011 at 12:33 UTC - 0 likes

    I'm a sucker to scripting. kept me up all night trying to figure it out..

  • Avatar of kagaro kagaro Jan 06, 2011 at 03:01 UTC - 0 likes

    if you write a script

  • Avatar of rousa rousa Jan 06, 2011 at 01:01 UTC - 0 likes

    Anyway to make a panel show if "target=pet"?

  • Avatar of kagaro kagaro Dec 05, 2010 at 18:40 UTC - 0 likes

    try setting the anchors and parents in a script and set pitbull as a dependancy. Part of it maybe how pittbull is creating those frames. Also may have todo with pittbull frame crcycling as well.

  • Avatar of angrysteel angrysteel Dec 05, 2010 at 02:03 UTC - 0 likes

    Now I'm using Pitbull4 and updated kgpanels and used moveanything to find out the pitbull frames are now labeled Pitbull4_Frames_whateverframelikeplayer/target. I tried using the old label and new label and when I do that the box I created just disappears.

    I noticed this too. You have the frame names right, and if they get thrown off your screen when you try to parent them / anchor them, just reload and do it again.

    Took me a long time of trial and error, and not sure whats causing it. But if i reload ui and recreate the frame, it works.

    Basically, if it gets thrown off the screen when you try to parent it, reload ui, try again. If that doesnt work, remake whatever you were trying to attach to the pitbull frame, and then try to parent it. Took me a few tries, but its working now for me.

    Only have this issue with Pitbull also. Never had an issue parenting to Omen, Recount, Minimap, etc.

    Last edited Dec 05, 2010 by angrysteel


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