Banzai Incoming Spell

A status module for Grid, used to be GridStatusBanzai.

There are 3 statuses:

  1. "Enemy target" : The instant target of the hostile mobs or players. This status can track some temporary non-aggro target change.
  2. "Enemy incoming spell" : The current one spell mobs casting on raid members. If assigned to icon indicator, it can show spell icon and remaining time.
  3. "Target Raid Icon" : The raid icon of each raid members target. (Same as one of GridStatusRaidIcons's statuses)

The former GridStatusBanzai Description

This mod recalls the "Target of Hostile Units" status in Grid before wow 3.0, which was replaced by Aggro Status using Blizzard threat APIs.

The threat APIs were introduced since WoW 3.0. They are more effecient and don't depend on third-party Libs. But the shortage is that it has a noticeable delay and can't indicate a temporary target change, for example, many bosses have some skills casting to a random non-aggro raid member.

I modified the Lib-Banzai to support GUID, and combined it with the former GridStatusAggro.lua, to make it a separated module.

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  • Avatar of Laren Laren Oct 17, 2010 at 01:00 UTC - 0 likes

    Version 2.1 does not seem to get initialized properly. Version r12 still works for me though.

    1x Grid-r1375\GridStatus.lua:391 attempt to concatenate local 'description' (a boolean value)
    Grid-r1375\GridStatus.lua:70 in function `RegisterStatus'
    GridStatusBanzai-2.1\GridStatusBanzai.lua:53 in function <...terface\AddOns\GridStatusBanzai\GridStatusBanzai.lua:51
    (tail call): ?:
    <in C code>: ?
    <string>:"safecall Dispatcher[1]":9: in function <[string "safecall Dispatcher[1]"]:5>
    (tail call): ?:
    AceAddon-3.0-5 (Ace3):510: in function `InitializeAddon'
    AceAddon-3.0-5 (Ace3):622: in function <Ace3\AceAddon-3.0\AceAddon-3.0.lua:615


  • Avatar of Laren Laren Jul 10, 2009 at 14:14 UTC - 0 likes

    I found it weird that the suggested fix on Curse would need to edit the Grid.lua. So I did some tinkering myself. The follwoing changes to GridStatusBanzai.toc and embeds.xml fixed the problem for me. I don't really have a clue about Lua, just looked how the other Grid modules do it ;).


    ## Interface: 30100
    ## Title: GridStatusBanzai
    ## Notes: The former GridStatusAggro in 2.4
    ## Dependencies: Grid
    ## OptionalDeps: Ace2
    ## X-Curse-Packaged-Version: 1.0
    ## X-Curse-Project-Name: GridStatusBanzai
    ## X-Curse-Project-ID: gridstatusbanzai
    ## X-Curse-Repository-ID: wow/gridstatusbanzai/mainline
    ## added:


    <Ui xmlns="" xmlns:xsi="" xsi:schemaLocation="
    <Include file="Libs\LibBanzai-2.0-GUID\lib.xml"/>
    <!-- removed: -->
    <!--Script file="GridStatusBanzai.lua"/-->

    Thanks a lot for the addon. Finally I am able to safe tanks again in a messy situation before they get annihilated by hard hitting mobs.

  • Avatar of Laren Laren Jul 08, 2009 at 14:48 UTC - 0 likes

    [2009/07/08 16:44:21-1199-x1]: gridstatusbanzai-1.0\GridStatusBanzai.lua:16: Cannot find a library instance of LibBanzai-2.0-GUID. Ace2-r1096\AceLibrary\AceLibrary.lua:490: in function `AceLibrary' gridstatusbanzai-1.0\GridStatusBanzai.lua:16: in main chunk -

    Could the fix posted on the curse comment be added to a version please? :)

  • Avatar of Delena Delena Jun 18, 2009 at 02:05 UTC - 0 likes

    Was exactly what I needed and the lastest grid releases was missing it. Thanks :)



Date created
May 31, 2009
Last update
Sep 04, 2016
Development stage
  • enUS
  • zhCN
  • zhTW
GNU Lesser General Public License version 2.1 (LGPLv2.1)
Curse link
Recent files
  • R: 2016.09.05 for 7.0.3 Sep 04, 2016
  • A: r23 for 4.2.0 Jun 30, 2011
  • A: r22 for 4.1.0 Jun 29, 2011
  • A: r21 for 4.1.0 May 05, 2011
  • R: 1.04.29 for 4.1.0 May 05, 2011