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Threat - ToT


DHUD3 is a modular Heads Up Display Addon.

Core Module

Core functionality on which the other modules build up. Lets you set DHUD3 general settings (scale, situation alpha, font, etc). (More info)

Player Module

Bars to show Player and Target Health/Power information, and Target and Target of Target name plates. (More info)

Auras Module

Show player buffs and/or weapon enchants close to expiring. (More info)

Abilities Module

Show/track abilities specific to your class applied to your target (DoTs, HoTs, etc), or Death Knight runes.(More info)

Pet Module

Bars to display Pet's Health/Power information. You can also use them to show Vehicle/Player information when in a vehicle and/or to show druid mana while shape shifted. (More info)

Outer Module

Bars to display Focus' or Target of Target's Health/Power, and/or Threat information. (More info)

Cast Module

Bars to display PLayer and Target cast. The bars overlap with the Player Module. (More info)


  • Add more tracking posibilities to the Abilities Module.
  • Bar's text and Name Plates "click through"
  • Movable bars, or at least the options to increase the horizontal distance form the center (This one I am still thinking about)

Known Issues

Focusing using drop down menu is now a protected function. Using the focus option in DHUD3 drop-down menus will generate an error.

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  • Avatar of incith incith Jul 25, 2009 at 19:17 UTC - 0 likes

    Edit: DHUD3 works great.

    Last edited Jul 27, 2009 by incith: edit
  • Avatar of Arcanefoam Arcanefoam Jul 13, 2009 at 14:52 UTC - 0 likes

    @633:I think there was in fact an issue but it was resolved on the latest release. Never the less I will look into it.

  • Avatar of CharlesUFarley CharlesUFarley Jul 10, 2009 at 23:22 UTC - 0 likes

    I've been a DHUD user since TBC and have just switched over to your version from Mad Cat's and I am very impressed. One issue I'm having is that I am unable to increase the font size for the casting text of the player and target. This is very important for me especially for my Rogue toon to perform interrupts. Can you look into this please, thanks.

  • Avatar of Arcanefoam Arcanefoam Jun 17, 2009 at 20:44 UTC - 0 likes

    @LoloMac: I am starting to think about making the bars movable... still how to figure out exactly how. Also I am revising how to add optional fonts to the layout.

    @Insatman: At the momement the only things that you can move are the text of each of the bars, movable bars has always being in my todo list but never figured out exactly how... it has something to do on how the frames that contain the bars are created... I will give it a bit more thought. I will check the Locale file error.

  • Avatar of Insatman Insatman Jun 10, 2009 at 18:27 UTC - 0 likes

    I've used Dhud2 for awhile and just recently loaded DHUD3. Only issue is error when loading...something about trying to access nonexistant variable "L". I would like to reposition the HUD because I use CT_viewport which places my toon non-centered in the screen. Is it possible to move DHUD3? If not...can it be added?

  • Avatar of LoloMac LoloMac Jun 04, 2009 at 00:43 UTC - 0 likes

    Hello, Nice Hud. Will it be possible to define the space between the two sides ? And, another question: is it possible, perhaps using dogtags, to specify the font used ? Thx

  • Avatar of fixitman fixitman May 01, 2009 at 22:52 UTC - 0 likes

    I've been using DHUD2 for a very long time, looking forward to the first beta of DHUD3. Thanks for continuing to work on DHUD :)


Date created
Apr 25, 2009
Last update
Oct 17, 2010
Development stage
  • enUS
GNU General Public License version 3 (GPLv3)
Recent files
  • R: v1.5.14 for 4.0.1 Oct 17, 2010
  • A: r259 for 4.0.1 Oct 17, 2010
  • R: v1.5.13 for 4.0.1 Oct 17, 2010
  • A: r257 for 4.0.1 Oct 17, 2010
  • A: r256 for 4.0.1 Oct 16, 2010