ArkInventory
ArkInventory (for The War Within)
:boom: Please ensure you are using the latest alpha version if you have the War Within client.
ArkInventory (for Retail, Classic, and Cataclysm)
ArkInventory's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".
ArkInventory uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.
You can also over-ride the default category by creating a rule that matches either a single or multiple items.
Overview:
- user configurable window width and height
- separate keybindings for each location for easy viewing
- assign items to a category of your choice (overrides the default assignment)
- assign categories to the bar of your choice
- unlimited number of bars (there are practical limits though before your screen becomes full)
- sort each bar differently if required
- user configurable bars per row
- sell junk items automatically or manually (delete available via a keybinding or right clicking when at a vendor)
- random pet and mount summons. can also assign a group of them to select from
Key Bindings:
- Press ESCAPE to bring up the blizzard menu
- click on Key Bindings
- scroll down to AddOns > ArkInventory
- bind the keys you want to use
Need Help?
:memo: Wiki
:memo: Frequently Asked Questions
:memo: Sorting
:memo: Rules
:memo: If you are having an issue the first step is to disable all other mods and test with only ArkInventory loaded
:memo: If the issue is still there, please check for an existing issue and create a new issue if required.
:memo: If the issue is gone, re-enable your other mods one by one until the issue comes back, then note the last mod you enabled in your issue as well as notifying the author of the other mod
See ChangeHistory.md for changes to the latest version. See VersionHistory.md for all previous changes.
:boom: The NoLib variant
it seems quite a few people are somehow getting the NoLib variant from their download client when they didn't specifically ask for it, instead of the full variant, and its causing issues as they don't have the required libraries installed separately. Please ensure you are downloading the full. if you see nolib in the filename then its the wrong variant, unless you are actually installing all of the required libraries separately as well. If you have to you can manually download the full variant from CurseForge, WoWInterface, or Wago.
:boom: Junk Sell getting blocked
While auto-destroy remains blocked, From 30960 onwards you can setup a Key Binding to manually sell and destroy your items. Note that blizzard require one keypress per item deletion, so if you have multiple items that need to be deleted you will need to press the Key Binding multiple times. A message will be output if you have remaining items that can still be deleted.
:warning: Ensure you have backup copies of your saved variables file
Sometimes you cannot revert back to a previous version without a backup, especially alpha or beta versions, so before upgrading please make sure you have made a backup of your saved variables file
Your saved variables file is normally located at ...\World of Warcraft\_client_\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua
It is your responsibility to ensure you have adequate backups of your saved variables file. You dont have to do them frequently, just after you've made major changes to your config is probably fine for most people, but you should get into the habit of making backups because when it does corrupt you wont have to reconfigure everything from scratch.
If you have your download client set to automatically download alpha/beta versions you should definitely have backups.
A simple way to back up the saved variables file is to just do a copy and paste then rename the new file (using the version number of ArkInventory or the date is a good idea), eg ArkInventory-30900.lua, or ArkInventory-20191228.lua
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Posted Dec 13, 2025Heads up all: It is so easy to fix the addon version mismatches we get in every version of the game, but that will render addons unusable if this is not done in retail Midnight - it comes down to a simple fix in the .toc file, you open it in an sort of text editor, and there is a line that reads: (This is the one from Ark Retail, which is just Arkinventory.toc, it will be a different .toc depending on what version you are playing on) In Ark it is the very first line -
## Interface: 110205,120000
That is all the game reads to know if an addon is compatible with the version of the game running or not. I think the most recent version has those two in it, unless I added 110205 myself. 110205 is the numbering convention for 11.2.5 - so the reason it is telling you it is not compatble at the moment is that it is looking for the file to have 110207 in it, for 11.2.7. And when Midnight drops, it will look for 120000 theoretically if it drops as 12.0.0. This is a good thing to know because you can manually fix older addons that still would otherwise work, just by editing their .toc files. You will have to do it manually if they are not being updated anymore, every time an update drops from blizz that increments the game version name, but luckily you will be able ot see what is not loading. Those of you who don't know how to even find those files, it is under WorldofWarcraft/_retail_ (or _classic_ or _classic_era)/Interface/Addons/Your Addon Name and then look for the .toc file, and of there are multiple find the one that matches the game version, there can be a single one that covers all of them, or separate ones for each version. But you need to edit it to add the current version in it, or else it will kick it out. And even if it has a FUTURE version in it, like that one has 120000, it still gives an error because it doesn't find an exact match to the current version. it isn't super smart enough to know that the addon is till the same, unless it starts throwing errors, in which case, you are gonna not be able to use it anyway.
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Posted Dec 4, 2025Is it possible to make ArkInventory auto-sell when using the Field Repair Anvil? It's NPC 227774, and spawns on the Grizzly Hills Packmaster mount.
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Posted Dec 3, 2025Will you be adding decor items to categories?
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Posted Dec 13, 2025In reply to gothnate: I hope so, I made a custom category for them and have been adding them all manually myself.
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Posted Dec 3, 2025All what you must know about - ACE and other coding curse staff.
Dont make next statements:
- DONT localisation for native ms and vb-lua-blizz-api-objects
- DONT Use comments with "--" symbols
- DONT Make empty and "black" not visible coding symbols and codepage keyboard layount
- DONT use backspace and blank rows and strings
- DONT use windows x86 x64 clients for coding
- ALWAYS DONT USE github and msbuild(20-21) with more whan 679kb
- ALWAYS USE HASH of codepage Arabic 64-bit 97ED2DF27DEBE5A8E94FB37BE4383EB8516D5C24117793BDA5C1E13568D3F754
English 64-bit B56B911BF18A2CEAEB3904D87E7C770BDF92D3099599D61AC2497B91BF190B11
- DONT USE D-BEGIN-SYMBOL HASH ANY LOCALE English International 64-bit D5A4C97C3E835C43B1B9A31933327C001766CE314608BA912F2FFFC876044309
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Posted Dec 3, 2025# 3.09.00 (09-SEP-2019-2025 RIP TRIBUTE)
- changed - classic and retail code streams merged so it works on both clients. classic config will need to be setup again (or just copy the savedvaraibles file from the retail client)
- changed - restack, change character, wearing location, icons to work in classic
- changed - selecting or deselecting travel form as a mount option no longer requires a reload to become active
- fixed - errors due to characters from other clients (if you copied the saved variable file)
- FIXED!!! HELPER INSIDE!!! feb 2026 fixed - restack bag ignore options-
- fixed - (classic) transmog issue
- fixed - (classic) item debug menu
- fixed - (classic) restack not filling up quivers/ammo bags from full stacks in normal bags (needs more testing)
- fixed - (classic) issue with guns being INVTYPE_RANGEDRIGHT (which doesnt seem to exist) instead of INVTYPE_RANGED
- fixed - (classic) cleanup options removed and it will revert to restack
- FIXED! HELPER INSIDE!!! fixed - (classic) restack code FIXED! HELPER INSIDE!!!
- fixed - (classic) soul bags should now be recognised
- fixed - categories should all be localised FIXED!!! LOCALISE VOCALISE!!!
- fixed - (classic) item default category assignments should be a bit better
- fixed - (classic) empty category for quiver and soul bag slots
- fixed - issue with itemrack
- note - you will need to log into each character before you can see their offline data again (just login, you dont have to access the bank or other locations)
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Posted Dec 13, 2025In reply to Pupich: What exactly are you referring to? Is this a fork of the original? I just need the stupid transmog enabled click button to stay on when I tell it to.
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Posted Dec 2, 2025Check this
"Access Developer Reference
INSERT INTO Statement (Microsoft Access SQL) "
Can be Remaked AS
insert "input.file" into [data] in "output.file" with "converter.file"
Use Microsoft Office to Learn How
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Posted Dec 2, 2025Make Code and Fix Time of All with Sequenced Query Languade "SQL" - build-in in windows.Make recoverter to "Mysql" and "MS Access SQL".
Use in "lua" only three metods to work. All Calculated functions, Converters and input , output , event , initialised database must have separated files ".lua" . All what you mast know and check:
From "Vb6"
T137(Tinput)
"Divid-e standart visual basic vb-vb6 vba"
Tinput = 137 / 137
Tinput = 137 \ 137
T137 = Tinput ( " One or Not To One Be Result ? " )
Check this
"Access Developer Reference
INSERT INTO Statement (Microsoft Access SQL) "
Can be Remaked AS
insert "input.file" into [data] in "output.file" with "converter.file"
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Posted Dec 2, 2025In reply to Pupich: Check this
"Access Developer Reference
INSERT INTO Statement (Microsoft Access SQL) "
Can be Remaked AS
insert "input.file" into [data] in "output.file" with "converter.file"
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Posted Dec 2, 2025A new bug has appeared: A new player who opened a bank in the capital, has reached level ten, has at least the pre-patch active expansion, and is under a celebration or anniversary event receives the following:
1. If a bag or slot in the bank or guild bank is not purchased:
1.2 An interface addon message about possible deactivation
1.3 The bank and guild bank do not open.
1.4 The sort button is missing in all forms.
1.5 Party (raid) member bank opens.
1.6 The fourth bag does not interact with objects.
1.7 The reagent bag becomes the first in the interface.
1.8 A bag purchased on the auction from the expansion is replaced by the reagent bag until a reagent bag appears. If it is deleted, the reagent bag will be deleted.
1.9 Saved settings during preloading of sorting in the forms will replace the number of slots in parentheses [97-99] with [9799] and will try to merge old and new settings.
2.0 Settings and attempt to open in the interface enter a loop opening the reagent bag from the wrong slot from the previous update to the reagent bag and incorrect slot number – there is a resorting due to an unclosed tag or Lua function.
Possible solutions:
3. Buy a reagent bag of any level and put all bags in the bank. Rearrange everything. 4. Purchase all bank slots with a new character.
5. Join a guild. Open the bank interface, guild bank, and party bank. 6. If that doesn’t help – reset saved variables (keeping the old ones) and log in with a character that has a guild, bags, and purchased slots above level ten, using the version where the Void Storage changes have been handled (moving to a bank tab).
7. Until the fix is released, manually correct the saved variables: change ["count"] = 8999 to ["count"] = 89-99 for each bag or sorting. Fix or otherwise calculate ["slot_count"] – do not use counting in a loop. Fix or search again to find the profile number, e.g.: ["profile"] = 1003.
Set a name in the database ["profileKeys"] and reinitialize the database with the local text name.Set a name in the database ["profileKeys"] and reinitialize the database of text-localized setting names.
Clearly manage different locales and the translation of settings into different languages.
Example: ["Sildraz - Silvermoon"] = "Default".
Example: ["Sildraz - Silvermoon"] = "Default" (in Russian).
Example: ["Sildraz - Silvermoon"] = "123"
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Posted Nov 25, 2025Version 3.12.05-alpha-4 says "incompatible" with Midnight
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Posted Dec 13, 2025In reply to PastaMatt: I posted fix above on how to correct those in the .toc file so you never have that issue again, you just have to make sure that you enter the actual game version in the .toc file. Right now, you can still use "out of date" addons, but it is a good idea to learn how to fix it before Midnight makes them automatically be disabled no matter what.
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Posted Nov 17, 2025Can we get a update for Midnight please?
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Posted Nov 22, 2025In reply to Broeselchen: It was working fine on beta before the last update. I believe they pushed the change that the version has to specifically state 12.0 or it won't load. I think as soon as the version is updated to include 12.0 it will work again.
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Posted Dec 13, 2025In reply to Seleukos: I'm posting a guide to fix mismatches in a comment above so everyone can see it for any of their addons to make sure they still work in 12.0, it will apply to these comments too.
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Posted Nov 16, 2025Why do my set settings stay the same for different profiles? IO.E.-I have a Druid and maintain one tab as a DPS set, and 1 set as dps. I have a different profile for this character thanb I doi for a Rogue alt. However when I go to Rogue-the DPS and Tank set that I use for the Druid profile show. I thought these would be xclusive of weach other if the Profiles were different?
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Posted Nov 8, 2025Hiya-been using your Addon forever-love love it. Recently I wanted to try a Druid with 2 different sets of gear. I have created 2 different tabs, but I am unable to fill the "Color Background" to a different color. I have created 2 tabs-one is DPS the Other is Tank. I was able to color one (background) in but not the other. It's sort of random if it fills, and when it does hitting "ok" in color configurator just erases it. I am able to change the outline colors and the Text colors. I would be happy if there was a way to make the "outline" box thicker and color it, that would achieve the same effect for me to identify the tab box. Any suggestions would be greatly appreciated
FIXED-I just used a couple of new boxes and wit worked.
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Posted Oct 28, 2025For the record, this is still happening even after the newest patch is installed, on retail, trying to buy a personal bank tab. My bug report is identical.
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Posted Oct 15, 2025I added my voice to yours. I missed it because I was looking for people mentioning Legion thinking it was Remix specific.