Archy - Archaeology Assistant

Archy - Graphical Default Theme

Archy is an assistant for Archaeologists that want information at their finger tips.


Bug Reports Go Here


  • Localized for English, French, German, Russian, Spanish, and Traditional Chinese users
  • On-screen customizable and movable list for the dig sites on the continent you are current on
  • On-screen customizable and movable list of the artifacts you are researching that can be filtered to display only the races for the continent you are on
  • Racial fragment types are shown for each of the dig sites
  • Solve artifacts with (left click) or without (right click) keystones by clicking on the racial crest icon in the on-screen artifacts list or bind a key for a one stop solve shop
  • TomTom support to help you navigate between dig sites
  • Able to display dig sites on the minimap (closest only or all dig sites)
  • Able to display dig site boundaries on the battlefield mini map
  • Blacklist dig sites in the on-screen digsite list by right clicking on the dig site name. Perfect for when you have a bugged node or a dig site that is in a zone that you dislike.
  • Blacklist races so they do not appear in your artifacts on-screen list and won't be used when the artifact solve keybind is pressed
  • Sound triggers for when you have enough fragments and/or keystones to solve an artifact
  • A dig recorder to see where at a dig site you have successful dug
  • LDB Tooltip showing missing rare artifacts per race and overall archaeology progress
  • many more features

Minimap Button Frame and other similar addons

All Minimap based frames (such as nodes, dig sites and dig site boundaries) have been prefixed now with ArchyMinimap To stop these addons from taking these frames from the minimap, add the following item to their protected items list: ArchyMinimap

Mini-Guide to Fewer Digs

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  • Avatar of RedWidow714 RedWidow714 Aug 16, 2016 at 06:50 UTC - 0 likes

    Everything works in Archy just fine on all my toons except my Demon Hunter. She loses the on-screen digsites list and the on-screen artifacts list as soon as she enters Pandaria. Since it's a new toon, I have no artifacts for any race in Pandaria and that may be the reason that I don't have the artifacts list. I tested this by digging in Draenor (everything is fine on-screen), Eastern Kingdoms (everything okay here too), Kalimdor (everything was fine until I got into battle then all on-screen lists disappeared and was not able to get them back even with a reload UI), hearthed back to Stormwind and still on-screen lists don't come back. Not sure if Northrend or Outland work but with this many problems I have my doubts at least for the Demon Hunter class.

  • Avatar of Nill13 Nill13 May 10, 2016 at 17:13 UTC - 0 likes

    If you reload when in battle (say your bodyguard wount stop hitting the garrison dummy or something O:) ) weird things happen all over the place... Probably easy to recreate?

    Date: 2016-05-10 19:07:26
    ID: 6
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\Archy\Archy.lua line 1075:
       attempt to index upvalue 'DistanceIndicatorFrame' (a nil value)
       Archy\Archy.lua:1075: ScanBags()
       Archy\Archy.lua:1660: ?()
       [string "safecall Dispatcher[1]"]:4:
          [string "safecall Dispatcher[1]"]:4
       [C]: ?
       [string "safecall Dispatcher[1]"]:13: ?()
       ...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:90: Fire()


    Date: 2016-05-10 19:05:50
    ID: 5
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\Archy\Archy.lua line 1400:
       attempt to index upvalue 'ArtifactFrame' (a nil value)
       (tail call): ?
       [C]: ?
       [string "safecall Dispatcher[2]"]:9:
          [string "safecall Dispatcher[2]"]:5
       (tail call): ?
       ...nterface\AddOns\Ace3\AceBucket-3.0\AceBucket-3.0.lua:116: func()

    Nill13 :D

  • Avatar of Torhal Torhal Apr 11, 2015 at 19:42 UTC - 0 likes

    @mushu999: Go

    The ticket was not deleted without comment. It was marked as fixed:

    I have no idea why you would still be having that issue.

  • Avatar of mushu999 mushu999 Apr 11, 2015 at 15:51 UTC - 0 likes

    Does anyone else get Archy status windows *randomly* (not every time) opening when they go into battle? I can't figure out what is causing it, possibly another mod interaction, yet I never get it when I disable Archy, and if I type /archy stealth twice the windows disappear. I tried posting a ticket but they just get deleted with no comments, so it feels like the author doesn't want to look into a possible bug. I am using version also. Help!

  • Avatar of Saintgabrial Saintgabrial Feb 18, 2015 at 22:06 UTC - 0 likes

    Here is the error I get every time any of my characters enters Lunarfall Excavation. (Our garrison's mine)

    Date: 2015-02-18 16:02:52 ID: 1 Error occured in: Global Count: 1 Message: ...erface\AddOns\Archy\Libs\Astrolabe-1.0\Astrolabe.lua line 799: ...erface\AddOns\Archy\Libs\Astrolabe-1.0\Astrolabe.lua line 159: attempt to index field '?' (a nil value) Debug: [C]: ? ...erface\AddOns\Archy\Libs\Astrolabe-1.0\Astrolabe.lua:799: UpdateMinimapIconPositions() ...erface\AddOns\Archy\Libs\Astrolabe-1.0\Astrolabe.lua:1129: OnUpdate() ...erface\AddOns\Archy\Libs\Astrolabe-1.0\Astrolabe.lua:1292: ...erface\AddOns\Archy\Libs\Astrolabe-1.0\Astrolabe.lua:1291 Locals:

    <no value>

  • Avatar of Torhal Torhal Feb 18, 2015 at 19:15 UTC - 0 likes

    @Saintgabrial: Go

    Basically, you either use the TomTom quest feature, OR you use Archy's TomTom feature. Can't do both, and clicking the ignore wasn't actually fixing anything beyond the first time you click it per session, which to me seems more annoying than having a working Archy option to turn TomTom off altogether and never have to click the warning again,

  • Avatar of Torhal Torhal Feb 18, 2015 at 19:13 UTC - 0 likes

    @Saintgabrial: Go

    Then it sounds to me like the option is broken (not saving the value the user sets) and should be fixed.

  • Avatar of Saintgabrial Saintgabrial Feb 18, 2015 at 19:11 UTC - 0 likes

    @Torhal: Go

    I do turn it off but I log off and back on and its reset. So I still have to click it every time I log in. With the ignore it was just a one time thing, forever. Until you took it out that is.

    Last edited Feb 18, 2015 by Saintgabrial
  • Avatar of Torhal Torhal Feb 18, 2015 at 17:54 UTC - 0 likes

    @Saintgabrial: Go

    I'd rather not. Just disable the TomTom integration from Archy's options. The reason I took off the ignore is that TomTom's quest feature would fight with Archy's TomTom feature, which makes Archy look broken to people who DO use the TomTom integration.

  • Avatar of Saintgabrial Saintgabrial Feb 18, 2015 at 17:50 UTC - 0 likes

    Can you put back the ignore TomTom. I never use TomTom with Archy. It screws up all my other stuff I do use TomTom for. Now every time I log in a character it keeps asking to use or not use. I rather beable to click ingnore once and done, like it was before.

    Also every time I enter the garrison mine Archy always has an error pop up. I'll post that later when I log back into game later.


Date created
Oct 16, 2010
Last update
Aug 18, 2016
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Archy - Archaeology Assistant
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