Elkano's BuffBars
EBB provides groups of statusbar style indicators to show (de)buffs currently affecting your char or some other units (currently focus, pet and target). For the player, it can also show indicators for temporary enchants place on it's weapons.
Due to changes Blizzard made with WoW 4.x it's no longer possible to cancel buffs without the use of secure frames. Currently EBB limits canceling of buffs to out-of-fight since using SecureAuraHeader would have required a major code restructuring. This will be coming in a later version.
Version 2.x is a total recode based on the Ace2 framework which became necessary in order to support some of the longtime wanted and suggested features. It's now possible to show different groups of bars which can be configured in many ways. Each group can be assigned an individual look and filter settings. EBB can be configured via a dropdown menu which is accessible via chat (/ebb config), FuBar plugin or (for the group settings) by right clicking the groups anchor. After setting up a group, its anchor can be hidden by alt-left clicking a bar or the anchor itself in order to lock the group in place.
In order to get additional bar textures and fonts for EBB simply install SharedMedia which is available for download under http://wow.curse.com/downloads/wow-addons/details/sharedmedia.aspx
If you have bug reports or feature request, create a ticket: http://www.wowace.com/projects/elkbuffbars/create-ticket/
You can also check my thread at the WoWAce forums: http://forums.wowace.com/showthread.php?t=5290
The most recent development version of EBB is available directly from the WoWAce SVN via http://www.wowace.com/projects/elkbuffbars/files/
please look at the image on the forums I uploaded. It wouldn't let me upload it here.
In reply to LegendaryHero20:
But why not updating to any version over 193 (except the newest which is having problem)?
In reply to KoborOld:
I forgot to edit my post. I had to turn off configuration mode to remove the "blessing of demostration" buff. I never had to do that before.
Just as a heads up:
Yes, there will be an update for 9.0.1/SL, but since the auth servers are currently having problems I'm not able to do it today. 😥
In reply to Elkano:
In the UpdateAnchor() function prototype, just use the following:
Basically SetBackdrop as changed and "BackdropTemplate" needs to be set explicitly.
In reply to Elkano:
Awesome to hear, thank you!! <3
In reply to Elkano:
Awesome, thank you!!
In reply to Elkano:
Awesome thank you!!
keep up the amazing work but take your time. i'm using buffbars since 2011, i would miss it badly.
In reply to Elkano:
keep up the amazing work but take your time. i'm using buffbars since 2011, i would miss it badly.
In reply to Elkano:
keep up the amazing work but take your time. i'm using buffbars since 2011, i would miss it badly.
Hello!
I really hope there will be a SL update for this addon. My whole UI is dependant on it 😰
Edit: Had some issues where some debuffs were not appearing in the whitelisted options but has since resolved itself on logging out.
Is there some way to skin the buff bar icon with Masque? I'm not a big fan of Blizzard's default icon borders :/
Which version of the addon are you working with? I'm using 2.6.0 0 - r 196. I've tried that update and getting the below error. No other addon loaded except for Ace 3.
Message: ...\AddOns\ElkBuffBars\libs\LibQTip-1.0\LibQTip-1.0.lua:519: attempt to call method 'SetBackdrop' (a nil value)
Time: Wed Sep 23 22:30:35 2020
Count: 1
Stack: ...\AddOns\ElkBuffBars\libs\LibQTip-1.0\LibQTip-1.0.lua:519: attempt to call method 'SetBackdrop' (a nil value)
[string "@Interface\AddOns\ElkBuffBars\libs\LibQTip-1.0\LibQTip-1.0.lua"]:519: in function <...\AddOns\ElkBuffBars\libs\LibQTip-1.0\LibQTip-1.0.lua:513>
[string "@Interface\AddOns\ElkBuffBars\libs\LibQTip-1.0\LibQTip-1.0.lua"]:126: in function `Acquire'
[string "@Interface\AddOns\ElkBuffBars\ElkBuffBars.lua"]:149: in function `OnEnter'
[string "@Interface\AddOns\ElkBuffBars\libs\LibDBIcon-1.0\LibDBIcon-1.0.lua"]:77: in function <...Ons\ElkBuffBars\libs\LibDBIcon-1.0\LibDBIcon-1.0.lua:60>
Locals: tooltip = <unnamed> {
0 = <userdata>
scrollChild = <unnamed> {
}
scrollFrame = <unnamed> {
}
}
key = "ElkBuffBars"
backdrop = <table> {
backdropColor = <table> {
}
edgeSize = 16
tileEdge = true
backdropBorderColor = <table> {
}
tileSize = 16
edgeFile = "Interface/Tooltips/UI-Tooltip-Border"
tile = true
bgFile = "Interface/Tooltips/UI-Tooltip-Background"
insets = <table> {
}
}
(*temporary) = nil
(*temporary) = <unnamed> {
0 = <userdata>
scrollChild = <unnamed> {
}
scrollFrame = <unnamed> {
}
}
(*temporary) = <table> {
backdropColor = <table> {
}
edgeSize = 16
tileEdge = true
backdropBorderColor = <table> {
}
tileSize = 16
edgeFile = "Interface/Tooltips/UI-Tooltip-Border"
tile = true
bgFile = "Interface/Tooltips/UI-Tooltip-Background"
insets = <table> {
}
}
(*temporary) = "attempt to call method 'SetBackdrop' (a nil value)"
GameTooltip = GameTooltip {
BottomLeftCorner = <unnamed> {
}
OnBackdropLoaded = <function> defined @Interface\SharedXML\Backdrop.lua:205
textLeft1Font = "GameTooltipHeaderText"
GetBackdropColor = <function> defined @Interface\SharedXML\Backdrop.lua:443
SetCurrencyToken = <function> defined =[C]:-1
SetBackdropBorderColor = <function> defined @Interface\SharedXML\Backdrop.lua:475
RightEdge = <unnamed> {
}
textRight2Font = "GameTooltipText"
ApplyBackdrop = <function> defined @Interface\SharedXML\Backdrop.lua:347
SetBackdrop = <function> defined @Interface\SharedXML\Backdrop.lua:382
ClearBackdrop = <function> defined @Interface\SharedXML\Backdrop.lua:335
TopOverlay = <unnamed> {
}
GetBackdropBorderColor = <function> defined @Interface\SharedXML\Backdrop.lua:462
GetBackdrop = <function> defined @Interface\SharedXML\Backdrop.lua:400
SetUnitDebuff = <function> defined =[C]:-1
SetBorderBlendMode = <function> defined @Interface\SharedXML\Backdrop.lua:319
comparing = false
SetUnitBuff = <function> defined =[C]:-1
BottomRightCorner = <unnamed> {
}
shoppingTooltips = <table> {
}
TextLeft1 = GameTooltipTextLeft1 {
}
0 = <userdata>
ItemTooltip = <unnamed> {
}
SetupTextureCoordinates = <function> defined @Interface\SharedXML\Backdrop.lua:267
OnBackdropSizeChanged = <function> defined @Interface\SharedXML\Backdrop.lua:235
BottomOverlay = <unnamed> {
}
Center = <unnamed> {
}
HasBackdropInfo = <function> defined @Interface\SharedXML\Backdrop.lua:331
textRight1Font = "GameTooltipHeaderText"
BottomEdge = <unnamed> {
}
GetEdgeSize = <function> defined @Interface\SharedXML\Backdrop.lua:241
updateTooltip = 0.117000
textLeft2Font = "GameTooltipText"
TopEdge = <unnamed> {
}
TextRight2 = GameTooltipTextRight2 {
}
TextLeft2 = GameTooltipTextLeft2 {
}
SetUnitAura = <function> defined =[C]:-1
TopRightCorner = <unnamed> {
}
TopLeftCorner = <unnamed> {
}
backdropInfo = <table> {
}
needsReset = true
SetupPieceVisuals = <function> defined @Interface\SharedXML\Backdrop.lua:299
SetBackdropColor = <function> defined @Interface\SharedXML\Backdrop.lua:452
LeftEdge = <unnamed> {
}
TextRight1 = GameTooltipTextRight1 {
}
}
AcquireTable = <function> defined @Interface\AddOns\ElkBuffBars\libs\LibQTip-1.0\LibQTip-1.0.lua:493
labelProvider = <table> {
cells = <table> {
}
cellMetatable = <
In reply to roweboy1974:
The line with SetBackdrop needs to be replaced by the following:
and make sure that you have the BackdropTemplate on the immediate preceding CreateFrame
Tried this. I must have done something wrong. I see 1 entry in EBB_Bar and 2 in both EBB_BarGroup, and ElkBuffBars
Is that correct?
Guess this is abandoned. That's too bad. I loved this mod.
In reply to roweboy1974:
While I haven't been actively playing much the past months, I'm still around... (but as lazy as ever 🙈)
In reply to Elkano:
LOL... I feel you! Hopefully Shadowlands will motivate you!