ClassTimer
Deprecation Notice: If possible, please use WeakAuras instead, this addon is no longer maintained
This is an addon to create timers for your own buffs and debuffs.
General
player bars on left, target in middle, focus on right, all can be moved
To track CC Effects you must set the CCed mob as your focus if its not your target.
Only icons and time can be shown if you don't want bars.
The text can be customized in the options by using, "%s for spell name", "%a for applications", "%u for unit name eg target or player", "%n for mob name"
This mod is set up with AceLocale so anyone who wants to add other locals feel free :)
If you want other textures for the bars, get the AddOn SharedMedia.
Note: When adding values in the files, double parentheses are necessary on the last item in a table because it contains all the values from the function call and we only want the first one.
Options
/classtimer or the LDB Launcher
Credits
Must give Nymbia credits as he is a legend!
I unlocked the bars and placed them over the appropriate unit frames(player, focus, target, pet). I can't tell if this mod is bugged or if I have to manually enter almost all of my spells and cooldowns that I want to render over the portraits. The only cooldown for any of my character's that renders over the player portrait is my Shaman's waterwalking spell after i self cast it. Only one of my Warlocks DoTs shows up over target. There aren't any other DoTs, or duration timers such Fear, Seduce, Banish, etc show up at all over my enemy targets.
If we have to manually create a new bar/icon for each spell that's not rendering one at a time, that's fine. I just really need written out example from start to finish. Say for instance I want the duration/timer bar for Fear to show up over my target with the bar and icon, what is the script I have to enter in the little box for the new effect? For cooldowns, what if I want to see how long I have until Fear comes off of cooldown to show up over my player frame?
Please, please, please someone help! I desperately need these cooldown timers, DoTs and status effect timers showing up with this potentially great mod!
In reply to spartacusy:
It's not, AFAIK, able to track the remaining time left until a cooldown ability is active again.
I can't get this to work. Are there any dependencies I should be running?
Cannot get Maelstrom to show on my Shammy?
Is it possible to show the strength value for frost DK pillar of frost? the strength increases from 15% per rune spent, however its not a "stack" rather the text on the buff tooltip changes.
In the BFA prepatch, I'm getting an Ace3 error that looks like it's related to classtimer:
14x Ace3\AceEvent-3.0\AceEvent-3.0-4.lua:33: Attempt to register unknown event "PLAYER_PET_CHANGED"
[C]: in function `RegisterEvent'
Ace3\AceEvent-3.0\AceEvent-3.0-4.lua:33: in function `OnUsed'
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:168: in function `RegisterEvent'
ClassTimer\ClassTimer-2.3.70300.1.lua:342: in function <ClassTimer\ClassTimer.lua:338>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
Ace3\AceAddon-3.0\AceAddon-3.0-12.lua:558: in function `EnableAddon'
Ace3\AceAddon-3.0\AceAddon-3.0-12.lua:651: in function <Ace3\AceAddon-3.0\AceAddon-3.0.lua:636>
[C]: ?
[C]: in function `LoadAddOn'
FrameXML\UIParent.lua:445: in function `UIParentLoadAddOn'
FrameXML\UIParent.lua:488: in function `CombatLog_LoadUI'
FrameXML\UIParent.lua:1189: in function <FrameXML\UIParent.lua:1085>
Locals:
nil
Not working as of 8.0. Can we have an update please? This addon is crucial
any chance for version update for 8.0 / BFA ?
Is there a way to add Flame Shock and Elemental Blast as these are missing?
Is there a way to add some auras to an account-wide sectios? eg a number of characters now have Sephuz's Secret (the legendary ring) or the same generic proc trinkets, and they have to be manually added each time. Or I have more than one 110 druid, and manually adding buffs, debuffs, and artefact weapons.
I absolutely love this addon, but hate that it cannot track extended cooldowns on spells as well. Seems like the framework is here... If there is any way you could add cooldown tracking into the next update I would greatly appreciate..
As an example of what I am asking for, on my MW Monk I would like to have a separate set of bars tracking the cooldown time left on things like Renewing Mist, Zen Pulse, etc.
THANKS!
So i am trying to set bars for my warriors abilities like Colossus Smash, Rend, Trauma things like that and i have them in the extra tab spelled correctly and they are not showing up.
Guys, someone know how can I write a "note" after the tracked things name. I give u an example: I create an "AlwaysShown" timer about my trinket procc. I want to write a note after it that tells me how much spellpower it gives me. Its not a big deal, but with many procc track it makes myself much easier to calculate with them.
Is it possible?
I use stickys for toxic blade, surge of toxins and kingsbane and if there are too many mobs (sometimes it only takes 2) then my sticky bars just disappear. Is this a known or common problem? I love classtimer but its having quite a negative affect on my dps.
Is it possible to hide buffs that are permanent? As a rogue i have a buff thats active while i'm in stealth and 6 sec after leaving it. I'd like the bar to only appear once i leave stealth and not be shown while in stealth.
The settings are reset since the patch and they keep resetting every-time i log out. Please update
Flame shock isn't in the addon. the only shock is Earth Shock
Hi, just wondering why this addon does not support the dual profile option that many other addons do?
Siphon Life is still missing for Warlocks. Also, Immolate seems bugged. When turned on and I'm in Affliction spec, it comes up on targets, despite Aff not having Immolate at all.