Baggins
Inventory Management with virtual view divided into sections.
Now with baggins you can not only separate your bags into virtual view of your inventory but organize the items in your virtual view by item type! Bag options with endless possibilities. Add/remove/create categories, change skin of the view baggins does it all! Customize your bags to show items exactly how you like! No more looking for items and not being able to find them, look and know exactly where they should be!
For example one bag with profession items, one bag with gear, and so much more! You can even make your own categories!
You can use the minimap icon or /baggins to open the options window.
Baggins-Beta 1\Baggins-Filtering.lua:1627: in function <Interface\AddOns\Baggins\Baggins-Filtering.lua:1599>
Baggins-Beta 1\Baggins-Filtering.lua:1676: in function `OnSlotChanged'
Baggins-Beta 1\Baggins-Filtering.lua:1589: in function `CheckSlotsChanged'
Baggins-Beta 1\Baggins-Filtering.lua:1739: in function `ForceFullUpdate'
...1.0\adapters\Baggins_LibFilter\Baggins_LibFilter.lua:164: in function `?':
CallbackHandler-1.0-3:146: in function <...oot\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
<string>:"safecall Dispatcher[1]":4: in function <[string "safecall Dispatcher[1]"]:4>
<in C code>: ?
<string>:"safecall Dispatcher[1]":13: in function `?'
CallbackHandler-1.0-3:91: in function `Fire'
...\modules\LibFilter_Outfitter\LibFilter_Outfitter.lua:248: in function `CacheSetsAndUpdate':
...\modules\LibFilter_Outfitter\LibFilter_Outfitter.lua:264: in function `?':
...\modules\LibFilter_Outfitter\LibFilter_Outfitter.lua:258: in function <...\modules\LibFilter_Outfitter\LibFilter_Outfitter.lua:258>:
<in C code>: in function `pcall'
Outfitter-4.4.1\Outfitter.lua:969: in function `DispatchOutfitEvent'
Outfitter-4.4.1\Outfitter.lua:5012: in function <Interface\AddOns\Outfitter\Outfitter.lua:4762>
<in C code>: in function `pcall'
Outfitter-4.4.1\MCSchedulerLib.lua:263: in function <Interface\AddOns\Outfitter\MCSchedulerLib.lua:200>
<in C code>: in function `pcall'
Outfitter-4.4.1\MCSchedulerLib.lua:191: in function `OnUpdate'
Outfitter-4.4.1\MCSchedulerLib.lua:301: in function <Interface\AddOns\Outfitter\MCSchedulerLib.lua:301>
---
[2009/04/10 00:52:51-376-x1]: Baggins-Beta 1\Baggins-Filtering.lua:1282: attempt to compare number with nil
AceAddon-2.0-91094 (AtlasLootFu):983: in function <...ddOns\AtlasLootFu\Libs\AceAddon-2.0\AceAddon-2.0.lua:976>
<in C code>: ?
AceEvent-2.0-91091 (AtlasLootFu):260: in function `TriggerEvent'
AceEvent-2.0-91091 (AtlasLootFu):910: in function <...ddOns\AtlasLootFu\Libs\AceEvent-2.0\AceEvent-2.0.lua:903>
---
I like the functionality of this mod, but I just can't look past the skin of it. Is there a way to set it up to show the background of the normal WoW Bag?
Would be nice if a LDB support could be added, cause it's the last one i use FubarToBroker for, and I really hope for un update for the patch coming... good job
One thing I ran into a problem with: When hitting the "compress bags" on my warlock's bank, it runs into a never-ending loop while trying to put stuff in my enchanting bags that don't go there. On my lock I have 3x 20-slot enchanting bags which used to be full, but aren't anymore, so there's a ton of space that Baggins try to use to restack stuff. Simply closing the bags broke the loop though, so not a big issue.
Would be nice if it would recognize the special bags though. I'm assuming I'm gonna have the same problem with herb bags and mining bags and gem bags, which I also have a few off on some of the toons. Haven't tried yet though.
1. Profiles: Please fix Baggin's profiles
Hi, I love Baggins. I think it's a great utility and wonderfully customizable. I don't know if it's still actively being worked on, BUT, I have one MAJOR hang-up with it. The profiles are essentially useless. The active profile loads for every toon on a server. This means I can not have a profile where my AH bag comes up as default, and another profile where my Questing bag comes up as default, and another where my Raiding bag comes up as default. I can create these profiles, but I can't get them to come up on different toons. PLEASE FIX! PLEASE FIX! This is a major usability short-coming.
Can't keep tabards out of trash, or make new custom filters, they won't sort.
Love you long time for an update. I check for one every tuesday =P
I'm Chinese player.I find that Leatherworking bag filter doesn't work in CWOW.
I added this line at locale "zhCN" in Baggins-Filtering.lua can help this.
(Text has been translated from Russian by PROMT)
Date: 2009-03-05 15:25:58
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\Baggins\Baggins.lua line 241:
AceHook-2.1: "OpenAllBags" already has an active hook from this source.
Debug:
...nterface\AddOns\Baggins\libs\AceDB-2.0\AceDB-2.0.lua:25:
...nterface\AddOns\Baggins\libs\AceDB-2.0\AceDB-2.0.lua:23
...nterface\AddOns\Baggins\libs\AceDB-2.0\AceDB-2.0.lua:1863: ?()
...ddOns\Baggins\libs\AceConsole-2.0\AceConsole-2.0.lua:1897:
...ddOns\Baggins\libs\AceConsole-2.0\AceConsole-2.0.lua:1564
...ddOns\Baggins\libs\AceConsole-2.0\AceConsole-2.0.lua:2402: ?()
..\FrameXML\ChatFrame.lua:3210: ChatEdit_ParseText()
..\FrameXML\ChatFrame.lua:2930: ChatEdit_SendText()
..\FrameXML\ChatFrame.lua:2951: ChatEdit_OnEnterPressed()
[string "*:OnEnterPressed"]:1:
[string "*:OnEnterPressed"]:1
AddOns:
Swatter, v5.3.4105 (DingoIII)
AucAdvanced, v5.3.4105 (DingoIII)
AucFilterBasic, v5.3.4105 (DingoIII)
AucFilterOutlier, v5.3.4105.2531
AucMatchUndercut, v5.3.4105.2531
AucStatClassic, v5.3.4105 (DingoIII)
AucStatHistogram, v5.3.4105 (DingoIII)
AucStatiLevel, v5.3.4105 (DingoIII)
AucStatPurchased, v5.3.4105 (DingoIII)
AucStatSales, v5.3.4105.2842
AucStatSimple, v5.3.4105 (DingoIII)
AucStatStdDev, v5.3.4105 (DingoIII)
AucStatWOWEcon, v5.3.4105.2530
AucUtilAHWindowControl, v5.3.4105.3311
AucUtilAppraiser, v5.3.4105.2530
AucUtilAskPrice, v5.3.4105.3175
AucUtilAutoMagic, v5.3.4105.3142
AucUtilCompactUI, v5.3.4105.2530
AucUtilEasyBuyout, v5.3.4105.3583
AucUtilItemSuggest, v5.3.4105.3108
AucUtilPriceLevel, v5.3.4105.2545
AucUtilScanButton, v5.3.4105.2530
AucUtilScanFinish, v5.3.4105.2530
AucUtilScanProgress, v5.3.4105.2530
AucUtilSearchUI, v5.3.4105.3655
AucUtilSimpleAuction, v5.3.4105.0
AucUtilVendMarkup, v5.3.4105.2530
Babylonian, v5.1.DEV.130
Baggins, vBeta 1
BagginsAnywhereBags, v1.0.63
BagginsUsable, v2008-12-05B
Bartender4, v4.2.6
BeanCounter, v5.3.4105 (DingoIII)
ButtonFacade, v3.0.211
ButtonFacadeSerenity, v3.0.36
Cartographer, v2.0
CartographerBattlegrounds, v2.0
CartographerCoordinates, v2.0
CartographerFoglight, v2.0
CartographerGroupColors, v2.0
CartographerGuildPositions, v2.0
CartographerInstanceLoot, v2.0
CartographerInstanceMaps, v2.0
CartographerInstanceNotes, v2.0
CartographerLookNFeel, v2.0
CartographerNotes, v2.0
CartographerPOI, v2.0
CartographerProfessions, v2.0
CartographerQuestInfo, v
CartographerWaypoints, v2.0
CartographerZoneInfo, v2.0
ChatMOD, v131
Configator, v5.1.DEV.130
CurseProfiler, v
DebugLib, v5.1.DEV.130
EnhTooltip, v5.1.3715 (SnaggleTooth)
FuBar, v
FuBarBabelFu, v1.0
FuBarEmoteFu2, v0.1.5
FuBarFriendsFu, v2.4.1-91
FuBarFuXPFu, v3
FuBarGuildFu, v2.4.1-98
FuBarKillMeterFu, v1.0
FuBarMicroMenuFu, v2.0
FuBarOutfitterFu, v
FuBarVanasKoSFu, v0.3 - $Rev$
Informant, v5.3.4105 (DingoIII)
MyRolePlay, v3.0.49
Outfitter, v4.4.1
RPHelper2, v2.23
SlideBar, v5.3.4105 (DingoIII)
Stubby, v5.3.4105 (DingoIII)
Tongues, v1.0.4.8
VanasKoS, v3.16-$Rev: 256 $
(ck=8ca)
In the current version (r409) items that aren't usable by the character aren't having their color changed to red to indicate that they aren't usable. Is this standard behavior, a bug, or do i need make a request to have that option added? Also, the bank issue still isn't fixed. I had to make the change suggested in the comments myself after the upgrade.
Also, if you set the item sorting to "slot" it turns off/disables compression, "type" doesn't seem to have a real logic behind it. everything is still all mixed together (though it seems it might actually be sorting by slot with this selected).
Also, would it be possible to have the dropdown menus for the catagory filter creation have a shorter timer for disappearing after the mouse leaves them? It makes making new filters for catagories more of a hassle than it needs to be.