Baggins
Inventory Management with virtual view divided into sections.
Now with baggins you can not only separate your bags into virtual view of your inventory but organize the items in your virtual view by item type! Bag options with endless possibilities. Add/remove/create categories, change skin of the view baggins does it all! Customize your bags to show items exactly how you like! No more looking for items and not being able to find them, look and know exactly where they should be!
For example one bag with profession items, one bag with gear, and so much more! You can even make your own categories!
You can use the minimap icon or /baggins to open the options window.
In reply to MagicMilie:
Sorry for the late reply version 4.0.35 should fix this if not please let me know.
In reply to Zoreck:
Same issue here, I'm using this addon since forever and I love it. A fix would be welcome :)
Hi, thank for your work and effort!
Tbh, I'm first time user of Baggins and I'm wondering, how to display the iLvl on gear in the bag. The checkbox "Enable Item Level text" doesn't change anything for me, even after full reload.
Any advice?
Thank you!
Ok, found the cause... Seems only working with the EN client, not with de-DE
In reply to DreiFuffzich:
I have the same problem
Hi. Great addon!! I have a little problem with categories. I added the equipement set to my bags but now i have the set in equipement set AND in armor too. How can i have the set only in equipement set? Thank you
In reply to IAmNotReallyGood:
There is a check box I believe at the top right of each category to allow duplicates and another in setting items I think those are what you are looking for. If not let me know,
In reply to Doadin:
Thnak you. i found how by looking the config correctly :)
Will you add a category for Anima/Korthia Relicts ?
also a seperation of gold with a Dot would be nice
In reply to Yokida:
There should already be a category for anima, but if you made your profile before it was introduced it might not be in your current profile, however the rule should exist and you should be able to simply make a category and add the anima rule to it.
As far as korthia relics go, ill look into it.
In reply to Doadin:
yes... now I got it. Thx
Adibags has a very nice feature to only compress full stacks, i would love to see this feature in Baggins.
Hi there, i really like this addon. Is there a chance that you could make it work with "pawn"?
(normaly Pawn addas an green Upgrade arrow to an item (if the item is better for your skills))
The Pawn edditor mentions that it would only be a small change :)
In reply to Chairok:
This has been added recently, In baggins config window under general "Enable Item Upgrade Arrow" this will add arrow support in general before recent changes even the in-game arrow was not implemented. it now uses in-game or if pawn is installed pawn.
this was added in v3.9.6.
I'm having problems with doing a search for an item, I can't find any search bars or buttons. And I see that in the options it has a "Search Item Fade" option. And I have tried "Baggins Search" addon without it looking any different. Help?
In reply to stefanw1337:
The search bar is a really smale on top of one bag. See also the sample pic here
There the bar is above the left bag "usables" and not on the right "all in one"
I updated this addon yesterday (from version 3.5.5, for retail) and noticed I can't open my backpack with B anymore (I use letter i to open Baggins). By turning off this "override default bags" setting causes the blizzard's stock bags to show up when I visit a vendor, as opposed to Baggins. Going to the bank opens both, though, lol.
This was seemingly changed in 3.6.8. Any chance there could be an option for this, or is it going to be like this now (unless I downgrade to 3.6.7 or back to 3.5.5)?
The button to combine stacks isn't showing up anymore. :(
(for example: If you had one stack of 19 Leather and 5 Leather there used to be a small button to make it 20 Leather and 4 Leather)
Edit: Talking about the classic version, don't know if it works on retail. :)
In reply to Runkel:
Sorry about that, update pushed out with a fix. Let me know if you still have issues.
In reply to Doadin:
It works again! Thanks a lot