All in one buffing mod for all classes. Paladin buff generated assignments based on Paladin capabilities and raid member sub-classes (druid tank vs. druid healer etc.). Plus overview of important raid buffs, and instant access rebuff on right click.
Main Mod
- Responsible for loading class specific modules.
- Has FuBar/Minimap icon for options menu (Sorry, I just don't like Waterfall at all), and info tooltip.
- Single click minimap icon to quickly enable/disable auto-buffing.
- Raid popup list with complete buff overview (just mouseover the floating ZOMG icon).
- Highlights missing buffs for whole raid at a glance.
- Shows time remaining on your buffs on whole raid.
- Allows instant rebuff with Right-Click as assigned by seperately loaded modules, without having to muck around finding the player in the raid frames.
- Shows in-combat reminder (swirly thing around icon) if someone needs a rebuff mid-fight.
- Auto Buy reagents to defined levels.
Self Buffs
- Handles all self buffing needs including temporary weapon enchants and poisons.
- Can remind you in-combat when something needs rebuffing.
- Special cases to auto buff Crusader Aura for paladins when mounted, and aspect of cheetah for hunters in cities.
Blessings
- Remembers buffs assigned per class.
- Remembers single buffs done after class buffs, and will repeat this as required.
- Single exception icons can be shown when you enter combat to show a constant reminder during long fights for those that have single buffs. A simple click will rebuff them.
- You can either set blessings up via the Blessings Manager, or use the minimap tooltip dropdown to cycle buffs, or you can simeple buff someone from your action bars and that buff will be remembered for that target, whether that's class or single buffs.
Blessings Manager
- Auto Generate buff assignments based on a defined template, with facility to divide players into sub-classes (tank vs. dps warrior, healer vs tank druid etc.). Click the Configure button in the manager to show the global template, and click the Help button for more information on this.
- Generated buff assignments will try to:
- Allocate Might and Wisdom to paladins with improved versions.
- Assign the same buff to a paladin where possible, for clarity when viewing the manager and when people ask "Who's doing XXX".
- Change buffing assignments (group and single) of any paladin via the manager on the fly.
- Interfaces seamlessly with users of PallyPower allowing them to benefit from the auto-generated templates.
- Chat interface (Default is disabled) which allows any player to query who is buffing them with what. Whisper triggers: !buff and !zomg - Both the same.
- Chat responder can be accessed from anyone who is running the Blessings Manager and is either a Paladin, a Raid Leader or a Raid Assistant.
- Remote chat lets players change what they're being buffed.
Examples: !buff - Show what I'm being buffed with. !buff ? - Show help !buff -bok +bom - I want BOM instead of BOK !buff -light +kings - I want Kings instead of Light.
- Alt-Click minimap icon to accessing Blessings Manager quickly.
At first glance the Manager is a lot to take in, but don't be afraid. Just try to think of it as two seperate windows.
In configure mode, the rows have absolutely nothing to do with any paladins you may or may not have in the raid. But rather, the first row is what you want when you have 1 paladin, two rows for when you have two palas and so on. So you setup the priority for buffs from row 1 down to row 6. The default should suit most people, but tastes vary.
Some of the classes expand into multiple colums as their header suggests for different sub-classes with their own buff priority order.
Then, back in normal mode, you have say 2 palas and you click generate and it'll pick off the first two rows of the configured template (if a buff is not doable, say you had sanctuary on row 2 and noone can do it, then 3rd buff is picked out).
These buffs are then applied to the paladins in raid on a best fit basis. First kings and sanctuary are given out, then imp wis and imp might. The remainder are filled in with the preference to keep buffs on the same row where possible.
Any single exceptions are then done, based on who you put into which subclasses. Note that the most dominant sub-class is picked to do the group buff for any class, to limit the number of single casts as much as possible. Group buffs are kept wherever possible, so it doen't matter that kings is group buffed on priority row 1, and playerX needs kings as a single exception on row 2. It'll see that and put their exception on the other buff which is not common.
Buff Teh Raid
- Group class buffing module for Mages, Priests and Druids.
- Allows you to define which groups you're responsible for.
- Enable or Disable buffs by clicking on the minimap tooltip for that buff.
- Selective buffing for single target raid buffs such as Thorns or Amplify/Dampen Magic.
- Unique Buff Tracking icon for Earth Shield, Fear Ward, Hand of Freedom and Hand of Sacrifice, which allows you to keep close watch on these buffs and easily recast with a click.
Common Behaviour for Buffing modules
- Manually casting a buff will be remembered (with a few exceptions which shouldn't) as the new required auto buff.
- Click the tooltip sectoin for that mod will cycle through buffs.
- Shift Clicking the tooltip section for that mod will remove it's entry from the template.
- Template save/load/conditionals.
- Simple mousewheel rebuffing in one common interface.
- Simple Right-Click rebuffing of your defined buffs for whichever module you have loaded.
- Definable pre-expiry rebuff setting.
- Options to not buff when:
- Not everyone in raid is present (definable to a % of people present).
- Not everyone in a party is present.
- You are resting.
- You are low on mana.
- You have the Spirit Tap buff (geiv mana regen!).
Thanks
As always, many thanks to our tireless raid leader for ignoring me going AFK at various points to fix some problem. And to our Paladins, without whom this mod would not have been possible without their constant downloading and re-downloading of early alphas.
Facts
- Date created
- 12 Mar 2008
- Categories
- Last update
- 25 Oct 2009
- Development stage
- Release
- Language
- enUS
- frFR
- zhCN
- License
- GNU General Public License version 3 (GPLv3)
- Curse link
- ZOMGBuffs
- Recent files
- R: r140 for 3.2.0 on 25 Oct 2009
- R: 3.2.2 Release 8 for 3.2.0 on 25 Oct 2009
- A: r138 for 3.2.0 on 25 Oct 2009
- A: r137 for 3.2.0 on 25 Oct 2009
- R: 3.2.2 Release 7 for 3.2.0 on 22 Oct 2009
- #68
StephenH17 Fri, 20 Nov 2009 04:39:52Myself and another guildie recently found ZOMGbuffs started spamming our client with thousands of messages when we join a raid group and only in a raid group. We would continuously disconnect from the game until we disabled this addon. Any ideas what may be causing this? I love this addon and want to continue to use it. Thanks
- #67
willi2 Tue, 20 Oct 2009 06:25:46I get this error after log into the game:
Message: ...rface\AddOns\ZOMGBuffs\Locales\localization.deDE.lua line 3: AceLocale(ZOMGBuffs): Can only accept true as a value on the base locale. "enUS" is the base locale, "deDE" is not.
- #66
nerdbox08 Mon, 19 Oct 2009 02:05:55I am looking at the overall buffs for the raid, showing me who is missing what, but it's only showing me two columns of pally buffs and I am not sure how to get the others ones to show.
Here is a screen shot to show what I mean: http://i38.tinypic.com/2vkakpt.jpg
That's a tinypic link and it should be safe to go to.
Can someone give me an easy example how to show all pally buffs in that list? For reference, it's the list in the right hand side showing all raid buffs through ZOMGBuffs.
Thanks.
- #64
Excelis Tue, 29 Sep 2009 19:33:21Can Wintersgrasp zone be given it's own selection? Or can it be considered a Battle Ground?
- #63
siuchef Thu, 24 Sep 2009 16:30:34For the last few revisions the in raid window is extremely difficult to "grab". When I move my curser over to it it disappears and have to repeatedly try to "catch" the window. So when in raid trying to rebuff toons this is very time consuming and frustrating. Is there a fix for this behavior? Otherwise I love your Add! Zephryus
- #62
Zeksie Fri, 18 Sep 2009 09:33:03simply: Could you give me the russian name. I pulled what it was supposed to be from the wowhead russian translation, but they may be wrong :|
- #61
simply Tue, 15 Sep 2009 19:13:41Seems like shaman weapon buffs is not autoapplying properly, at least for russian locale. Addon do not suggest to apply any chosen weapon buff at all.
I've checked this issue with rogue alt and all is working fine for him.
This may be caused by the fact that in russian locale shaman weapon buff spell name not identical to resulting weapon buff name.
- #60
Purple18 Mon, 07 Sep 2009 11:33:31i keep getting the error: Message: ...dOns\ZOMGBuffs_BlessingsPP\ZOMGBuffs_BlessingsPP.lua:486: attempt to index local 'AuraInfo' (a nil value)...and a whole lot more stuff is anyone getting something similar, pops up constantly when im in a raid?
- #59
Zeksie Mon, 31 Aug 2009 12:38:17joshwill80. Yeh, I'll see if I can apply the same learning to weapon buffs.
- #58
joshwill80 Sun, 30 Aug 2009 11:22:53Would it be possible to make the shaman weapon enchant module automatically switch to whatever weapon buff you cast last? For example, ZOMG is set up to warn about Rockbiter, if you switch to Windfury then ZOMG warns you to reapply Rockbiter even though you don't want to. Switching to your last casted weapon buff would be one way to fix it.