Rarity tracks how many times you've tried to obtain various rare items like mounts, battle pets, and toys. It will tell you how likely you are to obtain the item, track how long you've been farming for it, and tell you how lucky you've been so far. Although it's mostly used for mounts, battle pets, and toys, it supports pretty much any item, including profession patterns, archaeology projects, and more.

Out of the box, Rarity includes support for every single mount, battle pet, and toy in the game which require some time to farm. It also includes support for some mount-related items like Skyshard, Primal Egg, and Giant Dinosaur Bone. It'll even notice if you mouseover a Mysterious Camel Figurine, plus lots of other stuff. Rarity factors in the size of a typical group when determining probabilities, and can also tell you if you've killed various bosses this week (or day). Holiday just started, and you didn't notice? Rarity will give you a helpful reminder to run those holiday dungeons or daily quests if you still need an item from them.

If Rarity doesn't track something you want to track, you can add it yourself! Just about everything is user configurable.

Curious what math is going on behind the scenes? The author of Bunny Hunter created the original algorithms. He wrote an article about it here. Your chance to obtain an item doesn't increase as you farm it; Rarity is just telling you how lucky you've been so far. It can be remarkably cathartic to see a progress bar move up as you spend hours upon hours trying for that Disgusting Oozeling.

Main features

  • Rarity is primarily an LDB feed with a large tooltip. It can function as either a mini-map icon (you have to turn this on in the options), or as a standard LDB feed (use a display like Fortress, Button Bin, Titan Panel, or Chocolate Bar).
  • Provides a progress bar, which you can toggle by clicking the icon or feed label.
  • Adds info to NPC and item tooltips, showing you if it drops or contains something that Rarity tracks. Rare mobs with a guaranteed drop show which item they drop and if you've defeated them yet.
  • Includes full source info, telling you how to obtain everything Rarity tracks.

Other features

  • Adds an Auto Refresh checkbox to the Group Finder search feature
  • Can automatically add waypoints to TomTom for certain items
  • Uses statistics whenever possible to keep track of attempts
  • Breaks your farming down by session, day, week, and month
  • Looks at your instance locks to see if you've defeated various bosses recently
  • Reminds you if you need to farm a holiday dungeon or daily quest, and hides holiday items that aren't available right now
  • Supports bonus coin rolls
  • Automatically screenshots when you obtain an item
  • Keeps track of rare achievements like Frostbitten and Glorious
  • You can add your own items to track
  • Lets you modify your attempt count without having to edit saved variables
  • Automatically imports data from Bunny Hunter if you're switching

Comments, bug reports, discussion

Help translate Rarity

Click here to help translate Rarity into your language.

Frequently Asked Questions

Click here to read the Frequently Asked Questions. Please read this before requesting support.

You must login to post a comment. Don't have an account? Register to get one!

  • Avatar of Zurgzurg Zurgzurg Nov 22, 2011 at 04:32 UTC - 0 likes

    Yup, now will output to guild chat! (to bad the link wont work) Odd, I even tried a new download/install of wow and had the same error with the old build. Well if it helps I use windows 7 64 bit.

  • Avatar of Allara Allara Nov 21, 2011 at 18:57 UTC - 0 likes

    Well, I still don't know why it works for me but not for you. Nevertheless, I've just committed a change so Rarity uses the item's name instead of link. This should fix the issue for you.

  • Avatar of Allara Allara Nov 21, 2011 at 04:58 UTC - 0 likes

    Strange that it works for me but not you, I'll have to look into it more tomorrow. The item link definitely worked for me in guild chat today, testing with the Fox Kit.

  • Avatar of Zurgzurg Zurgzurg Nov 21, 2011 at 04:55 UTC - 0 likes

    Thought I should mention, it is able to link the item in the other announcements, just not the channel one.

  • Avatar of Zurgzurg Zurgzurg Nov 21, 2011 at 04:35 UTC - 0 likes

    I'm using enUS.

  • Avatar of Allara Allara Nov 21, 2011 at 04:30 UTC - 0 likes

    What locale are you running? (enUS, or something else?) It seems the item link is causing the error, but the same thing works just fine for me in enUS.

  • Avatar of Zurgzurg Zurgzurg Nov 21, 2011 at 04:16 UTC - 0 likes

    @Allara, finally figured out how to see LUA errors:) I have everything disabled but autoloader and rarity. Also have channel set to guild. Fresh install of Rarity, also deleted cache, wtf. Here is the error I'm getting. Perhaps its just my computer but just in case its not.

    Message: ...\Rarity\Libs\LibSink-2.0\LibSink-2.0\LibSink-2.0.lua:281: SendChatMessage(): Invalid escape code in chat message Time: 11/20/11 20:14:22 Count: 1 Stack: [C]: in function `SendChatMessage' ...\Rarity\Libs\LibSink-2.0\LibSink-2.0\LibSink-2.0.lua:281: in function `func' ...\Rarity\Libs\LibSink-2.0\LibSink-2.0\LibSink-2.0.lua:370: in function <...\Rarity\Libs\LibSink-2.0\LibSink-2.0\LibSink-2.0.lua:356> ...\Rarity\Libs\LibSink-2.0\LibSink-2.0\LibSink-2.0.lua:376: in function `Pour' Interface\AddOns\Rarity\Core.lua:1814: in function `OutputAttempts' Interface\AddOns\Rarity\Core.lua:859: in function `?' ...ity\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147: in function <...ity\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147> [string "safecall Dispatcher[2]"]:4: in function <[string "safecall Dispatcher[2]"]:4> [C]: ? [string "safecall Dispatcher[2]"]:13: in function `?' ...ity\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire' ...ace\AddOns\Rarity\Libs\AceEvent-3.0\AceEvent-3.0.lua:120: in function <...ace\AddOns\Rarity\Libs\AceEvent-3.0\AceEvent-3.0.lua:119>

    Locals: <none>

    Thanks Zurgzurg!~

  • Avatar of Allara Allara Nov 21, 2011 at 03:19 UTC - 0 likes

    As I said, try reinstalling Rarity, and make sure you're not running the no-lib version. Check if there are any Lua errors. I'm unable to reproduce the problem, so you'll have to keep experimenting.

  • Avatar of Zurgzurg Zurgzurg Nov 21, 2011 at 03:11 UTC - 0 likes


    All of the announcements will work except for "channel" (the party/raid one will say not in party/raid so may work once I test those) but the rest of them guild,say, yell will not display any information. I've tried reloading, deleting my cache, wtf folder, disabling all addon's but rarity and still nothing will show when looting a mob. Tested it on killing gundrak raptors. Any other ideas on getting it to work?

  • Avatar of Allara Allara Nov 20, 2011 at 21:59 UTC - 0 likes

    @Zurgzurg: Go

    Hey Zurgzurg,

    I just tested in-game, and guild announcements are working just fine for me. Setup exactly as you described. Killing a mob doesn't do it, you need to loot the mob in most cases. Try various other channels to see if they work. Also try reinstalling the add-on, making sure you don't install the "no-lib" version.

    As far as I can tell, the feature is working properly.


Date created
Aug 05, 2011
Last update
May 11, 2016
Development stage
  • deDE
  • enUS
  • esES
  • frFR
  • itIT
  • koKR
  • ptBR
  • ruRU
  • zhCN
  • zhTW
All Rights Reserved
Curse link
Recent files