Rarity

Tooltips

Rarity tracks how many times you've tried to obtain various rare items like mounts, battle pets, and toys. It will tell you how likely you are to obtain the item, track how long you've been farming for it, and tell you how lucky you've been so far. Although it's mostly used for mounts, battle pets, and toys, it supports pretty much any item, including profession patterns, archaeology projects, and more.

Out of the box, Rarity includes support for every single mount, battle pet, and toy in the game which require some time to farm. It also includes support for some mount-related items like Skyshard, Primal Egg, and Giant Dinosaur Bone. It'll even notice if you mouseover a Mysterious Camel Figurine, plus lots of other stuff. Rarity factors in the size of a typical group when determining probabilities, and can also tell you if you've killed various bosses this week (or day). Holiday just started, and you didn't notice? Rarity will give you a helpful reminder to run those holiday dungeons or daily quests if you still need an item from them.

If Rarity doesn't track something you want to track, you can add it yourself! Just about everything is user configurable.

Curious what math is going on behind the scenes? The author of Bunny Hunter created the original algorithms. He wrote an article about it here. Your chance to obtain an item doesn't increase as you farm it; Rarity is just telling you how lucky you've been so far. It can be remarkably cathartic to see a progress bar move up as you spend hours upon hours trying for that Disgusting Oozeling.

Main features

  • Rarity is primarily an LDB feed with a large tooltip. It can function as either a mini-map icon (you have to turn this on in the options), or as a standard LDB feed (use a display like Fortress, Button Bin, Titan Panel, or Chocolate Bar).
  • Provides a progress bar, which you can toggle by clicking the icon or feed label.
  • Adds info to NPC and item tooltips, showing you if it drops or contains something that Rarity tracks. Rare mobs with a guaranteed drop show which item they drop and if you've defeated them yet.
  • Includes full source info, telling you how to obtain everything Rarity tracks.

Other features

  • Uses statistics whenever possible to keep track of attempts
  • Breaks your farming down by session, day, week, and month
  • Looks at your instance locks to see if you've defeated various bosses recently
  • Reminds you if you need to farm a holiday dungeon or daily quest, and hides holiday items that aren't available right now
  • Supports bonus coin rolls
  • Keeps track of rare achievements like Frostbitten and Glorious
  • You can add your own items to track
  • Lets you modify your attempt count without having to edit saved variables
  • Automatically imports data from Bunny Hunter if you're switching

Companion add-ons

  • PetTracker shows you on the map which battle pets you need to obtain and where they spawn
  • Archy is recommended because it fixes some issues Rarity has with the Archaeology UI

Comments, bug reports, discussion

Help translate Rarity

Click here to help translate Rarity into your language.

Frequently Asked Questions

Click here to read the Frequently Asked Questions. Please read this before requesting support.

Known Issues and Limitations

Click here to view the known issues and limitations. Please read this before requesting support.

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  • Avatar of Allara Allara Sep 21, 2013 at 03:28 UTC - 0 likes

    @Urtgard: Go

    OK I'll fix that item ID. The Lua error is fixed in r211, but WowAce doesn't seem to be packaging it yet.

  • Avatar of Urtgard Urtgard Sep 21, 2013 at 03:23 UTC - 0 likes

    Yeah, I got this:

    Message:
    Interface\AddOns\Rarity\Core.lua:856:
    attempt to concatenate upvalue 'lastNode' (a nil value)
    ...
    

    But I think, two Tickets are enough^^

    Another little thing:
    You gave "Death Adder Hatchling" the wrong itemId. Now we got two "Ashleaf Spriteling" :)

  • Avatar of Allara Allara Sep 21, 2013 at 02:59 UTC - 0 likes

    @Urtgard: Go

    Great, thanks for letting me know! Unfortunately the update contains a bug or two, and I also have a bunch of alpha quality untested code, so I can't push out a new build until I get that stuff tested. As soon as I do, your translation will be in the next build.

  • Avatar of Urtgard Urtgard Sep 21, 2013 at 02:50 UTC - 0 likes

    Thanks, great update.

    I added the german translation for "Crane Nest" and "Timeless Chest".

  • Avatar of Allara Allara Sep 14, 2013 at 21:08 UTC - 0 likes

    @elionor: Go

    Rarity already does track previous kills if the kills are available as a Statistic (many boss fights from Wrath of the Lich King and on can be tracked this way). It is impossible to track previous attempts for anything else.

    WoW does not allow backing up of data prior to a crash. It has never been possible and never will be. If you are worried about a crash, you can cause your data to be saved immediately by typing the following command to reload your UI:

    /console reloadui

  • Avatar of elionor elionor Sep 14, 2013 at 21:03 UTC - 0 likes

    ok so i understand that rarity doesn't track kills before download but are there any addons out there that can do this? or would something like that be even possible? also is there anyway to back up the data in case of a crash and your UI gets reset (this happened to my twice since last post)? i mean i get the personal counts getting reset? but isnt there any way to backup the attempts you made with rarity installed and running without having to update your record weekly?

  • Avatar of Allara Allara Mar 26, 2013 at 23:56 UTC - 0 likes

    @dysng: Go

    Those are supposed to be soloed. You need to personally loot the boss for an attempt to be counted.

  • Avatar of dysng dysng Mar 26, 2013 at 23:53 UTC - 0 likes

    Hi

    I have added Rarity. Tested in world enviroment. I have no problems with Whelpings in Wetlands, Mr Pinchy, Hyacinth Macaw.

    My question - for heroic dungeons for Reins of the Raven Lord & Swift White Hawkstrider mount drops - Rarity is not picking this up. Is supposed to be grouped or solo'ed.

    I am doing something wrong?

    Thanks for your time! :)

  • Avatar of Allara Allara Jan 11, 2013 at 22:10 UTC - 0 likes

    @Pseudopath: Go

    Yes, set it to None and it will stop announcing everything. I just tested this to verify it works.

    Last edited Jan 17, 2013 by Allara
  • Avatar of Pseudopath Pseudopath Jan 11, 2013 at 22:08 UTC - 0 likes

    @Allara

    Thanks for your reply.

    It would seem then that I either cannot find the 'global disable' or it isnt working for me.

    Am I right that the global to disable option is under 'General -> Announcements -> Output ->' and if none are checked I should not have any annoucements?

    Thanks,

    Pseudopath.

Facts

Date created
Aug 05, 2011
Categories
Last update
Nov 21, 2014
Development stage
Release
Language
  • deDE
  • enUS
  • esES
  • frFR
  • itIT
  • koKR
  • ptBR
  • ruRU
  • zhCN
  • zhTW
License
All Rights Reserved
Curse link
Rarity
Downloads
1,692,320
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