Inspired by Bunny Hunter, Rarity tracks how many chances you've had to obtain various rare items throughout the game. It will tell you how likely you are to obtain the item, track how long you've been farming for it, etc. Primarily, this is useful for farming companion pets and mounts, but it also supports virtually any item including patterns and designs, archaeology projects, etc.


  • Provides an LDB feed, tooltips, and progress bar, allowing you to track items of your choice

Includes all the features of Bunny Hunter, plus:

  • Fully user configurable—you can add things to track on your own
  • Supports zone-wide drops (i.e. Hyacinth Macaw)
  • Supports containers (i.e. White Polar Bear)
  • Supports two-level loots (i.e. Disgusting Oozeling)
  • Supports archaeology projects (i.e. Scepter of Azj'Aqir)
  • Supports fishing (i.e. Sea Turtle)
  • Supports item usage (i.e. Mojo)
  • Supports items dropped from bosses that require a group to defeat
  • Supports items obtained from holiday boss bags (i.e. Big Love Rocket)
  • Supports items looted from world containers (i.e. Bonkers)
  • Supports some special cases (i.e. Elementium Geode, Mysterious Camel Figurine)
  • Supports things other than pets and mounts (i.e. Skyshard, Primal Egg, recipes, legendary components, etc.)
  • Supports bonus coin rolls (i.e. Mogu Rune of Fate)
  • Will properly ignore skinning
  • Lets you modify your kill count without having to edit saved vars, in case you started farming before you installed Rarity
  • Automatically imports data from Bunny Hunter
  • Shows an "achievement" alert when you finally obtain the item!
  • Automatically scans you to determine if you already have any companions or mounts
  • Automatically scans your boss kill statistics to keep track of attempts for many items
  • Shift-click to report your progress to chat
  • Sort items by name, difficulty, or percent complete
  • Tracks how long you've been farming this session, day, week, and month

You should also install

  • Rarity works best with an LDB display like Fortress, Button Bin, or Titan Panel. If you don't have a display, turn on Rarity's minimap icon. There are lots of displays available — if you don't like one, try another!
  • AddonLoader is highly recommended. This will let you keep the configuration UI unloaded until you need it.
  • Collectinator is a good companion add-on to Rarity. It will show you where to obtain everything that Rarity tracks.
  • Archy is recommended to replace the default Archaeology UI, which Rarity has been known to cause problems with.

Comments, bug reports, discussion

Help translate Rarity

Click here to help translate Rarity into your language.

Frequently Asked Questions

Click here to read the Frequently Asked Questions. Please read this before requesting support.

Known Issues and Limitations

Click here to view the known issues and limitations. Please read this before requesting support.

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  • Avatar of elionor elionor Sep 14, 2013 at 21:03 UTC - 0 likes

    ok so i understand that rarity doesn't track kills before download but are there any addons out there that can do this? or would something like that be even possible? also is there anyway to back up the data in case of a crash and your UI gets reset (this happened to my twice since last post)? i mean i get the personal counts getting reset? but isnt there any way to backup the attempts you made with rarity installed and running without having to update your record weekly?

  • Avatar of Allara Allara Mar 26, 2013 at 23:56 UTC - 0 likes

    @dysng: Go

    Those are supposed to be soloed. You need to personally loot the boss for an attempt to be counted.

  • Avatar of dysng dysng Mar 26, 2013 at 23:53 UTC - 0 likes


    I have added Rarity. Tested in world enviroment. I have no problems with Whelpings in Wetlands, Mr Pinchy, Hyacinth Macaw.

    My question - for heroic dungeons for Reins of the Raven Lord & Swift White Hawkstrider mount drops - Rarity is not picking this up. Is supposed to be grouped or solo'ed.

    I am doing something wrong?

    Thanks for your time! :)

  • Avatar of Allara Allara Jan 11, 2013 at 22:10 UTC - 0 likes

    @Pseudopath: Go

    Yes, set it to None and it will stop announcing everything. I just tested this to verify it works.

    Last edited Jan 17, 2013 by Allara
  • Avatar of Pseudopath Pseudopath Jan 11, 2013 at 22:08 UTC - 0 likes


    Thanks for your reply.

    It would seem then that I either cannot find the 'global disable' or it isnt working for me.

    Am I right that the global to disable option is under 'General -> Announcements -> Output ->' and if none are checked I should not have any annoucements?



  • Avatar of Allara Allara Jan 05, 2013 at 22:54 UTC - 0 likes

    @Pseudopath: Go

    You've been able to disable the announcements both globally and per item since the initial release of this addon. Glad you enjoy Rarity!

  • Avatar of Pseudopath Pseudopath Jan 05, 2013 at 22:51 UTC - 0 likes


    Thanks for creating/maintaining this addon.

    A request; would you please implement an option to enable/disable the 'announcement'; I prefer a more passive option that I can decide to enable visible updates for? Thanks.



  • Avatar of cstseyin cstseyin Aug 20, 2012 at 01:25 UTC - 1 like

    Thanks for such a great addon! I don't know if you've seen this yet, but in case you haven't:

    Blizzard is working on an API call for addons like Rarity when it comes to handling AOE looting:


  • Avatar of Allara Allara Aug 08, 2012 at 23:08 UTC - 0 likes

    @elionor: Go

    Where does Rarity get it's drop chance from?

    As you know, Blizzard does not publish the drop chance for anything. Luckily, WowHead tracks the actual drop rate for most things. I've done extensive research on WowHead to determine a best guess at the drop rate for any item. Don't agree with me? You can change the drop rate from the Options screen—you aren't stuck with what I decided on.

    Archaeology projects are particularly difficult to estimate. For those, I've had to read through hundreds of individual comments on WowHead and determine a best guess. In reality, archaeology projects vary wildly from one extreme to the other, so there isn't really any practical way to know the average number of projects it takes to obtain an item.

    Archaeology pets are not included in Rarity

    The only archaeology pet that is considered actually rare is the Crawling Claw. However, this item has a problem because it shows up in your archaeology journal as Mummified Monkey Paw. At this time, Rarity does not support archaeology detection for items whose journal name differs from the actual item name, so Crawling Claw is not available for detection.

    Last edited Aug 08, 2012 by Allara
  • Avatar of elionor elionor Aug 08, 2012 at 23:05 UTC - 0 likes

    where do you get your percents from? some of those numbers do not sound right and why dont you have the archeology pets listed?


Date created
Aug 05, 2011
Last update
Jul 24, 2014
Development stage
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