Rarity tracks how many times you've tried to obtain various rare items like mounts, battle pets, and toys. It will tell you how likely you are to obtain the item, track how long you've been farming for it, and tell you how lucky you've been so far. Although it's mostly used for mounts, battle pets, and toys, it supports pretty much any item, including profession patterns, archaeology projects, and more.

Out of the box, Rarity includes support for every single mount, battle pet, and toy in the game which require some time to farm. It also includes support for some mount-related items like Skyshard, Primal Egg, and Giant Dinosaur Bone. It'll even notice if you mouseover a Mysterious Camel Figurine, plus lots of other stuff. Rarity factors in the size of a typical group when determining probabilities, and can also tell you if you've killed various bosses this week (or day). Holiday just started, and you didn't notice? Rarity will give you a helpful reminder to run those holiday dungeons or daily quests if you still need an item from them.

If Rarity doesn't track something you want to track, you can add it yourself! Just about everything is user configurable.

Curious what math is going on behind the scenes? The author of Bunny Hunter created the original algorithms. He wrote an article about it here. Your chance to obtain an item doesn't increase as you farm it; Rarity is just telling you how lucky you've been so far. It can be remarkably cathartic to see a progress bar move up as you spend hours upon hours trying for that Disgusting Oozeling.

Main features

  • Rarity is primarily an LDB feed with a large tooltip. It can function as either a mini-map icon (you have to turn this on in the options), or as a standard LDB feed (use a display like Fortress, Button Bin, Titan Panel, or Chocolate Bar).
  • Provides a progress bar, which you can toggle by clicking the icon or feed label.
  • Adds info to NPC and item tooltips, showing you if it drops or contains something that Rarity tracks. Rare mobs with a guaranteed drop show which item they drop and if you've defeated them yet.
  • Includes full source info, telling you how to obtain everything Rarity tracks.

Other features

  • Adds an Auto Refresh checkbox to the Group Finder search feature
  • Can automatically add waypoints to TomTom for certain items
  • Uses statistics whenever possible to keep track of attempts
  • Breaks your farming down by session, day, week, and month
  • Looks at your instance locks to see if you've defeated various bosses recently
  • Reminds you if you need to farm a holiday dungeon or daily quest, and hides holiday items that aren't available right now
  • Supports bonus coin rolls
  • Automatically screenshots when you obtain an item
  • Keeps track of rare achievements like Frostbitten and Glorious
  • You can add your own items to track
  • Lets you modify your attempt count without having to edit saved variables
  • Automatically imports data from Bunny Hunter if you're switching

Comments, bug reports, discussion

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Frequently Asked Questions

Click here to read the Frequently Asked Questions. Please read this before requesting support.

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  • Avatar of Allara Allara Dec 11, 2015 at 17:52 UTC - 0 likes

    If anyone would like to help me gather the rest of the waypoint data I need, it would greatly help! This would let me do some new features including Filter/Sort by Zone. You'd need to prepare it in the Lua format I use. I need waypoint data for all the pets in Rarity, except those that were introduced in 6.2.

    Basically, the data is placed inside a "coords" array for each item in Options_Defaults.lua. This is an array of individual points, since an item can exist in multiple places at once.

    At a minimum, a Map ID is needed to identify the zone. These can be found here: http://wow.gamepedia.com/MapID

    I'll post these as examples:

    coords = { {m=764,i=true} } -- Indicates map ID 764 (Shadowfang Keep). i=true means this is an instance.
    coords = { {m=807,x=71.6,y=64.4} } -- This is Valley of the Four Winds, at the coordinates 71.6, 64.4 (as found on Wowhead)
    coords = { {m=953,f=11,x=49.4,y=71.3,i=true} } -- Any instance with multiple floors in the map must also specify the floor number. This one indicates Siege of Orgrimmar floor 1, at 49.4, 71.4, inside an instance.
    coords = { {m=857,x=39.08,y=67.13},{m=858,x=47.47,y=61.32},{m=810,x=36.53,y=85.67},{m=809,x=75.09,y=67.65},{m=806,x=52.73,y=18.99}, } -- This one has multiple coordinates, and they're very precise.
    coords = { zoneOverride = L["Draenor Garrison"], {m=971},{m=976}, } -- This one specifies two zones that the item can exist in, as well as a localized string to call the zone when the player is not inside the zone. (When the player IS inside the zone, the tooltip will show the zone's name instead.)
    coords = { {m=945,x=15.8,y=44.6,q=39168,n=L["Bleakclaw"]},{m=945,x=25,y=76.2,q=39161,n=L["Chaos Pup"]},{m=945,x=53,y=65.2,q=39160,n=L["Corrupted Thundertail"]},{m=945,x=31.4,y=38,q=39162,n=L["Cursed Spirit"]},{m=945,x=54,y=29.8,q=39167,n=L["Dark Gazer"]},{m=945,x=75.4,y=37.4,q=39173,n=L["Defiled Earth"]},{m=945,x=47.2,y=52.6,q=39170,n=L["Dreadwalker"]},{m=945,x=57.8,y=37.2,q=39165,n=L["Direflame"]},{m=945,x=55.8,y=80.8,q=39163,n=L["Felfly"]},{m=945,x=26,y=31.6,q=39157,n=L["Felsworn Sentry"]},{m=945,x=42.2,y=71.6,q=39166,n=L["Mirecroak"]},{m=945,x=48.4,y=35.6,q=39171,n=L["Netherfist"]},{m=945,x=48.4,y=31.2,q=39172,n=L["Skrillix"]},{m=945,x=43.4,y=84.6,q=39164,n=L["Tainted Maulclaw"]},{m=945,x=44,y=45.8,q=39169,n=L["Vile Blood of Draenor"]}, }, -- This is a very complex one. It is a list of coordinates, and each coordinate also contains a Quest ID (q) and a Name (n). When Rarity detects that you've completed the quest, it considers that part of the set "defeated", and will stop putting that coordinate on your map when clicked. This is useful for daily kills, mainly.
    coords = { {m=945,x=32.6,y=73.8,q=39290,n=L["Vengeance"]}, {m=945,x=47,y=52.6,q=39289,n=L["Doomroller"]}, {m=945,x=23.2,y=40.4,q=39287,n=L["Deathtalon"]}, {m=945,x=14.6,y=63,q=39288,n=L["Terrorfist"]}, } -- One more complex example. You can kill each of these 4 NPCs every day for a chance at an item.
  • Avatar of Allara Allara Nov 15, 2015 at 18:48 UTC - 0 likes

    @kawaiiasfek: Go

    Click the Rarity icon to toggle the progress bar. It never shows up on its own.

  • Avatar of kawaiiasfek kawaiiasfek Nov 15, 2015 at 17:27 UTC - 0 likes

    Hello i downloaded rarity and have started farming for skyshards, havent tried farming any other item but for some reason i just dont see the kills tracker bar that shows up when you start killing mobs for a specific item. Is is just bugged for skyshards or something?

  • Avatar of Allara Allara Sep 24, 2015 at 17:44 UTC - 0 likes

    That's your problem. Don't put anything in the Statistics section. It refers to a Statistics ID which most likely doesn't exist for your item. Putting anything in Statistics overrides everything else.

  • Avatar of Khisanth Khisanth Sep 24, 2015 at 17:42 UTC - 0 likes

    @Allara: Go

    My problem was I didn't even have a Custom group, but your reply made me search for an option to hide this group and I found the "hide objects high rates" option and display problem solved.

    For the detection I typed the NPC ID in both cases : NPCs and ID stats.

  • Avatar of Allara Allara Sep 23, 2015 at 20:49 UTC - 0 likes

    @Khisanth: Go

    Custom items actually show up under a Custom group, not in the Toy group. Check if it's there. If it shows up in the NPC tooltip, I would expect Rarity to track it. I need more information about your setup. What detection method did you choose? Maybe screenshot the setup and post it.

  • Avatar of Khisanth Khisanth Sep 23, 2015 at 20:46 UTC - 0 likes

    Hi, I have trouble tracking an added item.

    I added datas for http://www.wowhead.com/item=119178/black-whirlwind and the toy is correctly listed, but it never appears in the broker under the toy section (or a dedicated one), neither it is tracked when I kill the NPC(but it appears inside his tooltip) forcing me to go to the menu and increment the amount of tries manually.

    Am I missing something or is it a bug ?

  • Avatar of Allara Allara Feb 25, 2015 at 18:30 UTC - 0 likes

    @hjp426: Go

    Good catch—that'll be fixed in the next build.

  • Avatar of hjp426 hjp426 Feb 24, 2015 at 02:37 UTC - 0 likes

    Satyr Charm seems to have two listings, one for Terestian Illhoof in Karazhan, which is correct, and a second from Quivering Filth, which is incorrect. :)

    Related ticket: #126
  • Avatar of mog71 mog71 Jan 19, 2015 at 01:13 UTC - 0 likes

    @Allara: Go

    @Allara: Go

    ok, i "found" the way to disable chat messages. after installation, all output checkboxes are unchecked, but the output to chat checkbox seems to be checked secretly. after activating the checkbox for output to "nowhere", the chat messages disappeared.


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