LibTalentQuery-1.0

Change log

------------------------------------------------------------------------
r68 | Zeksie | 2009-08-09 22:20:54 +0000 (Sun, 09 Aug 2009) | 1 line
Changed paths:
   M /trunk/LibTalentQuery-1.0.lua

Added another level of validation to event handler to cure problem of roster changes while inspecting, which changes the unit IDs.
------------------------------------------------------------------------
r67 | Zeksie | 2009-08-09 08:08:08 +0000 (Sun, 09 Aug 2009) | 1 line
Changed paths:
   M /trunk/LibTalentQuery-1.0.lua

Don't add players under level 10 to query queue.
------------------------------------------------------------------------
r66 | Zeksie | 2009-08-09 07:23:20 +0000 (Sun, 09 Aug 2009) | 1 line
Changed paths:
   M /trunk/LibTalentQuery-1.0.lua

Don't hide the queue frame when switching to second queue.
------------------------------------------------------------------------
r64 | Zeksie | 2009-08-09 06:41:21 +0000 (Sun, 09 Aug 2009) | 1 line
Changed paths:
   M /trunk/LibTalentQuery-1.0.lua

Fix event queue not firing up occasionally.
------------------------------------------------------------------------
r62 | Zeksie | 2009-08-08 21:00:23 +0000 (Sat, 08 Aug 2009) | 1 line
Changed paths:
   M /trunk/LibTalentQuery-1.0.lua

Added more sanity checking, should no longer return with empty/partial talents (usually when logging in this occurs). Also paused queue processing until after entering world.
------------------------------------------------------------------------
r60 | Zeksie | 2009-08-07 23:04:00 +0000 (Fri, 07 Aug 2009) | 1 line
Changed paths:
   M /trunk/LibTalentQuery-1.0.toc

TOC Update
------------------------------------------------------------------------

Facts

Uploaded on
Aug 09, 2009
Game version
  • 3.2.0
Filename
LibTalentQuery-1.0-r68.zip
Size
8.7 KiB
MD5
db1510a6d273b3069a4e15ea5ad2f433
Type
Release
Status
Normal
Downloads
66

Authors