r78

Details

  • Filename
    LibTalentQuery-1.0-r78.zip
  • Uploaded by
  • Uploaded
    Aug 21, 2009
  • Size
    9.81 KB
  • Downloads
    2,814
  • MD5
    79b40401b00c75e3dfb0934ea4e7afd1

Supported WoW Retail Versions

  • 3.2.0

Changelog

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r78 | Zeksie | 2009-08-21 13:49:01 +0000 (Fri, 21 Aug 2009) | 3 lines
Changed paths:
   M /trunk/LibTalentQuery-1.0.lua

Fixed problem with players getting stuck in queue when they were queried with 'Unknown' name.
Added validation that the tree name inspected matches the class of the inspected player.
Now also validates outsider inspects as well as queued ones before firing off a potentially bad event.
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r77 | Zeksie | 2009-08-18 01:40:37 +0000 (Tue, 18 Aug 2009) | 1 line
Changed paths:
   M /trunk/LibTalentQuery-1.0.lua

Sigh.
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r75 | Zeksie | 2009-08-18 00:49:53 +0000 (Tue, 18 Aug 2009) | 1 line
Changed paths:
   M /trunk/LibTalentQuery-1.0.lua

Debug code is for tired people and aardvarks.
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r73 | Zeksie | 2009-08-18 00:38:07 +0000 (Tue, 18 Aug 2009) | 1 line
Changed paths:
   M /trunk/LibTalentQuery-1.0.lua

Oops.
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r71 | Zeksie | 2009-08-17 23:18:21 +0000 (Mon, 17 Aug 2009) | 1 line
Changed paths:
   M /trunk/LibTalentQuery-1.0.lua

Prioritise querying direct units IDs first (raid1, party3 etc, instead of party2pettarget and suchlike) because other unit's targets can change between notify and event which can bugger things up.
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r70 | Zeksie | 2009-08-16 21:14:59 +0000 (Sun, 16 Aug 2009) | 1 line
Changed paths:
   M /trunk/LibTalentQuery-1.0.lua

No longer immediately checks the queue when a Query is issued to stop repeated requests from multiple mods based on events triggering the same query sequentially after each other.
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r69 | Zeksie | 2009-08-15 02:06:24 +0000 (Sat, 15 Aug 2009) | 1 line
Changed paths:
   M /trunk/LibTalentQuery-1.0.lua

Fixed a validation bug in NotifyInspect hook.
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r68 | Zeksie | 2009-08-09 22:20:54 +0000 (Sun, 09 Aug 2009) | 1 line
Changed paths:
   M /trunk/LibTalentQuery-1.0.lua

Added another level of validation to event handler to cure problem of roster changes while inspecting, which changes the unit IDs.
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r67 | Zeksie | 2009-08-09 08:08:08 +0000 (Sun, 09 Aug 2009) | 1 line
Changed paths:
   M /trunk/LibTalentQuery-1.0.lua

Don't add players under level 10 to query queue.
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r66 | Zeksie | 2009-08-09 07:23:20 +0000 (Sun, 09 Aug 2009) | 1 line
Changed paths:
   M /trunk/LibTalentQuery-1.0.lua

Don't hide the queue frame when switching to second queue.
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r64 | Zeksie | 2009-08-09 06:41:21 +0000 (Sun, 09 Aug 2009) | 1 line
Changed paths:
   M /trunk/LibTalentQuery-1.0.lua

Fix event queue not firing up occasionally.
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r62 | Zeksie | 2009-08-08 21:00:23 +0000 (Sat, 08 Aug 2009) | 1 line
Changed paths:
   M /trunk/LibTalentQuery-1.0.lua

Added more sanity checking, should no longer return with empty/partial talents (usually when logging in this occurs). Also paused queue processing until after entering world.
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r60 | Zeksie | 2009-08-07 23:04:00 +0000 (Fri, 07 Aug 2009) | 1 line
Changed paths:
   M /trunk/LibTalentQuery-1.0.toc

TOC Update
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