Deus Vox Encounters

Pane and Options

Deus Vox Encounters (DXE) is a boss mod inspired by RDX. It is designed to be functional, efficient, and customizable, so you can change what you want and how you see this addon.

Features

  • Automated: Activation, starting, and stopping of encounters is automatic
  • Flexible alert system:
    • Customizable timer bars
      • Color
      • Texture
      • Font
      • Width
      • Spell icons
      • And more...!
    • Customizable full screen flashes
      • Duration
      • Transparency
      • Oscillations
      • Color
    • Customizable sounds: Packaged with 18 distinct ones
    • All alerts can be adjusted for all encounters
    • Audio countdowns can be activated for certain encounter alerts
  • Raid Icons: Marking on important events with an icon of your choosing
  • 3D Arrow: Directional arrows tells you where to go on important events
    • Two types:
      • Away: Directs you to run from a player or a location
      • Toward: Directs you to run to a player or a location
    • Ability to play a sound when shown
    • Displays your distance, to a player or location, in game yards
  • Encounter Pane
    • Boss health tracking gives you more awareness of fights
    • Engage timer tells you how long you've been fighting
    • Shortcut buttons provides easier access to common commands
    • Conditions to show the pane only when you want to
  • Version Check: View addon and encounter versions of raid members
  • Distribution System: Allows you to send encounters to the raid or individual players
  • Profile System: Switch settings between your characters
  • Modular Design: Encounters are loaded in appropriate zones
  • SharedMedia support

Getting Started

When you first login with this AddOn you will see a black transparent rectangle with a blue bar labeled 'Default', called the encounter pane, in the center of your screen. Shift+Click on it to move it. From left to right you will see:

  1. Stop Icon: Halts the current encounter (you should rarely have to do this)
  2. Menu Icon: Opens the configuration dialog
  3. Folder Icon: Opens a drop down menu to activate encounters
  4. Lock Icon: Toggles frame anchors
  5. Windows Icon: Opens a drop down menu to show interface windows

Also, if you ever hide the pane and can't get it to show, type /dxe for commands. There is also a minimap icon, which can open the configuration dialog.

Warlords of Draenor Update

  • Encounters: Highmaul and BlackRock Foundry have been implemented.
  • Party Module: Party support has been added.
  • World Boss Module: World Bosses support has been added.
  • Features: More new Alert Options and Spell descriptions on Options.

Implemented Encounters

  • Highmaul: All bosses
  • BlackRock Foundry: All bosses
  • Warlords of Draenor Party: All bosses
  • World Boss: All bosses

Localizations

Please visit the localization page to translate in-game phrases. It is open to anyone with an account. The most important phrases are the chat triggers for bosses, because they start encounters. However, not all encounters are started by chat triggers. The rest of the phrases are for display purposes. The following languages need a maintainer:

  • Korean (koKR)
  • Russian (ruRU)
  • Simplified Chinese (zhCN)
  • Spanish (esES)
  • Traditional Chinese (zhTW)
  • Brazilian Portuguese (ptBR)
  • Latin American Spanish (esMX)

Credits

  • Code/Inspiration - RDX, BigWigs, DBM
  • Coding and Testing - Mäev
  • Pane Buttons - Kassay
  • Translations - Pettigrow (frFR), Junkie/Fearendon (deDE), horws (ruRU), and everyone else

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  • Avatar of kollektiv kollektiv Sep 04, 2009 at 02:22 UTC - 0 likes

    Fearendon: Yes, I'll add it soon

    gzbirzan: I made the timers more accurate. What you said wasn't entirely accurate.

  • Avatar of Fearendon Fearendon Sep 03, 2009 at 20:50 UTC - 0 likes

    Could you add a warning for Snobolds throwing Firebombs, the Spell-IDs are 67472, 67473 and 66320. I don't know the Spell-ID for Heroic 25.

  • Avatar of kollektiv kollektiv Sep 03, 2009 at 08:00 UTC - 0 likes

    Added, thanks for the report.

  • Avatar of gcbirzan gcbirzan Sep 03, 2009 at 07:11 UTC - 0 likes

    The enrage timer edit: on Northrend Beasts (duh :-P), on 25 man hard, is 3 minutes after Icehowl spawns. Every new boss(es) activates 3 minutes after the previous, or 15 seconds after the previous is dead, that's including the 22 seconds of RP at the start (so the worms spawn 2:38 after Gormok is activated).

    Last edited Sep 03, 2009 by gcbirzan
  • Avatar of kollektiv kollektiv Sep 03, 2009 at 00:43 UTC - 0 likes

    Added. as well as other 25 hard mode spellids in Northrend Beasts.

  • Avatar of leibowski leibowski Sep 03, 2009 at 00:14 UTC - 0 likes

    25-hard mode impale for gormok seems to be 67479

  • Avatar of kollektiv kollektiv Sep 03, 2009 at 00:12 UTC - 0 likes

    Oops, It'll be added the next time I push. People with the English client shouldn't worry about this because it gets added anyways.

  • Avatar of leibowski leibowski Sep 02, 2009 at 03:57 UTC - 0 likes

    I'm not really sure. We only hit it because we had about 5-second cast lag, haven't come close to enrage other than one attempt.

  • Avatar of kollektiv kollektiv Sep 02, 2009 at 03:49 UTC - 0 likes

    Ok, I'll change it to 8. Is this the same on 10 man? I have no way of verifying the enrage timer.

  • Avatar of leibowski leibowski Sep 02, 2009 at 02:59 UTC - 0 likes

    valkyr enrage is 8 minutes not 9 also on live (25 normal)

Facts

Date created
Mar 26, 2009
Categories
Last update
Mar 17, 2015
Development stage
Release
Language
  • deDE
  • enUS
  • frFR
  • koKR
  • ruRU
License
All Rights Reserved
Curse link
Deus Vox Encounters
Downloads
1,191,246
Recent files

Authors