Deus Vox Encounters

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Whether this project is out of date or its author marked it as abandoned, this project is no longer maintained.

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Pane and Options

Deus Vox Encounters (DXE) is a boss mod inspired by RDX. It is designed to be functional, efficient, and customizable, so you can change what you want and how you see this addon.

Features

  • Automated: Activation, starting, and stopping of encounters is automatic
  • Flexible alert system:
    • Customizable timer bars
      • Color
      • Texture
      • Font
      • Width
      • Spell icons
      • And more...!
    • Customizable full screen flashes
      • Duration
      • Transparency
      • Oscillations
      • Color
    • Customizable sounds: Packaged with 18 distinct ones
    • All alerts can be adjusted for all encounters
    • Audio countdowns can be activated for certain encounter alerts
  • Raid Icons: Marking on important events with an icon of your choosing
  • 3D Arrow: Directional arrows tells you where to go on important events
    • Two types:
      • Away: Directs you to run from a player or a location
      • Toward: Directs you to run to a player or a location
    • Ability to play a sound when shown
    • Displays your distance, to a player or location, in game yards
  • Encounter Pane
    • Boss health tracking gives you more awareness of fights
    • Engage timer tells you how long you've been fighting
    • Shortcut buttons provides easier access to common commands
    • Conditions to show the pane only when you want to
  • Version Check: View addon and encounter versions of raid members
  • Distribution System: Allows you to send encounters to the raid or individual players
  • Profile System: Switch settings between your characters
  • Modular Design: Encounters are loaded in appropriate zones
  • SharedMedia support

Getting Started

When you first login with this AddOn you will see a black transparent rectangle with a blue bar labeled 'Default', called the encounter pane, in the center of your screen. Shift+Click on it to move it. From left to right you will see:

  1. Stop Icon: Halts the current encounter (you should rarely have to do this)
  2. Menu Icon: Opens the configuration dialog
  3. Folder Icon: Opens a drop down menu to activate encounters
  4. Lock Icon: Toggles frame anchors
  5. Windows Icon: Opens a drop down menu to show interface windows

Also, if you ever hide the pane and can't get it to show, type /dxe for commands. There is also a minimap icon, which can open the configuration dialog.

Mists of Pandaria Update

  • Encounters: Patch 5.2 and 5.4 encounters have been implemented.
  • Features: New Message, Inform and Debuffs alerts and more new Alert Options.
  • Localization: Please visit the localization page for Mists of Pandaria translations.
  • Proximity Radar: A customizable radar is now available, too.
  • New Plugin: Lag Tolerance.

Implemented Encounters

  • ThroneOfThunder: All bosses
  • SiegeOfOrgrimmar: All bosses

The encounter files for WotLK can be found here: DXE Old Encounters

Localizations

Please visit the localization page to translate in-game phrases. It is open to anyone with an account. The most important phrases are the chat triggers for bosses, because they start encounters. However, not all encounters are started by chat triggers. The rest of the phrases are for display purposes. The following languages need a maintainer:

  • Korean (koKR)
  • Russian (ruRU)
  • Simplified Chinese (zhCN)
  • Spanish (esES)
  • Traditional Chinese (zhTW)
  • Brazilian Portuguese (ptBR)
  • Latin American Spanish (esMX)

Credits

  • Code/Inspiration - RDX, BigWigs, DBM
  • Coding and Testing - Mäev
  • Pane Buttons - Kassay
  • Translations - Pettigrow (frFR), Junkie/Fearendon (deDE), horws (ruRU), and everyone else

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  • Avatar of kollektiv kollektiv Feb 23, 2010 at 01:08 UTC - 0 likes

    @senomar1h: It sounds like your combat log is breaking. You have to relog to fix it or try typing /script CombatLogClearEntries(). I haven't tried this myself but the general consensus is that the script command works.

    @Niightblade: You could modify Media.lua and change the r,g,b values for BLACK. If you'd like something better you should make a ticket about it.

    @escafoxx: It's currently not possible. You should make a ticket about it.

    @bobbythecount: Tear Gas doesn't have a set duration. It could be wrong up to plus or minus four seconds. I took the average time it lasted (16 seconds).

    @Daeryon: It's not possible to point an arrow to a npc.

    @coreanism: I forgot to add Toravon to the .toc. It should be fixed in the latest alpha.

    @ramalina: I'll add it soon. I don't know why I didn't.

  • Avatar of senomar1h senomar1h Feb 22, 2010 at 23:56 UTC - 0 likes

    i really like this addon, but occasionally timer-bars do not spawn for me. some guild mates have this problem too. since we are working on the lich king encounter there are sometimes no timers or defile-/s-warnings at all. after a couple of ui-reloads or wow restarts, the addon is back to normal, but not allways. really frustrating :/ the pane-timer starts, lich king is loaded, but no bars spawn. there are no lua errors. any clues?

    Last edited Feb 22, 2010 by senomar1h
  • Avatar of Niightblade Niightblade Feb 21, 2010 at 11:06 UTC - 0 likes

    Is it possible to remove "black" as a text warning colour please? 90% of people I know use a full-black chat window. It's a pain having to configure every encounter...

  • Avatar of escafoxx escafoxx Feb 19, 2010 at 12:39 UTC - 0 likes

    Is there any part of DXE that should/can hide the default blizzard boss frames (e.g the Gunship Battle in ICC)?

    I've recently changed alot of my interface and now when I engage encounters with those frames, they pop up. Not really a problem, just annoying to see

    Last edited Feb 19, 2010 by escafoxx
  • Avatar of bobbythecount bobbythecount Feb 19, 2010 at 05:12 UTC - 0 likes

    timer for stun on putri 25 normal is wrong for about 2 sek (the timer is too short). obviously dbm timer are allright for this.

  • Avatar of Daeryon Daeryon Feb 18, 2010 at 15:40 UTC - 0 likes

    Also, sorry for the double post, but I had another idea: how hard would those arrows be to implement on say, Rotface? I know it's not the simplest of mechanics but I think it would be a very powerful feature if arrows on rotface could point towards the Big Ooze. Or maybe even a feature that allows a player to "set" their arrow to follow a target or mob, specifically the Big Ooze or its tank.

    Last edited Feb 18, 2010 by Daeryon: Messed up the markup
  • Avatar of coreanism coreanism Feb 18, 2010 at 14:59 UTC - 0 likes

    First of all, thanx for awesome mod. much better than DBM/BigWigs. looks even better too =) btw new update with toravon seems not working. I see other updates with Blood Prince but missing toravon.

  • Avatar of Daeryon Daeryon Feb 18, 2010 at 14:18 UTC - 0 likes

    Hiya! I posted this over on the Curse entry for this addon but this page seems to get more traffic, so:

    First off, I love the work you've done with this addon-much cleaner, more robust, and customizable than a lot out there (and the sounds make me laugh all the time).

    I have a quality-of-life suggestion/request. On Lana'thel, DBM would make a warning whenever Pact of the Darkfallen was cast saying what two (or three on 25-man) players were hit, for the benefit of the whole raid. While not strictly necessarily it is/was handy information to have from a healing standpoint and a leading standpoint, so I was wondering how difficult that would be to implement?

  • Avatar of ramalina ramalina Feb 17, 2010 at 14:33 UTC - 0 likes

    Is there any way we could get a Dominate Mind cooldown for Lady Deathwhisper? People in my raid have told me that BigWigs has the cooldown and that it is 40s. It is really necessary to ending AoE during P1 of hard mode Deathwhisper.

    Thanks.

  • Avatar of kollektiv kollektiv Feb 16, 2010 at 23:43 UTC - 0 likes

    I haven't written any documentation. Most of it runs through Core.lua and Invoker.lua, and then branches from those two files.

Facts

Date created
Mar 26, 2009
Categories
Last update
Nov 21, 2013
Development stage
Abandoned
Language
  • deDE
  • enUS
  • frFR
  • koKR
  • ruRU
License
All Rights Reserved
Downloads
1,176,641
Recent files

Authors