Deus Vox Encounters

Pane and Options

Deus Vox Encounters (DXE) is a boss mod inspired by RDX. It is designed to be functional, efficient, and customizable, so you can change what you want and how you see this addon.

Features

  • Automated: Activation, starting, and stopping of encounters is automatic
  • Flexible alert system:
    • Customizable timer bars
      • Color
      • Texture
      • Font
      • Width
      • Spell icons
      • And more...!
    • Customizable full screen flashes
      • Duration
      • Transparency
      • Oscillations
      • Color
    • Customizable sounds: Packaged with 18 distinct ones
    • All alerts can be adjusted for all encounters
    • Audio countdowns can be activated for certain encounter alerts
  • Raid Icons: Marking on important events with an icon of your choosing
  • 3D Arrow: Directional arrows tells you where to go on important events
    • Two types:
      • Away: Directs you to run from a player or a location
      • Toward: Directs you to run to a player or a location
    • Ability to play a sound when shown
    • Displays your distance, to a player or location, in game yards
  • Encounter Pane
    • Boss health tracking gives you more awareness of fights
    • Engage timer tells you how long you've been fighting
    • Shortcut buttons provides easier access to common commands
    • Conditions to show the pane only when you want to
  • Version Check: View addon and encounter versions of raid members
  • Distribution System: Allows you to send encounters to the raid or individual players
  • Profile System: Switch settings between your characters
  • Modular Design: Encounters are loaded in appropriate zones
  • SharedMedia support

Getting Started

When you first login with this AddOn you will see a black transparent rectangle with a blue bar labeled 'Default', called the encounter pane, in the center of your screen. Shift+Click on it to move it. From left to right you will see:

  1. Stop Icon: Halts the current encounter (you should rarely have to do this)
  2. Menu Icon: Opens the configuration dialog
  3. Folder Icon: Opens a drop down menu to activate encounters
  4. Lock Icon: Toggles frame anchors
  5. Windows Icon: Opens a drop down menu to show interface windows

Also, if you ever hide the pane and can't get it to show, type /dxe for commands. There is also a minimap icon, which can open the configuration dialog.

Mists of Pandaria Update

  • Encounters: Patch 5.2 encounters have been implemented.
  • Features: New Message, Inform and Debuffs alerts and more new Alert Options.
  • Localization: Please visit the localization page for Mists of Pandaria translations.
  • Proximity Radar: A customizable radar is now available, too.
  • New Plugin: Lag Tolerance.

Implemented Encounters

  • ThroneOfThunder: All bosses

The encounter files for WotLK can be found here: DXE Old Encounters

Localizations

Please visit the localization page to translate in-game phrases. It is open to anyone with an account. The most important phrases are the chat triggers for bosses, because they start encounters. However, not all encounters are started by chat triggers. The rest of the phrases are for display purposes. The following languages need a maintainer:

  • Korean (koKR)
  • Russian (ruRU)
  • Simplified Chinese (zhCN)
  • Spanish (esES)
  • Traditional Chinese (zhTW)
  • Brazilian Portuguese (ptBR)
  • Latin American Spanish (esMX)

Credits

  • Code/Inspiration - RDX, BigWigs, DBM
  • Coding and Testing - Mäev
  • Pane Buttons - Kassay
  • Translations - Pettigrow (frFR), Junkie/Fearendon (deDE), horws (ruRU), and everyone else

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  • Avatar of Shefki Shefki Feb 12, 2010 at 11:26 UTC - 0 likes

    @oray We already have the code in to support marking and identifying on the bar the person that gets the plague from the Lich King. Kollektiv was talking about the plague's that are passed. There is no combat log event for that. If what we have isn't working now I'm not sure why, when I did Lich King last week it was most certainly working.

  • Avatar of oray oray Feb 12, 2010 at 11:10 UTC - 0 likes

    @ kollectiv

    we get a disease named as Necrotic Plague. it should be in combat log for sure at least for the first guy. I checked some our combat logs with worldoflogs, and there are logs like;

    [23:08:13.041] The Lich King casts Necrotic Plague on XXXXX

    and there should be combat log version of this. Unfornunately, if someone dispelled earlier, the next person who gets Necrotic Plague cannot be seen in combat log but on the character debuffs.

    At least, if we can find out who gets the first Necrotic Plague from the Lich king will help a lot with a marking ability.

  • Avatar of LoRDN3o LoRDN3o Feb 12, 2010 at 10:12 UTC - 0 likes

    Marking on sindragosa 25m seems to not working, last night i was only one with assist(RL) and nothing happend.

    Thanks for a great addon, its a lot batter then other BM.

  • Avatar of Alexander234 Alexander234 Feb 12, 2010 at 03:25 UTC - 0 likes

    @kollektiv ,thx for the answer and for fixing this issue. Will test it tonight!

  • Avatar of kollektiv kollektiv Feb 12, 2010 at 00:45 UTC - 0 likes

    Oh, my bad, try /script table.wipe(DXE.RDB)

  • Avatar of ZubrDP ZubrDP Feb 12, 2010 at 00:34 UTC - 0 likes

    Kollektiv: /script DXE.RDB = {} followed by reloadui did not work for us. Any ideas? (To give you the full story, I edited the LK plugin and randomly chose v42 for my edited version. I pushed out to the raid, but now we can't switch to your latest without editing the DVE.lua. To make matters worse, some of the slower raid members with my version keep pushing it out, reseting everyone else with auto-accept so we do this dance every night now.)

  • Avatar of kollektiv kollektiv Feb 11, 2010 at 23:31 UTC - 0 likes

    @oray,melfus: It's hard to detect Necrotic Plague because there's no combat log event for it. I'll use the chat message to detect it.

    @diiv: Yes, I'll add it to the TODO list. If you'd like to change it yourself you can open up Alerts/Alerts.lua and change the variable 'local FADETIME' on line 83

    @ZubrDP: /script DXE.RDB = {} and then a /console reloadui

    @Alexander234: Chat messages were probably only translated in English, so the encounter would not trigger for non-English clients. It should be fixed now.

  • Avatar of kollektiv kollektiv Feb 11, 2010 at 23:27 UTC - 0 likes

    I've pushed a new fix to v442-34. I misspelled a repository substitution which ended up commenting out code that broke the addon.

  • Avatar of Schabrack Schabrack Feb 11, 2010 at 20:33 UTC - 0 likes

    442-33 - Options.lua:1607: attempt to index upvalue 'RaidIcons' (a nil value)

    AceConfigDialog-3.0-43:250: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:198> AceConfigDialog-3.0-43:1181: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1045> AceConfigDialog-3.0-43:1540: in function `FeedGroup' AceConfigDialog-3.0-43:1461: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1441> (tail call): ?: <in C code>: ? <string>:"safecall Dispatcher[3]":9: in function <[string "safecall Dispatcher[3]"]:5> (tail call): ?: AceGUI-3.0-30 (Ace3):326: in function `Fire' ...ns\Ace3\AceGUI-3.0\widgets\AceGUIWidget-TabGroup.lua:171: in function `SelectTab': AceConfigDialog-3.0-43:1576: in function `FeedGroup' AceConfigDialog-3.0-43:1461: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1441> (tail call): ?: <in C code>: ? <string>:"safecall Dispatcher[3]":9: in function <[string "safecall Dispatcher[3]"]:5> (tail call): ?: AceGUI-3.0-30 (Ace3):326: in function `Fire' ...s\Ace3\AceGUI-3.0\widgets\AceGUIWidget-TreeGroup.lua:478: in function `SetSelected': ...s\Ace3\AceGUI-3.0\widgets\AceGUIWidget-TreeGroup.lua:105: in function <...s\Ace3\AceGUI-3.0\widgets\AceGUIWidget-TreeGroup.lua:101>:

    -

  • Avatar of oray oray Feb 11, 2010 at 12:36 UTC - 0 likes

    442-33 is not working at all.

    and there is still no warning (Announces) when Necrotic Plague is casted on me. :( I need to move away from raid to the mobs when I get Nec Plague but I notice it kinda late while there is no sound.

    Last edited Feb 11, 2010 by oray

Facts

Date created
Mar 26, 2009
Categories
Last update
Jun 17, 2013
Development stage
Release
Language
  • deDE
  • enUS
  • frFR
  • koKR
  • ruRU
License
All Rights Reserved
Curse link
Deus Vox Encounters
Downloads
1,143,120
Recent files

Authors