Deus Vox Encounters

Pane and Options

Deus Vox Encounters (DXE) is a boss mod inspired by RDX. It is designed to be functional, efficient, and customizable, so you can change what you want and how you see this addon.

Features

  • Automated: Activation, starting, and stopping of encounters is automatic
  • Flexible alert system:
    • Customizable timer bars
      • Color
      • Texture
      • Font
      • Width
      • Spell icons
      • And more...!
    • Customizable full screen flashes
      • Duration
      • Transparency
      • Oscillations
      • Color
    • Customizable sounds: Packaged with 18 distinct ones
    • All alerts can be adjusted for all encounters
    • Audio countdowns can be activated for certain encounter alerts
  • Raid Icons: Marking on important events with an icon of your choosing
  • 3D Arrow: Directional arrows tells you where to go on important events
    • Two types:
      • Away: Directs you to run from a player or a location
      • Toward: Directs you to run to a player or a location
    • Ability to play a sound when shown
    • Displays your distance, to a player or location, in game yards
  • Encounter Pane
    • Boss health tracking gives you more awareness of fights
    • Engage timer tells you how long you've been fighting
    • Shortcut buttons provides easier access to common commands
    • Conditions to show the pane only when you want to
  • Version Check: View addon and encounter versions of raid members
  • Distribution System: Allows you to send encounters to the raid or individual players
  • Profile System: Switch settings between your characters
  • Modular Design: Encounters are loaded in appropriate zones
  • SharedMedia support

Getting Started

When you first login with this AddOn you will see a black transparent rectangle with a blue bar labeled 'Default', called the encounter pane, in the center of your screen. Shift+Click on it to move it. From left to right you will see:

  1. Stop Icon: Halts the current encounter (you should rarely have to do this)
  2. Menu Icon: Opens the configuration dialog
  3. Folder Icon: Opens a drop down menu to activate encounters
  4. Lock Icon: Toggles frame anchors
  5. Windows Icon: Opens a drop down menu to show interface windows

Also, if you ever hide the pane and can't get it to show, type /dxe for commands. There is also a minimap icon, which can open the configuration dialog.

Warlords of Draenor Update

  • Encounters: Highmaul encounter have been implemented.
  • Party Module: Party support has been added.
  • World Boss Module: World Bosses support has been added.
  • Features: More new Alert Options and Spell descriptions on Options.

Implemented Encounters

  • Highmaul: All bosses
  • Warlords of Draenor Party: All bosses
  • World Boss: All bosses

Localizations

Please visit the localization page to translate in-game phrases. It is open to anyone with an account. The most important phrases are the chat triggers for bosses, because they start encounters. However, not all encounters are started by chat triggers. The rest of the phrases are for display purposes. The following languages need a maintainer:

  • Korean (koKR)
  • Russian (ruRU)
  • Simplified Chinese (zhCN)
  • Spanish (esES)
  • Traditional Chinese (zhTW)
  • Brazilian Portuguese (ptBR)
  • Latin American Spanish (esMX)

Credits

  • Code/Inspiration - RDX, BigWigs, DBM
  • Coding and Testing - Mäev
  • Pane Buttons - Kassay
  • Translations - Pettigrow (frFR), Junkie/Fearendon (deDE), horws (ruRU), and everyone else

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  • Avatar of Melchior2032 Melchior2032 Jul 14, 2010 at 22:24 UTC - 0 likes

    You don't really need DXE to do that just set it as a focus target.

  • Avatar of ZubrDP ZubrDP Jul 13, 2010 at 22:44 UTC - 0 likes

    Is there any way that on Halion people who stay up in P2 (for example the physical realm tank and healers) can see the health of the dragon in the shadow realm? This would allow us more easily to be ready to pick him up, without extra vent traffic (the shadow realm is already a handful).

  • Avatar of CitadelRunner CitadelRunner Jul 06, 2010 at 05:11 UTC - 0 likes

    D:\World of Warcraft\WTF\Account\(My account name)\Silvermoon\(My character name with the problem) had a file in it called layout-local.txt. Somehow it got corrupted. I can only assume that some bizzarre addon (and Ive tried a lot lately) screwed it up. I had added an entire ui that I got from Weazl, and thats when the problem started.The minute I looked at this file, I could see that it was designating a position in the same corner the requesters were getting stuck in. I just removed it, restarted, all is fine. It created a new proper one.

    Thanks.

  • Avatar of Shefki Shefki Jul 06, 2010 at 01:21 UTC - 0 likes

    Sounds like something is messed up in your layout-cache.txt file.

  • Avatar of CitadelRunner CitadelRunner Jul 06, 2010 at 01:19 UTC - 0 likes

    And its in the WTF/realm/character name folder. Im still narrowing it down.

  • Avatar of CitadelRunner CitadelRunner Jul 06, 2010 at 00:27 UTC - 0 likes

    It still happens with no other addons active. Also, I see now that EVERY color requester, from Deus Vox, Satrina Buffs, Pit Bull 4......they are all now glued to the right side. Yet, if I go onto another character or create a new character, they are fine.

  • Avatar of Shefki Shefki Jul 06, 2010 at 00:22 UTC - 0 likes

    @CitadelRunner, can you duplicate this with no other addons running? Because I can't duplicate this problem.

  • Avatar of Shefki Shefki Jul 06, 2010 at 00:09 UTC - 0 likes

    @Galvin, At this point there's really not much more we can do about shadowtraps. The problem you're experiencing is when the target of the trap is mis-detected. This is largely a function of the fact that there is no 100% accurate way to detect the target. Shadow Traps do not generate an event that identifies the target. They do not generate a debuff. The only way we can detect the target is by the target of Lich King changing, which is unreliable.

    There's been no changes to the trap target detection since the last release was done. The arrows have been changed to know about the ranges of the abilities you're moving from, but that's it.

    I have not see any boss mod addon have accurate trap detection 100% of the time. Sometimes we all fail. So I'd recommend using multiple methods to detect this. I'd recommend familiarizing yourself with the sound of the trap warning and looking around for where the trap is.

    TL;DR The problem you're experiencing isn't a bug in DXE, it's a limitation of the game in providing the information to us. We can't fix it.

  • Avatar of Galvin Galvin Jul 05, 2010 at 22:43 UTC - 0 likes

    Any idea when a release is coming. I rather not risk using an alpha DXE when we're still progressing on LK HM. By the looks of things a new alpha's come out very frequently.

    Was wondering if the shadowtrap arrow bug is fixed, a lot of times with version 490 the arrow will not point to the shadowtrap at all.

  • Avatar of CitadelRunner CitadelRunner Jul 05, 2010 at 15:40 UTC - 0 likes

    Having a problem. When I open up the color and transparency requester, it is stuck onto the left side of my screen instead of centered. I cannot move it. As a result, I cannot access any info to the right of where it is stuck. I recently noticed that several other requesters are stuck there. Whats the problem?

    See image of problem: http://s488.photobucket.com/albums/rr248/Roffelstompe/?action=view&current=dxeproblem.jpg&newest=1

Facts

Date created
Mar 26, 2009
Categories
Last update
Feb 24, 2015
Development stage
Release
Language
  • deDE
  • enUS
  • frFR
  • koKR
  • ruRU
License
All Rights Reserved
Curse link
Deus Vox Encounters
Downloads
1,185,931
Recent files

Authors