Deus Vox Encounters

Pane and Options

Deus Vox Encounters (DXE) is a boss mod inspired by RDX. It is designed to be functional, efficient, and customizable, so you can change what you want and how you see this addon.

Features

  • Automated: Activation, starting, and stopping of encounters is automatic
  • Flexible alert system:
    • Customizable timer bars
      • Color
      • Texture
      • Font
      • Width
      • Spell icons
      • And more...!
    • Customizable full screen flashes
      • Duration
      • Transparency
      • Oscillations
      • Color
    • Customizable sounds: Packaged with 18 distinct ones
    • All alerts can be adjusted for all encounters
    • Audio countdowns can be activated for certain encounter alerts
  • Raid Icons: Marking on important events with an icon of your choosing
  • 3D Arrow: Directional arrows tells you where to go on important events
    • Two types:
      • Away: Directs you to run from a player or a location
      • Toward: Directs you to run to a player or a location
    • Ability to play a sound when shown
    • Displays your distance, to a player or location, in game yards
  • Encounter Pane
    • Boss health tracking gives you more awareness of fights
    • Engage timer tells you how long you've been fighting
    • Shortcut buttons provides easier access to common commands
    • Conditions to show the pane only when you want to
  • Version Check: View addon and encounter versions of raid members
  • Distribution System: Allows you to send encounters to the raid or individual players
  • Profile System: Switch settings between your characters
  • Modular Design: Encounters are loaded in appropriate zones
  • SharedMedia support

Getting Started

When you first login with this AddOn you will see a black transparent rectangle with a blue bar labeled 'Default', called the encounter pane, in the center of your screen. Shift+Click on it to move it. From left to right you will see:

  1. Stop Icon: Halts the current encounter (you should rarely have to do this)
  2. Menu Icon: Opens the configuration dialog
  3. Folder Icon: Opens a drop down menu to activate encounters
  4. Lock Icon: Toggles frame anchors
  5. Windows Icon: Opens a drop down menu to show interface windows

Also, if you ever hide the pane and can't get it to show, type /dxe for commands. There is also a minimap icon, which can open the configuration dialog.

Warlords of Draenor Update

  • Encounters: Highmaul encounter have been implemented.
  • Party Module: Party support has been added.
  • World Boss Module: World Bosses support has been added.
  • Features: More new Alert Options and Spell descriptions on Options.

Implemented Encounters

  • Highmaul: All bosses
  • Warlords of Draenor Party: All bosses
  • World Boss: All bosses

Localizations

Please visit the localization page to translate in-game phrases. It is open to anyone with an account. The most important phrases are the chat triggers for bosses, because they start encounters. However, not all encounters are started by chat triggers. The rest of the phrases are for display purposes. The following languages need a maintainer:

  • Korean (koKR)
  • Russian (ruRU)
  • Simplified Chinese (zhCN)
  • Spanish (esES)
  • Traditional Chinese (zhTW)
  • Brazilian Portuguese (ptBR)
  • Latin American Spanish (esMX)

Credits

  • Code/Inspiration - RDX, BigWigs, DBM
  • Coding and Testing - Mäev
  • Pane Buttons - Kassay
  • Translations - Pettigrow (frFR), Junkie/Fearendon (deDE), horws (ruRU), and everyone else

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  • Avatar of Shuang Shuang Jan 17, 2011 at 23:18 UTC - 0 likes

    WOW - I fail. sorry, fix'd the upload, lol.

    As for Valiona... I haven't touched that fight, its just what the official authors have distributed. I don't actually watch any of the timers for that fight... I just stand not in the insanely obvious ground effects, since I'm melee/tank.

    If you have a transcriptor log and a list of the problems you are seeing I can try fixing it though!

  • Avatar of mauricious mauricious Jan 17, 2011 at 16:45 UTC - 0 likes

    You gave bwd instead of bot encouters :p.

    edit: halfus 25 hc, timers and warnings worked great, but on valiona, some worked some didnt. I wonder whats causing that.

    Last edited Jan 17, 2011 by mauricious
  • Avatar of Shuang Shuang Jan 17, 2011 at 15:12 UTC - 0 likes

    Found / fix'd a few ascendant council errors too.

    Name Size MD5
    Encounters.lua 26.2 KiB f9c87b988441...
  • Avatar of Tealta Tealta Jan 16, 2011 at 13:11 UTC - 0 likes

    Didn't tested mine for BWD, think will do today in 25 man, but as it worked on Atramedes (tested previous week), think will work on others too. If Shuang's not working for you, try mine, or if missing some timers/options. Nefarian and Maloriak not implemented. Heroic - only Magmaw based on BigWigs.

    Just replace Interface\AddOns\DXE_Descent\Encounters.lua with this one if want to try.

    Last edited Jan 16, 2011 by Tealta
    Name Description Size MD5
    Encounters.lua ... 23.8 KiB c43990e22093...
  • Avatar of Shuang Shuang Jan 16, 2011 at 07:59 UTC - 0 likes

    1st - bump to 513, fixed what appears to have been a bug where special characters like '#5#' weren't being parsed for the say announcements.

    2nd - encounter updates

    Atramedes - fixed bug from changing multifriendly to friendly for tracking mark. (tested working on 10s normal for all timers)

    Omnitron - most of it doesn't work on heroic 10s, everything but poison bombs seems to work on normal 10s.

    Name Size MD5
    DXE_-_513.zip 1.1 MiB e76eeabb4abd...
  • Avatar of Shuang Shuang Jan 15, 2011 at 07:49 UTC - 0 likes

    I'll look into the comments soon, although I have made a couple of random updates which I didn't keep track off.

    That said, I made a few somewhat major changes, and at least one isn't back compatible so... I'm uploading our current 'working version' of DXE, and unofficial 512 release.

    Points: - bump # of health watcher up to 5 (non-backwards compatible, and used for AC + Halfus)

    - allows left click of health watcher to do a '/targetexact <name>' for the unit. It appears to work so far at least, but it (ofc) requires use of secure frames so if the plates aren't up before combat starts you are sol on targetting

    - added map data - all but throne was taken form LibMapData, for a more accurate range finder

    - expanded bandage list for range finder 18 yard check

    - added pair proximity window - compares all pairs of players in raid and displays who is withing the threshold distance of other players... a work in progress

    - min range for range finders, ie - must be > min range < range to trigger, useful for reducing # of entries on fights where you group up in tight clumps... also a work in progress.

    Last edited Jan 15, 2011 by Shuang
    Name Size MD5
    DXE_-_512.zip 1.1 MiB 4bb71e277691...
  • Avatar of mauricious mauricious Jan 14, 2011 at 20:38 UTC - 0 likes

    Hey, I've been on alt 10man bwd with pug today. On omnitron fight, the warning and announces weren't working at all, which is strange because:

    events = {
    	-- Conductor
    	{
    	        type = "combatevent",
    		eventtype = "SPELL_AURA_APPLIED",
    		spellid = {79888, 91431},
    		execute = {
    			"raidicon", "conductormark",
    			"announce", "conductorsay",
    		         },
    	},
    	--  Poison Bombs
    	{
    		type = "combatevent",
    		eventtype = "SPELL_SUMMON",
    		spellname = {80053, 91513},
    		srcnpcid = 42180,
    		execute = {
    			{
    				"raidicon","poisonmark",
    			},
    		},
    	},
    

    seems correct. I've even added:

    "expect",{"#4#","==","&playerguid&"},
    

    before

    "raidicon", "conductormark",
    "announce", "conductorsay",
    

    but still doesn't work. Anyone know if this should work, or why it isn't working ?

  • Avatar of Malandris Malandris Jan 14, 2011 at 01:12 UTC - 0 likes

    Just a note on your fireball barrage changes, you changed the scorching breath warnings etc to fireball warnings.

    You also have fireballwarn alert in twice once for scorching breath and once for fireball barrage

  • Avatar of Shuang Shuang Jan 13, 2011 at 16:24 UTC - 0 likes

    Depending on what council you mean the answer is... kinda.

    I originally only had glaciate for the ascendant council, but I have been trying to build on it... but as I think I said before, I've only pulled them that first night when I first started mucking with DXE and a couple of times since (yay for low levels of wiping). I'm going to be killing them again this week and should be able to test out a few more of the timers. For the golemn council / omnitron, I, honestly hadn't added any timers at first but some people in guild wanted timers... so I tried building some in.

    Unfortunately, this was all built under the premise of using it in guild until or in augmentation of whatever the official DXE release turned out to be. I'm, sadly, not surprised ya'll are seeing quite a few errors =/

    Updates: Al'Akir encounter - acid rain still isn't working but doesn't trigger errors at least, wind burst CD should not work for 25s as well as tens, added lightning strike CD that *may* work... didn't get to test.

    Halfus Wyrmbreaker - added a warning for fireball barrage (untested thanks to the mia tank /sadface), added storm rider, nether scion and timewarden to tracing. There is a 4 NPC tracing limit, that I'm trying to increase to 5, so it won't trace the Slate Dragon at the moment... probably.

    Council - went through and tried to make sure everything was hooked up, hardenskincd wasn't being triggered, I also added per difficulty amounts for hardenskin and aegis... along with fixing the spell id mix up. Removed aegis duration ( it wasn't hooked up and did nothing since aegis running its full duration was a wipe), hooked aegiscd back up... its not very accurate though =/ Added per difficulty #s for aegis absorb amount.. (ps - no clue if these even work) I only saw 2 spells on wowhead though... so no clue if its remotely accurate for heroics.

    Good luck!

    ps - I despise how wikis require double line break to actually sperate anything :(

    Last edited Jan 13, 2011 by Shuang
    Name Size MD5
    DXE-Encounters-KL-2011-01-13.rar 16.1 KiB d0b854320d22...
    ModifyingDXE.rtf 39.4 KiB d27cbdd34001...
  • Avatar of Malandris Malandris Jan 13, 2011 at 04:03 UTC - 0 likes

    Shuang, it seemed tonight on Council a lot of the CD dropdowns weren't showing up for some. I may be entirely mistaken or not.

    Have you tested them on council?

Facts

Date created
Mar 26, 2009
Categories
Last update
Jan 27, 2015
Development stage
Mature
Language
  • deDE
  • enUS
  • frFR
  • koKR
  • ruRU
License
All Rights Reserved
Curse link
Deus Vox Encounters
Downloads
1,181,411
Recent files

Authors