Deus Vox Encounters

Pane and Options

Deus Vox Encounters (DXE) is a boss mod inspired by RDX. It is designed to be functional, efficient, and customizable, so you can change what you want and how you see this addon.

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  • Automated: Activation, starting, and stopping of encounters is automatic
  • Flexible alert system:
    • Customizable timer bars
      • Color
      • Texture
      • Font
      • Width
      • Spell icons
      • And more...!
    • Customizable full screen flashes
      • Duration
      • Transparency
      • Oscillations
      • Color
    • Customizable sounds: Packaged with 18 distinct ones
    • All alerts can be adjusted for all encounters
    • Audio countdowns can be activated for certain encounter alerts
  • Raid Icons: Marking on important events with an icon of your choosing
  • 3D Arrow: Directional arrows tells you where to go on important events
    • Two types:
      • Away: Directs you to run from a player or a location
      • Toward: Directs you to run to a player or a location
    • Ability to play a sound when shown
    • Displays your distance, to a player or location, in game yards
  • Encounter Pane
    • Boss health tracking gives you more awareness of fights
    • Engage timer tells you how long you've been fighting
    • Shortcut buttons provides easier access to common commands
    • Conditions to show the pane only when you want to
  • Version Check: View addon and encounter versions of raid members
  • Distribution System: Allows you to send encounters to the raid or individual players
  • Profile System: Switch settings between your characters
  • Modular Design: Encounters are loaded in appropriate zones
  • SharedMedia support

Getting Started

When you first login with this AddOn you will see a black transparent rectangle with a blue bar labeled 'Default', called the encounter pane, in the center of your screen. Shift+Click on it to move it. From left to right you will see:

  1. Stop Icon: Halts the current encounter (you should rarely have to do this)
  2. Menu Icon: Opens the configuration dialog
  3. Folder Icon: Opens a drop down menu to activate encounters
  4. Lock Icon: Toggles frame anchors
  5. Windows Icon: Opens a drop down menu to show interface windows

Also, if you ever hide the pane and can't get it to show, type /dxe for commands. There is also a minimap icon, which can open the configuration dialog.

Warlords of Draenor Update

  • Encounters: Highmaul and BlackRock Foundry have been implemented.
  • Party Module: Party support has been added.
  • World Boss Module: World Bosses support has been added.
  • Features: More new Alert Options and Spell descriptions on Options.

Implemented Encounters

  • Highmaul: All bosses
  • BlackRock Foundry: All bosses
  • Warlords of Draenor Party: All bosses
  • World Boss: All bosses


Please visit the localization page to translate in-game phrases. It is open to anyone with an account. The most important phrases are the chat triggers for bosses, because they start encounters. However, not all encounters are started by chat triggers. The rest of the phrases are for display purposes. The following languages need a maintainer:

  • Korean (koKR)
  • Russian (ruRU)
  • Simplified Chinese (zhCN)
  • Spanish (esES)
  • Traditional Chinese (zhTW)
  • Brazilian Portuguese (ptBR)
  • Latin American Spanish (esMX)


  • Code/Inspiration - RDX, BigWigs, DBM
  • Coding and Testing - Mäev
  • Pane Buttons - Kassay
  • Translations - Pettigrow (frFR), Junkie/Fearendon (deDE), horws (ruRU), and everyone else

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  • Avatar of hardkain hardkain Jul 12, 2011 at 13:59 UTC - 0 likes

    In (RU) Localization Alysrazor (normal mod) not working at all

    Last edited Jul 12, 2011 by hardkain
  • Avatar of Aisenfaire Aisenfaire Jul 12, 2011 at 12:47 UTC - 0 likes

    Tried to download the latest alpha and got the following message:

    "/media/files/531/707/" was not found

  • Avatar of mysticalos mysticalos Jul 09, 2011 at 18:08 UTC - 0 likes

    rhyo works perfect if you just use INSTANCE_ENCOUNTER_ENGAGE_UNIT

    combat regen and CIDs kind of fail on him if you cannot target his body on pull and don't have his feet in table (or targeted). quite limiting there.

  • Avatar of autobot200 autobot200 Jul 09, 2011 at 07:02 UTC - 0 likes

    @Harleschorsch: Go

    yup worked every pull we did a couple of days back, big thanks!

  • Avatar of Harleschorsch Harleschorsch Jul 06, 2011 at 22:11 UTC - 0 likes

    @autobot200: Go

    v623 has a nicely working encounter detection. Rhyolith started 10 out of 10 times for me.

  • Avatar of Harleschorsch Harleschorsch Jul 06, 2011 at 07:56 UTC - 0 likes

    @autobot200: Go

    Rhyolith is a b*tch to detect properly. I'll be implementing a better pull detection shortly

  • Avatar of autobot200 autobot200 Jul 06, 2011 at 05:40 UTC - 0 likes

    Noticed today with the latest release v622-1-gadfa821 that in the Lord Rhyolith fight, none of the warning or bars where showing up. Not sure if it was just me though.

  • Avatar of Junkie Junkie Jul 05, 2011 at 23:01 UTC - 0 likes

    Is it possible to hear the DXE-Sounds when InGame-Sounds are muted (like DBM) ?

  • Avatar of Harleschorsch Harleschorsch Jul 05, 2011 at 16:27 UTC - 0 likes

    @CommanderSirow: Go

    Yep, thanks. Will be fixed in the next version.

  • Avatar of CommanderSirow CommanderSirow Jul 04, 2011 at 14:48 UTC - 0 likes

    I think the Pane -> Show pane... -> Only if engaged option is broken. I still see the pane window even if I'm not in combat.


Date created
Mar 26, 2009
Last update
May 19, 2015
Development stage
  • deDE
  • enUS
  • frFR
  • koKR
  • ruRU
All Rights Reserved
Curse link
Deus Vox Encounters
Recent files
  • R: v669 for 6.1.0 May 19, 2015
  • R: v668 for 6.1.0 May 01, 2015
  • R: v667 for 6.1.0 Apr 26, 2015
  • R: v666 for 6.1.0 Apr 04, 2015
  • R: v665 for 6.1.0 Apr 02, 2015