Deus Vox Encounters

This project is abandoned.

Whether this project is out of date or its author marked it as abandoned, this project is no longer maintained.

If you wish to take this project over, please report it and state your intentions.

Pane and Options

Deus Vox Encounters (DXE) is a boss mod inspired by RDX. It is designed to be functional, efficient, and customizable, so you can change what you want and how you see this addon.

Features

  • Automated: Activation, starting, and stopping of encounters is automatic
  • Flexible alert system:
    • Customizable timer bars
      • Color
      • Texture
      • Font
      • Width
      • Spell icons
      • And more...!
    • Customizable full screen flashes
      • Duration
      • Transparency
      • Oscillations
      • Color
    • Customizable sounds: Packaged with 18 distinct ones
    • All alerts can be adjusted for all encounters
    • Audio countdowns can be activated for certain encounter alerts
  • Raid Icons: Marking on important events with an icon of your choosing
  • 3D Arrow: Directional arrows tells you where to go on important events
    • Two types:
      • Away: Directs you to run from a player or a location
      • Toward: Directs you to run to a player or a location
    • Ability to play a sound when shown
    • Displays your distance, to a player or location, in game yards
  • Encounter Pane
    • Boss health tracking gives you more awareness of fights
    • Engage timer tells you how long you've been fighting
    • Shortcut buttons provides easier access to common commands
    • Conditions to show the pane only when you want to
  • Version Check: View addon and encounter versions of raid members
  • Distribution System: Allows you to send encounters to the raid or individual players
  • Profile System: Switch settings between your characters
  • Modular Design: Encounters are loaded in appropriate zones
  • SharedMedia support

Getting Started

When you first login with this AddOn you will see a black transparent rectangle with a blue bar labeled 'Default', called the encounter pane, in the center of your screen. Shift+Click on it to move it. From left to right you will see:

  1. Stop Icon: Halts the current encounter (you should rarely have to do this)
  2. Menu Icon: Opens the configuration dialog
  3. Folder Icon: Opens a drop down menu to activate encounters
  4. Lock Icon: Toggles frame anchors
  5. Windows Icon: Opens a drop down menu to show interface windows

Also, if you ever hide the pane and can't get it to show, type /dxe for commands. There is also a minimap icon, which can open the configuration dialog.

Mists of Pandaria Update

  • Encounters: Patch 5.2 and 5.4 encounters have been implemented.
  • Features: New Message, Inform and Debuffs alerts and more new Alert Options.
  • Localization: Please visit the localization page for Mists of Pandaria translations.
  • Proximity Radar: A customizable radar is now available, too.
  • New Plugin: Lag Tolerance.

Implemented Encounters

  • ThroneOfThunder: All bosses
  • SiegeOfOrgrimmar: All bosses

The encounter files for WotLK can be found here: DXE Old Encounters

Localizations

Please visit the localization page to translate in-game phrases. It is open to anyone with an account. The most important phrases are the chat triggers for bosses, because they start encounters. However, not all encounters are started by chat triggers. The rest of the phrases are for display purposes. The following languages need a maintainer:

  • Korean (koKR)
  • Russian (ruRU)
  • Simplified Chinese (zhCN)
  • Spanish (esES)
  • Traditional Chinese (zhTW)
  • Brazilian Portuguese (ptBR)
  • Latin American Spanish (esMX)

Credits

  • Code/Inspiration - RDX, BigWigs, DBM
  • Coding and Testing - Mäev
  • Pane Buttons - Kassay
  • Translations - Pettigrow (frFR), Junkie/Fearendon (deDE), horws (ruRU), and everyone else

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  • Avatar of taschentoast taschentoast Apr 27, 2011 at 21:54 UTC - 0 likes

    Since kollektiv and Shefki gave me permission, I will post my DXE Version which is hosted at: http://code.google.com/p/harlequins-dxe/

    Updates will be frequent during (heroic) progression and I have some cleanups and ideas planned for the time between content patches.

    Bugs and suggestions are best filled on the google page but I will keep watching the DXE forum thread here and/or the DXE project page.

  • Avatar of xtoq xtoq Mar 15, 2011 at 15:33 UTC - 0 likes

    From a fellow Hydraxian, thanks for your work on this. We're still working through the regulars, not the hardmodes so I don't really want to be testing it right now, but I'm excited for a release! Shine on you crazy diamonds!

  • Avatar of warpandas warpandas Feb 14, 2011 at 05:49 UTC - 0 likes

    github is not random. you would be silly to say so.

  • Avatar of knowntobe knowntobe Feb 09, 2011 at 11:13 UTC - 0 likes

    Has the Deus Vox guild stopped updating this addon?

  • Avatar of Tom65789 Tom65789 Feb 07, 2011 at 23:58 UTC - 0 likes

    Nice to see this is still going, Recently just checked back to see if anything had been updated, and it seems alot has happened. We've been writing our own encounters over time, so I may be willing to share some of these.

    I just checked the ones that have been posted up here, and some heroic versions won't work properly. For now I'll point out a main problem some people might have with maloriak heroic. We use a warlock to keep curse of tongues up on the boss, looking at Maloriak it is expecting the english text, but this is the problem, if you use a warlock the boss speaks in demonic making this event useless for anyone using curse of tongues. You need to change it to to pick up BOSS_CHAT_EMOTE (i think) and search the system message, ie the yellow text you get on phase changes. This will avoid the problem you will get when using a warlock to keep curse of tongues up and timers not working.

  • Avatar of Shuang Shuang Feb 07, 2011 at 23:23 UTC - 0 likes

    1) I do plan to put it on curse, just not yet - for exactly the reasons KeTonic mentioned, incidentally I will also toss it up on WoWI for people that dislike curse.

    2) To the best of my knowledge they don't scan attachments to the comment blocks here (scanning takes 1-2 hours when uploading something that is *tiny* to curseforge (ie- SimpleActionSets), but I can upload to comment blocks here instantly), so... while I respect your concerns I also find it amusing that you express them *now* after you have downloaded several versions of it under equivalent circumstances.

    3) You are, ofc, welcome to do a checkout from the mercurial repository, it should be set to read-only access to the public, to satisfy yourself that the contents are safe

    4) I disagree about the massive user pool, look at almost all other beta tests, they start small and growth carefully, with respect to the level of doneness in the product, there is more to KLE than just encounter files for DXE and a new brand name, I don't want a thousand users to all get the same error, and get frustrated, I want a couple dozen users to get similar errors... and once they are fix'd then I want to get a thousand users with dozens of *different* errors, based on their individual configurations, which is - I think - more productive for everyone.

    5) I, personally, feel that anyone who comes all the way here, finds these comments, and then goes through the trouble of getting an account to write a ticket... will actually care, to at least some degree that it turns out alright instead of just saying '/meh' and moving on. I'm interested in the active participant user types at the moment.

    6) Curse/WoWI will come once the wiki has more information on how to configure/setup KLE for first time users (a perennial complaint from random guild mates that it isn't 'plug and play' like others and they don't know how to use it), and I have some forums stuff setup and established so that people other than just me can contribute to helping others figure it out, and that I have a higher level of confidence that it will actually work for everyone.

    Beyond that - I think we've hijacked DXE's comments thread long enough in regards to this. If you have questions / comments / concerns I invite you to get a user account and create at ticket - or at least to PM me here / or send me an e-mail.

    Last edited Feb 07, 2011 by Shuang
  • Avatar of KeTonic KeTonic Feb 07, 2011 at 23:00 UTC - 0 likes

    @Kerecha

    First of all, where have it been said it never will be uploaded to curse? As far as i can see Shuang never said that, right now its the wiki and development for the addon that is on that site. Please don´t make hasty assumptions.

    @Malandris

    Man you really need to take of your tin foil hat. First of all, there is no .EXE file in the .rar pack (or any other executable files as far as my knowledge goes) witch means that a keylogger or malware is not possible. 2nd of all get your self a antivirus and firewall that is not AVG and learn the basic of computer usage, 3rd its not a random site he is using http://repositoryhosting.com/ witch from what i know is as random as github.

    Another example, TukUI, it is not on curse and have over 2 million downloads (not counting all the edits out there) is that a danger for everybody's computer too? I don´t think so

    But how useful is a BETA tester that don´t know how to submit a ticket, know what to submit and to try and disable other addons first, or just a player that "this aint working fix, lolz!", So no the more BETA tester is not better in every situation.

    (cba to read the text again so please keep the trolling about my spelling in your head as i will not read it)

    Last edited Feb 07, 2011 by KeTonic
  • Avatar of Malandris Malandris Feb 07, 2011 at 22:44 UTC - 0 likes

    Ketonic, You can disable comments on curse. And it is far better to have a lot of people beta testing your addon than a select few because there is more chance of finding odd bugs from more people than from a handful.

    And I know I personally don't trust random websites no matter how nice or caring the person is. You just can't make exceptions to the rule when trying to keep your computer clean of keyloggers and malware.

    Internet rule #1 Don't trust anything you don't know

  • Avatar of Kerecha Kerecha Feb 07, 2011 at 22:37 UTC - 0 likes

    Unfortunately this means i can't use it anymore, since i won't be downloading addons from some random guildsite, no offense but im not that trusting...

  • Avatar of KeTonic KeTonic Feb 07, 2011 at 22:33 UTC - 0 likes

    @Malandris

    As KLE is still in the BETA stage i would say its a good idea NOT to uploaded in on curse yet as that will just mean TONS of players asking "why do i get this error" "why is this not working" "lol this addon suxx" and so on, as players really can´t read the description. Just check out the comments on Cartographer.

    So by keeping it on this site for now means that just the players that want to contribute with something or have a burning love for this addon will use it and hopefully that will mean less stupid question answering and more coding for Shuang

Facts

Date created
Mar 26, 2009
Categories
Last update
Nov 21, 2013
Development stage
Abandoned
Language
  • deDE
  • enUS
  • frFR
  • koKR
  • ruRU
License
All Rights Reserved
Downloads
1,174,216
Recent files

Authors