ArkInventory
ArkInventory (for Retail, Classic, and Cataclysm)
The NoLib variant
it seems quite a few people are somehow getting the NoLib variant from their download client when they didn't specifically ask for it instead of the full variant and its causing issues as they don't have the required libraries installed separately. Please ensure you are downloading the full variant. if you see nolib in the filename then its the wrong variant, unless you are actually installing all of the required libraries separately as well. If you have to you can manually download the full variant from here.
Junk Sell getting blocked
While auto-destroy remains blocked, From 30960 onwards you can setup a Key Binding to manually sell and destroy your items. Note that blizzard require one keypress per deletion, so if you have multiple items that need to be deleted you will need to press the Key Binding multiple times. A message will be output if you have remaining items that can still be deleted.
Alpha / Beta Versions: Ensure you make a backup copy of your saved variables file
Sometimes you cannot revert back to a previous version without a backup so before installing any alpha/beta version please make sure you have made a backup of your saved variable file
Your saved variable file is normally located in ...\World of Warcraft\_client_\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua
If you have your download client set to automatically download alpha/beta versions then it is your responsibility to ensure you have adequate backups of your saved variables file - do not complain if you lose your configuration or it gets screwed up because of an alpha/beta version, it is always a possibility so you need to be prepared.
A simple way to back it up is to just do a copy and paste then rename the new file (using the version number of ArkInventory or the date is a good idea), eg ArkInventory-30900.lua, or ArkInventory-20191228.lua
Wiki - https://github.com/arkayenro/arkinventory/wiki
FAQ - https://github.com/arkayenro/arkinventory/wiki/FAQ
Sorting - https://github.com/arkayenro/arkinventory/wiki/UserGuide_HowTo_Sorting
Rules - https://github.com/arkayenro/arkinventory/wiki/Rules
If you are having an issue then the first step is to disable all other mods and just test ArkInventory by itself
If the issue is still there then please check for an existing issue and lodge a new ticket if required.
If the issue is gone then re-enable your other mods one by one until the issue comes back, then report that to me as well as the other mods author
When posting a comment about an error please do not include the list of addons or really long traces, just the actual error message is fine. If I need more I'll ask you for it.
ArkInventory's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".
ArkInventory uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.
You can also over-ride the default category by creating a rule that matches either a single or multiple items.
Overview:
- user configurable window width and height
- separate keybindings for each location for easy viewing
- assign items to a category of your choice (overrides the default assignment)
- assign categories to the bar of your choice
- unlimited number of bars (there are practical limits though before your screen becomes full)
- sort each bar differently if required
- user configurable bars per row
Key Bindings:
Press ESCAPE to bring up the blizzard menu
click on Key Bindings
scroll down to ArkInventory
bind the keys you want to use
See ReadMe.txt and VersionHistory.txt for further details
Hello. I just updated to the version 4.4.0 and now the addon is not working. I then installed a previous version and still not working. It wont load even tho I disable all other addons. Very very frustrating.
In reply to GoobleGamingTV: version 3.10.33 is the latest as of this post. reverting to a previous version should work unless the game has some of the files locked, in which case make sure you exit the game before updating. i would need an error message to be helpful.
Is there anyway to make a group called "Openables" then i put any item which has the words inside of it contains "Use: open" -- so any item that has that will go into that group?
In reply to pawnzee:
create a rule with a formula of tooltip("use: right click to open") - or whatever the correct text is in the tooltip
assign that rule to a bar via the bar menu
then enable the rule via the bar menu (it should be green, not red)
hi everyone,
anyone kwons what rule/comand we have to use to sort the new gems in pandaria remix.
In reply to ncplus: found it
type( "gem" ) and tooltip( "Meta Gem" )
type( "gem" ) and tooltip( "Tinker Gem" )
type( "gem" ) and tooltip( "Cogwheel Gem" )
In reply to ncplus: alpha 7 will have categories for them
Hello,
I've an issue with ArkInventory AND BetterAddonList:
---
19x ArkInventory/Libs/LibDialog/LibDialog-1.0-9.lua:833: attempt to get length of field 'StaticPopup_DisplayedFrames' (a nil value)
[string "@ArkInventory/Libs/LibDialog/LibDialog-1.0-9.lua"]:833: in function `Spawn'
[string "@BetterAddonList/BetterAddonList.lua"]:472: in function `func'
[string "@Blizzard_SharedXML/Mainline/UIDropDownMenu.lua"]:1019: in function `UIDropDownMenuButton_OnClick'
[string "*UIDropDownMenuTemplates.xml:133_OnClick"]:1: in function <[string "*UIDropDownMenuTemplates.xml:133_OnClick"]:1>
Locals:
self = <table> {
active_dialogs = <table> {
}
active_buttons = <table> {
}
Register = <function> defined @ArkInventory/Libs/LibDialog/LibDialog-1.0.lua:713
delegate_queue = <table> {
}
active_editboxes = <table> {
}
Dismiss = <function> defined @ArkInventory/Libs/LibDialog/LibDialog-1.0.lua:876
checkbox_heap = <table> {
}
dialog_heap = <table> {
}
queued_delegates = <table> {
}
ActiveDialog = <function> defined @ArkInventory/Libs/LibDialog/LibDialog-1.0.lua:858
hooked_set_up_position = true
Spawn = <function> defined @ArkInventory/Libs/LibDialog/LibDialog-1.0.lua:749
delegates = <table> {
}
button_heap = <table> {
}
hooked_escape_pressed = true
active_checkboxes = <table> {
}
active_icons = <table> {
}
editbox_heap = <table> {
}
icon_heap = <table> {
}
hooked_onhide = true
}
reference = "BETTER_ADDONLIST_SAVESET"
data = "Neryl"
delegate = <table> {
on_show = <function> defined @BetterAddonList/BetterAddonList.lua:239
buttons = <table> {
}
no_close_button = true
hide_on_escape = true
show_while_dead = true
}
cancel_list = nil
dialog = LibDialog-1.0_Dialog1 {
0 = <userdata>
data = "Neryl"
close_button = Button {
}
backdropInfo = <table> {
}
TopRightCorner = Texture {
}
TopLeftCorner = Texture {
}
RightEdge = Texture {
}
buttons = <table> {
}
TopEdge = Texture {
}
BottomEdge = Texture {
}
BottomLeftCorner = Texture {
}
delegate = <table> {
}
Center = Texture {
}
BottomRightCorner = Texture {
}
is_new = true
LeftEdge = Texture {
}
text = FontString {
}
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = "Neryl"
(*temporary) = LibDialog-1.0_Dialog1 {
0 = <userdata>
data = "Neryl"
close_button = Button {
}
backdropInfo = <table> {
}
TopRightCorner = Texture {
}
TopLeftCorner = Texture {
}
RightEdge = Texture {
}
buttons = <table> {
}
TopEdge = Texture {
}
BottomEdge = Texture {
}
BottomLeftCorner = Texture {
}
delegate = <table> {
}
Center = Texture {
}
BottomRightCorner = Texture {
}
is_new = true
LeftEdge = Texture {
}
text = FontString {
}
}
(*temporary) = 0
(*temporary) = nil
(*temporary) = 2
(*temporary) = 1
(*temporary) = 2
(*temporary) = LibDialog-1.0_Button2 {
0 = <userdata>
}
(*temporary) = 52.000004
(*temporary) = <function> defined =[C]:-1
(*temporary) = LibDialog-1.0_Button2 {
0 = <userdata>
}
(*temporary) = <userdata>
(*temporary) = "attempt to get length of field 'StaticPopup_DisplayedFrames' (a nil value)"
_FindDelegate = <function> defined @ArkInventory/Libs/LibDialog/LibDialog-1.0.lua:724
active_dialogs = <table> {
}
delegates = <table> {
RARESCANNER_APPLY_COLLECTIONS_LOOT_FILTERS = <table> {
}
BETTER_ADDONLIST_NEWSET = <table> {
}
RARESCANNER_EXPLORER_SCAN_NOT_DONE = <table> {
}
BETTER_ADDONLIST_SAVESET = <table> {
}
RARESCANNER_INFO_DIALOG = <table> {
}
BATTLE_PET_PUT_IN_CAGE = <table> {
}
RARESCANNER_TARGET_UNIT_WARNING = <table> {
}
BATTLE_PET_RELEASE = <table> {
}
RARESCANNER_DELETE_GROUP_CONFIRMATION = <table> {
}
RARESCANNER_EXPLORER_FILTERING_DIALOG = <table> {
}
PROFILE_EXPORT = <table> {
}
PROFILE_IMPORT = <table> {
}
BETTER_ADDONLIST_DELETESET = <table> {
}
BATTLE_PET_RENAME = <table> {
}
RARESCANNER_ITEM_LIST_WRONG_IDS_ERROR = <table> {
}
BETTER_ADDONLIST_ERROR_NAME = <table> {
}
BETTER_ADDONLIST_RENAMESET = <table> {
}
}
error = <function> defined =[C]:-1
_BuildDialog = <function> defined @ArkInventory/Libs/LibDialog/LibDialog-1.0.lua:553
_Dialog_OnShow = <function> defined @ArkInventory/Libs/LibDialog/LibDialog-1.0.lua:229
---
Auriels resolved the issue here https://legacy.curseforge.com/wow/addons/betteraddonlist/issues/18 but the problem still exist if I use Arkinventory too so maybe you have to do something in your code too.
In reply to Cortx: its not an AI issue, its just that mod using one of the shared libraries that i happen to load first (so i get blamed for any issues with it).
In reply to Arkayenro:
File has been patched fo and addon and bug append with yours, I give you the information., I assure there is no blame here. I just inform you about an issue with the library that I know someone patch it in his files to avoid unjustified criticism of AI :) .
In reply to Cortx: sorry, meant the game will "blame" arkinventory. i've replied to the other thread
In reply to Arkayenro: Thank you
In reply to Cortx: My comment was deleted on the link you provided (not sure why or by who as I wasn't speaking or acting disparagingly toward anyone), but is also available here:
https://github.com/Torhal/LibDialog-1.0/issues/8
I'm sure that once that author puts out an update the conflicts will be resolved as it relates to multiple addons using this Lib file. Please be kind to our addon authors, y'all as they work hard to give us smooth functioning mods and are sometimes at the mercy of other authors.
I had to change line 6601 to
obj:SetJustifyH( "CENTER" )
This fixed the bug that broke the addon entirely for me.
In reply to Finnegan: Can confirm, this fix also worked for me.
Path for file to modify is: \World of Warcraft\_classic_\Interface\AddOns\ArkInventory\Core\ArkInventory.lua
as Finnegan said, replace line 6601 to
obj:SetJustifyH( "CENTER" )
In reply to Finnegan: will be fixed in alpha 2 (im amazed no one noticed it before)
6x ArkInventory/ArkInventory.toc:40 Duplicate File Load Detected. [ArkInventory/Libs/LibDataBroker/lib.xml] first loaded at [ArkInventory/ArkInventoryExternals.xml:6]
Hi my alliance chars can´t see the items form my only horde char and he also can´t see the items from my alliance chars. What can i do to fix can´t? did not find solution yet
In reply to Schnidda: do you mean in the tooltips? theres an option in the config if you want the item counts to go cross realm and/or cross faction. theyre single faction single realm by default
In reply to Arkayenro: Thx mate that was what I was looking for!