Fails to detect set percentage of raid members within range, causing buff problems #161


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  • Defect
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  • _ForgeUser23487 created this issue Nov 5, 2010

    What steps will reproduce the problem?

    1. Join a raid (10 or 25 man) and continue on in it for a while. Or log off then back on while in the raid.

    What is the expected output? What do you see instead?

    Expected: for the mod to pay attention to & understand the number you have set in the "Wait for certain amount of the raid to arrive before group and class buffing commences. Zero to always buff" option.

    Instead: it doesn't recognize the number of raid members within range properly. Thus if you have that option set to any value other than 0%, it will never have its icon available to be clicked.

    Typical tooltip text mousing over the buff icon when this happens with a full 10 or 25 man raid _all within range_:

    ZOMGBuffs Waiting for 75% of the raid to arrive before buffing commences (0% currently present)

    Any percentage you set the "Wait for certain amount of the raid..." option to greater than 0% will cause this problem when everyone is within range. Set it to 0% and you can once again click the ZOMGBuffs icon to buff.

    This problem happens 100% (heh) of the time when you relog/reload the UI while in a raid. Also happens (but don't have the frequency data) when you don't reload/relog.

    What version of the product are you using?

    r176. Also happens with all versions back to v4.0 release 2 (when I decided to try this again after the patch hit).

    Do you have an error log of what happened?

    No errors.

    Please provide any additional information below.

    This issue never occurred in versions used in WoW 3.x & earlier (r156 & prior). I started again with ZOMGBuffs with v4.0 release 2 with no saved variables (deleted the 3.x-era one before starting) in WoW 4.0.1 live.

  • _ForgeUser23487 added the tags New Defect Nov 5, 2010

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