X-Perl UnitFrames
Patch 6.0.3 compatibility and future of X-Perl
Use latest alpha from WoWAce for using in Patch 6.0.3
http://www.wowace.com/addons/xperl/files/
May still has problems but for most cases it should be working(at least was tested on beta), if not, clearing old setting by killing(and backup) XPerlxxxxxxx.lua in the WTF directory of your WoW installlation and try again with fresh new default setting, thanks your patience.
If still someone want to help Zeksie for he earns his donates from X-Perl then that's fine for Zek and X-Perl, but seems like it's time to cut him out as no one want to help X-Perl anymore (as many of users already heard about the mess of this poor addon), I guess.
I don't know X-Perl will still be continue or not(it's highly possible it won't be, as the new maintainer Resike continued the developing and forked to Z-Perl, and he said he won't abandon his addons), I won't force everyone should must to use Resike's one at this point, as his Z-Perl isn't stable yet, and for some reasons, I don't think he want to port his fixes back to X-Perl as he knows about how Zek did about his addons and everyone who helped Zek to maintaining this poor addon...and, of course...X-Perl may broken again when next time Blizzard's patches released..... /sigh
(At this point, I won't force everyone who used X-Perl to go Z-Perl until it's more stable than now, feel free to use Z-Perl or other Unitframe addons if you want, and do NOT hold your breathe about X-Perl too much, too. I already lost my hope on X-Perl, at least I can trust Resike and Z-Perl now...)
Sincerely,
PlayerLin - Maintainer of X-Perl but not a proper skilled coder, just a locale translator and do some shitty PRs. :(
Bug Reporting
Please use the Ticketing System on WoWAce Here and avoid posting bugs using comments on Curse because they're difficult to track and they will probably get lost.
Use a good error catcher (like BugSack from files.wowace.com) and provide the full error text, and give as much information as possible to recreate the problem. Don't assume We know what you're talking about with some three word report.
Introduction
Perl, with Extra stuff. Much enchanced from Nymbia's Perl UnitFrames, and a complete replacement for Blizzard's default unit frames, including raid frames and raid tools, with little remaining of the original Nymbia code.
- Range Finder (combined with optional health check and/or debuff check) for all frames based on spell or item range test.
- HoT Monitor will highlight units clearly that have ''your own'' active Heal over Time spells. Regardless of how many other heal over time buffs are on the raid members, you can keep track of your own ones and when they expire.
- Debuff Highlighting in standard debuff colours on all friendly frames. Priority given to show debuffs that ''you'' can cure first.
- Raid Frames, buff icons, MT list units and some other portions or X-Perl are Created on demand. Saving a lot of time and memory at system startup. Defering the creation of many parts of X-Perl to when they are actually required. And of course, most often outside of raids they are never required and are never created.
- Raid Target icon support for Target, Target's Target, MT Targets.
- Raid Tooltip will show combat rezzers available (druids with Rebirth ready (or very soon available) and any normal rezzers out of combat) if you bring up tooltip of a dead person.
- In-combat indicators for all units.
- 3D Portraits for player, pet, target, focus, party. Optional. Of course this may degrade your framerate somewhat because you are displaying more 3D character models that without this option. But some like it pretty, and it does look cool.
- Red and Green combat flashes for frames when player, pet, target, party, partypets, raid take damage/heals. Useful indication of things happening.
- Added '''time left''' on party member/target buffs/debuffs when in a raid, these depend somewhat on CTRA sending appropriate information over the addon channel, although some of it can be determined at run time by X-Perl, when a player gets a buff for example, we know how long it should last, and therefor when it should expire.
- Totally new options window including all X-Perl options and access via minimap icon and the /xperl splash command.
- Configurable colours for borders and backgrounds. Including class coloured names, and configurable reaction colours.
Much care has been taken with code size, memory load, memory usage per cycle and so on. LuaProfiler/OnEvent mods used extensively and regularly to ensure that X-Perl does not do more work than is absolutely necessary.
Assists View
Will show anyone from raid assising you with your target, and can also show healers or all plus known enemies targetting you.
Tooltips for the same also available (on player and target frames) if you prefer to not use the main window.
MT Targets
Replaces CTRA MT Targets window, and doubles as a replacement for the Perl RaidFrames warrior targets.
Indicator shows which target you are on.
Frames will be coloured to show if tanks have duplicate targets.
Casting Monitor
(WORK IN PROGRESS)
Shows selected classes (defaults to healer classes) in a list (much like the MT List), but with some differences.
Shows mana bars and cast bars on left. Their targets on right. Health bar as normal, but a secondary small red bar on targets which shows the maximum single hit this unit has received since entering combat. The secondary bar will extend downwards from their current HP level down to as far as zero.
A green name on the targets indicates this is the same target that you have. You can click on casters or their targets as expected.
For druids, right clicking on a caster will cast Innervate on them.
For shamans, right clicking on a caster will cast Mana Tide Totem. Check the * indicator to see if they're in your group.
All bars can be re-sized in X-Perl main options (Monitor section).
Totals can be toggled (from the 'T' minibutton at top of frame) which gives overview of raid mana status.
Raid Admin
(WORK IN PROGRESS)
Save/Load raid roster setups Only does direct save and load for the moment, but more to come (templates and such).
Item Check
Replacement for /raitem /radur /raresist /rareg. Use the old commands before, or drop items in the left item list.
Query button will perform /raitem on all ticked items (query always includes dur and resists) and you can then view and review all the results whenever, without having to re-query each item.
Includes everyone in raid, so you don't have to work out who doesn't have items, it'll list them with 0 instead of no entry.
Active Scanner to check raid member's equipment for the item selected. So you can be sure that people actually have the item worn (Onyxia Cloak for example), without having to go round single target inspecting everyone who 'forgot' to install CTRA for the 50th raid in a row.
Grim Reaper
Removed from X-Perl, but continues as it's own standalone Ace mod.
[http://www.wowace.com/projects/grim-reaper/]
More Buffing Features
Can be found in my new universal buffing mod, ZOMGBuffs
Hi love the Addon. However have a problem with the Target cast bar. It goes over the Targets name. This makes it hard on second boss Seige of Orgrimar we really need to be able to see the name and it's blocked by constant casts. Can we have the cast bar above the name bar please!!!!!!!!!!!!!
Thank you
Got this today
Date: 2013-09-12 20:56:17
ID: 2
Error occured in: AddOn: XPerl_RaidFrames
Count: 3
Message: Note: AddOn XPerl_RaidFrames attempted to call a protected function (UNKNOWN()) during combat lockdown.
Debug:
[C]: ?
[C]: ?
[C]: CreateFrame()
..\FrameXML\SecureGroupHeaders.lua:164:
..\FrameXML\SecureGroupHeaders.lua:123
..\FrameXML\SecureGroupHeaders.lua:488: SecureGroupHeader_Update()
..\FrameXML\SecureGroupHeaders.lua:62:
..\FrameXML\SecureGroupHeaders.lua:60
Locals:
None
AddOns: SHIT TON.!.!.!
I'll maybe add a option in xperl's settings to enable/disable this.
Bump toc if you want
when does the 5.4 update come?
Xperl should work, the only thing you have to do is to load out of date addons in the character selection screen
I never found a unit frame such as Xperl but a detail was missing : the "!" on the target when it was a quest mob. So i asked my husband if he could manage something for me, and here is what he did . Do you think you could include that in the next update ?
In file Xperl_target.xml at line 188 the following text was added
<!-- Quest Icon -->
<Texture name="Perl_Target_QuestIcon" file="Interface\TargetingFrame\PortraitQuestBadge" hidden="true">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-5" y="-4"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
In file Xperl_target.lua at line 323, the following text was added
-- Begin: Is the target a quest npc?
if (UnitIsQuestBoss("target")) then
Perl_Target_QuestIcon:Show();
else
Perl_Target_QuestIcon:Hide();
end
-- End: Is the target a quest npc?
Maybe we could add a setting, thank you.
So, what I found is: if I use the togglemenu command for dropdowns, the raid management dropdown is shown, instead of the raid player one. I discovered that if you set the unit parameter of the single raid frames to the corrisponding player name instead of using "raid4", the correct menu is shown but the raid frames randomly don't work. If you want to test that use r853 and insert this code in line 262:
If someone can help me, it would be great.
@Asixandur
Or maybe not
I could have finally fixed the raid frame dropdowns and that could be the FINAL fix forever. Waiting for 5.4 and to do some more testing with my friends before pushing the change. Please do not push the 5.4 toc update if I haven't pushed my raid update because last alpha has bad little raid frame dropdowns.
If you have yourself on focus, and start a pet battle the addon wont hide the focus frame.
[ADDON_ACTION_BLOCKED] AddOn "XPerl_RaidFrames" tried to call the protected function "UNKNOWN()".
!BugGrabber-r193-release\BugGrabber.lua:587: in function <!BugGrabber\BugGrabber.lua:587>
<in C code>
<in C code>
<in C code>
<in C code>
FrameXML\SecureGroupHeaders.lua:164: in function <FrameXML\SecureGroupHeaders.lua:123>
FrameXML\SecureGroupHeaders.lua:488: in function "SecureGroupHeader_Update"
FrameXML\SecureGroupHeaders.lua:62: in function <FrameXML\SecureGroupHeaders.lua:60>
Locals:
nil
Hey, Massive fan of the addon - Would probably quit WoW if it was to ever stop working xxD.
I was wondering, if it would be possible (concidering it is now a part of the Main-UI) to add a function that monitors the amount of absorb is on a player / party member / target without having to mouse-over the buff, with a bar & / or numerical value, or if this is somthing that would be unable to occur due to technological reasons.
Thankyou, Hoping for continued support of an addon I've loved for almost 7 years. :)
Probably we aren't going to implement that soon. If you want us to remember of your request in the future, you can write a ticket on WoWAce. Comments here will get lost in a matter of days.
ever since Pandaria i've been having Erratic FrameRate issues mostly in LFR/Raids of 1-10 mostly unplayable in 25mans i turned off PlayerPet module and it reduced the problems a bit.. i totally turned off Xperl and my FrameRate SHOT UP normal world is 140-170fps (was 60-100) and raids are 34-70fps+ little to no stutter anyone know what modules to turn off to get my framerate issues sorted
Probably it's because of a conflict with another addon. Can you please try disabling every other addon and see if XPerl still makes a difference.
Configurações Xperl 3.3.5 BR!
Can you please remove your personal download link from youtube and use the official one on Curse instead?