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What steps will reproduce the problem?1. Unsure of what steps are taken, but on my Desktop 64 bit computer has the same problem as my laptop.
What is the expected output? What do you see instead?Normal face, armor is clearly visible. The head is being clipped through as if it is too close.
What version of the product are you using?3.6.30 r839 it has been in for a while.
Do you have an error log of what happened?There is no error given.
Please provide any additional information below.I've had this for a while but I've seen some people complain about it which makes me notice it more often.
<p>Human Female 3d portrait</p>
This is probably a blizz bug, no ours. I'll check.
I tried going through the LUA with just a simple search to see if you guys had a set position for 3d models. But that was a no go.
@Sealclubbnyo: Go
We just tell the blizz renderer to render in that frame the human female potrait. No way to fix that.
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