2.1.0.26

Details

  • Filename
    WeakAuras-2.1.0.26.zip
  • Uploaded by
  • Uploaded
    Apr 9, 2016
  • Size
    3.36 MB
  • Downloads
    273,175
  • MD5
    269e4c426fe8bbb9e8c5ab64d5292460

Supported WoW Retail Versions

  • 6.2.4

Changelog

tag 2.1.0.26
8915f63e6a0715806aa76ce7d7cbf3dff31cdec3
Benjamin Staneck <staneck@gmail.com>
2016-04-09 20:32:39 +0200

--------------------

InfusOnWoW:
    - Fixes for Tickets (#34)
    * Fix Full Scan auras
    
    The removeSpellNames patch used as a logic that a trigger.spellId
    always trumps a name. For that to work, the full scan auras need
    to reset the spellId.
    
    Apparently in the past importing full scan auras was broken,
    since this is now done always changing full scan auras broke.
    
    Ticket-number: 516
    
    * Fix load events happening before the auras are loaded
    
    This broke again with the fix for the Archimonde radar,
    because the WeakAurasOptions registers the WeakAuras.ScanForLoad
    function too. Change that code to be a bit more explicit and fix
    the bug again.
    
    Ticket-number: 515
    
    * Glyphs: Add a tooltip listing the current glyphs
    
    That's the best we can do