3.0.0

Details

  • Filename
    WeakAuras-3.0.0.zip
  • Uploaded by
  • Uploaded
    Oct 13, 2020
  • Size
    4.98 MB
  • Downloads
    484,952
  • MD5
    8d55372120f2a210bf387ce1905c9b53

Supported WoW Retail Versions

  • 9.0.1

Changelog

3.0.0 (2020-10-13)

Full Changelog

Highlights

Welcome to the Shadowlands Pre-Patch!

Please read our blog post about all the great things that went into release: https://www.patreon.com/posts/weakauras-is-for-42674883

Commits

Causese (1):

  • adds bleed icon (#2461)

InfusOnWoW (327):

  • StopMotion: Move texture meta data to WeakAuras for now
  • Add support for "Charged Combo Points". As used by Kyrian Rogues
  • ConditionOptions: Fix nil error on using Name/Realm option
  • Add a "Bonus Id" trigger/load option
  • Add a Item Type load and trigger option
  • Conditions: Fix renaming auras
  • Fix template icons vanishing sometimes
  • Fix Spell Cost overlay for Cast Trigger
  • Fix Modernize for group_role
  • Fix BarModels sometimes being incorrectly clipped
  • Refactor Delete/Rename code in Options
  • Make Group Role a multi-selection
  • Fix small issue with multi-selection
  • Bufftrigger 2: Remove confussing text
  • Add a dummy loaded table to WeakAuras
  • Make Display/Trigger options pages a bit faster
  • Options: Pause and Resume dynamic groups in more places
  • Fix Animations division by 0
  • PvP Talent trigger: Fix error
  • Fix conditions not showing comboboxes for some conditionsFix conditions not showing comboboxes for some conditions
  • Weapon Enchant trigger: Fix error on using a remaining time check
  • Templates: Races
  • Templates: Remove Gladiator's Medallion
  • Templates: DK
  • Templates: DH
  • Templates: Druid
  • Templates: Monk
  • Templates: Warlock
  • Templates: Mage
  • Templates: Shaman
  • Templates: Priest Update
  • Templates: Update Rogue
  • Add Hunter Templates
  • Add Paladin templates
  • Templates: Warrior
  • Templates: Make the sections a bit more visible
  • Templates: Remove items section
  • Character Stats also have to recheck on UNIT_AURA events
  • Fix typo
  • Make GetData accessible again
  • Add a helper function IsAuraLoaded
  • Fix Omnicc overwriting our draw edge configuration
  • Show errors for OPTIONS event for newly created auras
  • Progress Bars: Default to no icon
  • Tweak trigger/conditions page by defaulting to collapsed if necessary
  • Fix "Add to New Group" showing a error
  • Fix UnitExists check for Immereus
  • Fix Tips being shown on close/open with e.g. texteditor visible
  • Fix FrameTick regression
  • Adjust text of every frame update to include (High CPU usage)
  • Fix Borders not being duplicatable
  • Make SetRegion public again
  • Fix Alternate Power trigger
  • Fix New Aura using old data
  • Update TENCH trigger for Shadowlands
  • Remove dead code and simplify Resume
  • Models are available on classic now too.
  • Move UpdateFakeStatesFor to Private
  • Remove unused SetDynamicIconCache/GetDynamicIconCache
  • Move WeakAuras.frameLevels to Private
  • Move GetFrameLevel to local
  • Move SetFrameLevel to local
  • Move FixGroupChildrenOrderForGroup into Private
  • Remove unused WeakAuras.GetSpellTooltipText
  • Move UpdateMouseoverTooltip into local
  • Move CanShowStackInfo into legacy BuffTrigger
  • Move CanShowNameInfo to legacy BuffTrigger
  • Move WeakAuras.CreateFallbackState into local
  • Move WeakAuras.GetTriggerSystem to local
  • move WeakAuras.dyngroupunitframemonitor to Private
  • Move EnsureClone to local
  • Move SetRegion to Private
  • Move LastUpgrade to local
  • Move RepairDatabase to local
  • Move UnloadAll into local
  • Move WeakAuras.FinishLoadUnload into Private
  • Move WeakAuras.(Un)LoadDisplays into Private
  • Move LoadEncounterInitScripts into Private
  • Move WeakAuras.CreateEncounterTable into local
  • Move WeakAuras.DestroyEncounterTable into local
  • Move WeakAuras.StoreBossGUIDs to local
  • Move ScanAll to local
  • move ValidateUiqueDataIds to private
  • Move SyncParentChildRelationships into Private
  • Move WeakAuras.UpdateCurrentInstanceType into Private
  • Move RegisterForLoadEvents to Private
  • Move CheckForPreviousEncounter to local
  • Move CreatePvPTalentCache into local
  • Move WeakAuras.CreateTalentCache to local
  • Move ConstructFunction into local
  • Move NeedToRepairDatabase to Private
  • Move IsDefinedByAddon to Private
  • Move ResolveCollisions to Private
  • Move Login to Private
  • Move WeakAuras.OpenArchive to Private
  • Move WeakAuras.addons to Private
  • Move WeakAuras.collisions to Private
  • Move ApplyToDataOrChildData to Private
  • Move LoginMessage to Private
  • Move spec_types to Private
  • Move usage of transmitCache, which is never written
  • Move DataToString into Private
  • Move WeakAuras.MatchInfo into local
  • Move WeakAuras.ShowDisplayTooltip into Private
  • Move WeakAuras.Update into local
  • Move WeakAuras.diff to local
  • Move RefereshTooltipButtons into Private
  • Move InitializeEncounterAndZoneLists into Private
  • Move ProfileRenameAura into Private
  • Make WeakAuras.tabletostring local
  • Remove WeakAuras.profileData
  • Move Set/GetMigrationSnapshot to Private
  • Move RestoreHistory to Private
  • Add missing RemoveHistory call to Delete
  • Move GetHistory to local
  • Move WeakAuras.SetHistory to Private
  • Move WeakAuras.CleanHistory to Private
  • Move (Un)registerEveryFrameUpdate into Private
  • Move EveryFrameUpdateRename to Private
  • Move UnregisterAllEveryFrameUpdate to Private
  • Move various Cooldown tracking functions to Private
  • Move ActivateEvent to Private
  • Move EndEvent to Private
  • Move GetGlobalConditionState into Private
  • Move (Can)ConvertBuffTrigger2 to Private
  • Move function_strings into Private
  • Move SerializeTable into Private
  • Move UpdatedTriggerState into Private
  • Move ParseNumber to Private
  • Move UIDtoID to Private
  • Move Start/StopProfileUID to Private
  • Move animfunctionstrings into Private
  • Move ReplacePlaceHolders into Private
  • Move RunCustomTextFunc into Private
  • Move ContainsAnyPlaceHolders to Private
  • Move PerformActions into Private
  • Remove two empty lines
  • Move FrameTick to local
  • Move RegisterForFrameTick/UnregisterForFrameTick to local
  • Move ApplyFrameLevel into Private
  • Move CreateFormatters into Private
  • Move AnchorFrame into Private
  • Move TimerTick into local
  • Move HandleGlowAction into Private
  • Move HandleChatAction into Private
  • Move maxTimerDuration into Private
  • Move SquelchingActions into Private
  • Move Start/StopProfileAura into Private
  • Move PreShowModels into Private
  • Move StopProfileSystem into Private
  • Move StartProfileSystem to Private
  • Move HideTooltip into Private
  • Move ShowMouseoverTooltip into Private
  • Move ParseTextStr into Private
  • Move MoveCollapseDataDown into OptionsPrivate
  • Make collapsedOptions local
  • Remove unused WeakAuras.ShowCloneDialog
  • Move AddDisplayButton to OptionsPrivate
  • Remove WeakAuras.afterScanForLoads
  • Move Convert to Private
  • Move GetPickedDisplay to OptionsPrivate
  • Remove unused function GetSubOptions
  • Move UpdateOptions into OptionsPrivate
  • Remove strange code that interfers with Fake States
  • Move EnsureDisplayButton to local
  • Move WeakAuras.GetSortedOptionsLists to local
  • Move LayoutDisplayButtons to local
  • Move SetFakeStates to Private
  • Move WeakAura.Pause to Private
  • Move CollapseAllClones into Private
  • Remove WeakAuras.transmitCache
  • Move WeakAuras.ConstructOptions and load_prototype to Private
  • Move IsCLEUSubEvent into Private
  • Move subRegionOptions into Private
  • Move subRegionTypes to Private
  • Move GetProperties into Private
  • Move GetGlobalConditions into private
  • Move GetTriggerConditions into Private
  • Move ContainsPlaceHolders into Private
  • Move event_prototypes into Private
  • Move triggerTypes to Private
  • Move OpenTextEditor into OptionsPrivate
  • Move pauseOptionsProcessing into Private
  • Move EnsureOptions into OptionsPrivate
  • Move dynFrame into Private
  • Move AddTriggerMetaFunctions into OptionsPrivate
  • Move ResetCollapsed to OptionsPrivate
  • Move RemoveCollapsed to OptionsPrivate
  • Move InsertCollapsed to OptionsPrivate
  • Move MoveCollapseDataUp to OptionsPrivate
  • Move anim_presets to Private
  • Actions: On Hide: Fix FrameChooser
  • Fix bug with moving Ticks up/down
  • Move GetAnchorsForData to Private
  • Move DuplicateSubRegion to OptionsPrivate
  • Move OpenModelPicker to OptionsPrivate
  • Move AddTextFormatOptions to OptionsPrivate
  • Move ReplaceLocalizedRaidMarkers to Private
  • Move GetAdditionalProperties to Private
  • Move ContainsCustomPlaceHolders to private
  • Move MoveSubRegion to OptionsPrivate
  • Move GetOverlayInfo to Private
  • Move commonOptions to OptionsPrivate
  • Remove code that hid the DBM/GTFO trigger if the addons were not enabled
  • Move most of Types.lua to the Private namespace
  • Get rid of WeakAuras.editor
  • Remove WeakAuras.debug
  • Move ClearOptions into OptionsPrivate
  • Move CreateImportButtons into Private
  • Move options creater functions into OptionsPrivate
  • Move ImportFromString into OptionsPrivate
  • Move ModelPicker/ImportExport/TextEditor to OptionsPrivate
  • Move IconPicker to OptionsPrivate
  • Move TexturePicker to OptionsPrivate
  • Move Resume into Private
  • Move ReloadAll into Private
  • Remove even more tutorials code
  • Move ClearFakeStates into Private
  • Masque: Remove compability code for old Masque versions
  • Move WeakAuras.CreateFrame into OptionsPrivate
  • Move aceOptions into local variable
  • Move savedVars into OptionsPrivate
  • Move tempGroup into OptionsPrivate
  • Move loaded into Private
  • Move MoverSizer into OptionsPrivate
  • Move CancelAnimation into Private
  • Move StartFrameChooser/StopFrameChooser to OptionsPrivate
  • Move valueFromPath and valueToPath into OptionsPrivate
  • Move WeakAuras.CodeReview to OptionsPrivate
  • Move expanderAnchors and expanderButtons into OptionsPrivate
  • mouseFrame into OptionsPrivate
  • Move personalRessourceDisplayFrame into OptionsPrivate
  • Move FakeStatesFor into Private
  • Move SetCollapsed into OptionsPrivate
  • Move UpdateButtonsScroll into OptionsPrivate
  • Move MultipleDisplayTooltipDesc into OptionsPrivate
  • Remove unused UpdateCloneConfig
  • Move CanHaveClones to Private
  • Move GetTriggerDescription to Private
  • Move ExportToTable to OptionsPrivate
  • Move ExportToString to OptionsPrivate
  • Move ConvertDisplay into OptionsPrivate
  • Move SetDragging to OptionsPrivate
  • Move HandleRename into OptionsPrivate
  • Move DuplicateAura into OptionsPrivate
  • Move PickDisplayMultiple into OptionsPrivate
  • Move WeakAuras.Animate into Private
  • Move Ungroup into OptionsPrivate
  • Move PickAndEditDisplay into OptionsPrivate
  • Move ConfirmDelete into OptionsPrivate
  • Move ResetMoverSizer into OptionsPrivate
  • Move SetGrouping to OptionsPrivate
  • Move MultipleDisplayTooltipMenu into OptionsPrivate
  • Move IsPickedMultiple into OptionsPrivate
  • Move PickDisplayMultipleShift into OptionsPrivate
  • Move ClearPick(s) into OptionsPrivate
  • Move IsDisplayPicked to OptionsPrivate
  • Move ObfuscateName out of WeakAuras
  • Move WeakAuras.DropIndicator to PrivateOptions
  • Move ScanForLoads to private
  • Remove WeakAuras.DeepCopy
  • Add more functions to the block list
  • Fix custom variables with spaces and quotes in them
  • Add ignoreSelf to group type unit triggers, e.g. Health/Power
  • Add a simple formatter for strings
  • SubText: Fix anchoring of anchors yellow background
  • Tweak Magnetic Align button styling
  • Fix link to custom check
  • Fix warning about overwriting _ in Cast Trigger
  • BuffTrigger: Fix a nil error
  • Warn about accessing forbidden functions/objects via the AuraWarnings
  • Move AuraEnvironment helper methods to the Private namespace
  • Refactor legacy BuffTrigger warning
  • Add PrivateOptions to a few files
  • Add a PvP Talent selected trigger
  • Fix Else if Conditions if the second condition has no check
  • DynamicGroup: Abort earlier if the user gives us the wrong kind of data
  • Add a method to get the active state for triggers
  • Fix regression in aura_env for animations
  • Fix clonePool (#2370)
  • Fix the DropIndicator in the options
  • Fix indentation in WeakAurasDisplayButton
  • Dynamic Group: Make custom grow function a bit more resilent
  • Condition's custom checks: Rename Events to Additional Events
  • Remove outdated comments
  • Add a "Else If" to Conditions
  • Remove IsAnimating function
  • Remove id dependency from Core Animation code
  • Extract Conditions code
  • Add to Animations.lua
  • Move CorrectSpellName/CorrectItemName to where they are used
  • Move Animation related code to Animations.lua
  • Move Modernize code into its own file
  • Remove Modernize code for ancient versions
  • Move a few more auxilary functions to Private
  • Replace our filterInput with the default blizzard search widget
  • Add a bit of space around the toolbar
  • Add a Footer to the main window that contains several useful links
  • Remove more Tutorials code
  • Get rid of one set of borders on the right side.
  • Disable the Legacy Bufftrigger
  • Move a few globals out of WeakAuras
  • Fix global conditions
  • Move Private.IsLoginFinished() back to WeakAuras
  • Reorder tabs
  • Simplify PowerAuras path code
  • Add Information Tab to the Options
  • Consistenly use WeakAuras.prettyPrint
  • Remove no longer used code for tutorials
  • Introduce Private space for things we don't want to have exposed
  • Remove deprecated function calls
  • Remove C_LootJournal depencency of Item Sets trigger
  • Fix globe warnings
  • Fix default texture Wrap Mode
  • Custom Condition checks
  • Fix Condition options not always correctly updating
  • TexturePicker: Split up data and parentData
  • Move Stopmotion region type into WeakAuras
  • Fix Health trigger
  • Icon: Include a glow sub element in the default setup
  • Icon: Add missing cooldown = false to defaults
  • Fix SetBackdrop calls in our code
  • Fix anchoring to unit frames on group join
  • Use the right anchorPoint
  • Fix getting the width and height of text regions for Group layouts
  • Fix MoverSizer trying to attach to restricted regions
  • Sanitize additional progress values somewhat

Stanzilla (30):

  • Update README.md
  • Update Actions
  • Actions: Spelling
  • clean up actions
  • Update Actions (#2457)
  • Fix a few typos
  • Temp: Don't use normal CI for beta tags
  • Update beta CI for beta tags
  • strip keys from highlights section in changelog
  • Set actions fetch depth to 0 to grab all branches
  • Revert "temporarily disable spellcache building"
  • fix GH actions tag specifier
  • Clean up a few warnings
  • Update GitHub Actions
  • Add new beta build script
  • Remove restart reminder message
  • Don't push alpha tags
  • Fix TOC version
  • Sync TOC author infos
  • Renames: WowAce to CurseForge, Twitch to CurseForge
  • Update TOC and addon name for Shadowlands
  • Update issue rules
  • Try yet another action
  • Use my fork of the GitHub Action
  • Switch to different action
  • Update issues.yml
  • Create issues.yml
  • Update issuecomplete.yml
  • Create issuecomplete.yml
  • Add support for Custom Class Colors

asaka-wa (2):

  • add player xp trigger (#2408)
  • Update "The Pencil" (#2346)

asakawa (1):

  • Add SetTextureOrAtlas to the relevant functions in an Icon region

emptyrivers (10):

  • adjust nameSource when (re)moving children around
  • clear all points on frameChooserBox first
  • guard against div/0 (#2358)
  • defend against silly user errors more
  • fix pvp talents
  • add fullCircle option
  • ensure that edgeSize on borders is not zero
  • temporarily disable spellcache building
  • bump toc
  • drop "old" new feature indicators

keaganr (1):

  • Add a confirmation pop when deleting trigger

mrbuds (14):

  • Cast trigger condition typo
  • prevent potential nil error in ParseNameCheck
  • Swing Timer: add remaining time option fixes #2505
  • use PRD for nameplates when options are open and no frame found
  • add .release to .gitignore
  • Item Count trigger: make %n return name of item
  • add "Faction Reputation" trigger
  • re-enable model region for classic (#2379)
  • templates: priests spells update
  • templates: fix nil error when changing talents
  • templates: remove azurite stuff
  • missed one
  • better backdrop template fix
  • Make BackdropTemplateMixin changes backward compatible

nullKomplex (2):

  • Tick improvements (#2313)
  • Merge pull request #2289 from nullKomplex/IconStaticCD