2.14.6-43-gc2d547c

Details

  • Filename
    WeakAuras-2.14.6-43-gc2d547c.zip
  • Uploaded by
  • Uploaded
    Sep 15, 2019
  • Size
    4.53 MB
  • Downloads
    1,258
  • MD5
    e562a69ecdf6e17587f468fa0b0278cd

Supported WoW Retail Versions

  • 8.2.0

Changelog

2.14.6-43-gc2d547c (2019-09-16)

Full Changelog

Ian Kerins (1):

  • Fix typo

InfusOnWoW (18):

  • Fix lua error on wrong input into variables (#1701)
  • Fix Icon.lua using L before it's defined
  • Use new staticId api from Masque
  • Add a default property for Sub Elements Conditions
  • Fix Paste Condition Options
  • Fix Cooldown ready tracking
  • Bufftrigger 2: Fix matching against tooltip on initial scan
  • Model: Fix regression in "unit" mode
  • Add PVP Talents
  • Add Position/Facing/Transform settings to BarModel
  • Fix errors on entering a path
  • Disable BarModel for classic
  • BuffTriger2: Fix nameplate group unit somewhat
  • Add a text_justify option to SubText
  • Make SetDurationInfo hack work for stacks
  • Fix regression in Model animation
  • Model for AuraBar sub element
  • Add some headers to the sub elements section

Stanzilla (8):

  • Update build.yml
  • Update ISSUE_TEMPLATE.md
  • fix packaging for retail
  • enable uploading again
  • use GitHub Actions v2 instead of TravisCI (#1646)
  • semicolon police
  • don't hide font and font size in the pencil
  • now that sticky.duration is gone, we can optimize this code path a bit (#1653)

Vardex (1):

  • Improve Weapon Enchant Trigger (#1649)

emptyrivers (4):

  • guard against inf/nan in %t text replacement
  • Add Experimental Repair Tool (#1648)
  • don't package modelpaths for WeakAuras classic
  • use min/max/etc for range slider

mrbuds (11):

  • fix nil error in Action Usable spellInRange condition #1697 (#1698)
  • fix nil error when clicking minimize button #1677
  • fix "set parent to anchor" option for custom anchors fixes #1651
  • fix error when importing power trigger for stagger on classic (#1664)
  • fix inverse cast trigger force events solve issue when closing options or with load condition in combat
  • force_events can be a table
  • fix cast trigger events for classic
  • don't load environment of children for custom anchor function (#1626)
  • disable autocast shine for classic fix #1624
  • Use Square_FullWhite.tga as default for borders
  • fix WA_GetUnitAura for classic