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    Apr 20, 2017
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Supported Game Versions

  • 7.2.0


Changes since tag 2.3.9

commit 8016a82b1d54a2aef4252ee2e4d8464b7bd1c185
Author: Infus <[email protected]>
Date:   Fri Apr 21 00:02:13 2017 +0200

    Fix typo in "Personal Resource Display"

commit 092853e01a04fdd37d3f970f60f61151e20e1625
Author: Benjamin Staneck <[email protected]>
Date:   Thu Apr 20 20:12:43 2017 +0200

    Revert: "enable Lua errors for all alpha/git users"

commit 1df3ef61b4e8cc15c2210b7397ce182d554f56ac
Author: Infus <[email protected]>
Date:   Tue Apr 18 17:36:36 2017 +0200

    Rewrite circular progress using the new SetVertexOffset api in wow 7.2

    This allows for arbitary start/end angles and should fix occasional
    gaps being visible for circular progress.

    Ticket-Nr: 897

commit 40568a9c6ce6e9c099993101480c6de9227132ee
Author: Infus <[email protected]>
Date:   Mon Apr 17 19:15:58 2017 +0200

    Add "Hide Cooldown Text" option

    Which hides the blizzard text on cooldowns. (Which is enabled
    via "Show Numbers for Cooldowns".

    If the user has OmniCC installed, don't show the option. As
    the option would not hide OmniCC's text.

    But call SetHideCountdownNumbers(true) if omnicc is installed,
    as that prevents double text from appearing.

    Technically, users could disable OmniCC's text and enable the
    Blizzard text, but that seems a remote use case.

    Ticket-Nr: 915

commit 39b1f3ef2ad6f67da4c99507cb70d84acb5855ee
Author: Infus <[email protected]>
Date:   Mon Apr 17 18:14:50 2017 +0200

    Add Spell Known Trigger

    Supports both player and pert spells. This is useful to e.g.
    create triggers for the cooldowns of pet spells.

    Ticket-Nr: 917

commit a2000002d852129546d3e5d710b955e26ada6290
Author: Infus <[email protected]>
Date:   Mon Apr 17 17:44:51 2017 +0200

    Add a Spell Activation Overlay Glow Trigger

    Useful for e.g. Blunderbuss.

    Ticket-Nr: 917

commit 8c839d40540420fc47a4b440925bd8f787d940c8
Author: Infus <[email protected]>
Date:   Mon Apr 17 16:12:46 2017 +0200

    Add 2. Text to Icon

    Ticket-Nr: 921

commit 8da419fea9be17ed60ba3451ba6e80b91b3cf876
Author: Benjamin Staneck <[email protected]>
Date:   Mon Apr 17 15:00:02 2017 +0200

    we can't have a space here

commit 374dd316ae85a80fee6dab390cd0e4b91b5e47d7
Author: Infus <[email protected]>
Date:   Mon Apr 17 14:24:23 2017 +0200

    Add Watter Jet to Frost Mage's templates

commit 5831051c5ae49fd0f8b5ab9ded0f81da3b3054f7
Author: Infus <[email protected]>
Date:   Mon Apr 17 13:58:01 2017 +0200

    Fix formatting of progress and total values for Text auras

    The icon/aurabar and text auras have almost indentical code to handle
    SetDurationInfo. Except that the text aura was missing some code
    to handle some formats missing.

    Remove all that code duplication.

    If auras provide SetValue,SetTime and TimerTick they get a generic
    SetDurationInfo that handles 90% of the work.

    With this it's also much easier to add text support to more region

    Ticket-Nr: 923

commit d0a4f661089a1bb98f6b17b2c57165a42903ee1f
Author: Infus <[email protected]>
Date:   Mon Apr 17 11:15:26 2017 +0200

    Add a Cooldown Ready (Equipment Slot)

    Ticket-Nr: 928

commit 073bac988b1f21e1f607a5ddbda753b5f71d7274
Author: Infus <[email protected]>
Date:   Mon Apr 17 11:05:24 2017 +0200

    Work around Blizzard's bug with pet spell abilities

    Ticket-Nr: 926

commit f2ef3691d9f6cde8bcd3f42caceb3fc1c026b067
Author: Benjamin Staneck <[email protected]>
Date:   Sun Apr 16 18:53:20 2017 +0200

    run luaformatter on all files

commit 4095e9726cd15827373e60d793862985dc7372fc
Author: Benjamin Staneck <[email protected]>
Date:   Sun Apr 16 17:13:36 2017 +0200

    switch equipment set API to 7.2 versions

    GetNumEquipmentSets is deprecated (since 7.2.0): Use C_EquipmentSet.GetNumEquipmentSets() instead.
    GetEquipmentSetInfo is deprecated (since 7.2.0): Use C_EquipmentSet.GetEquipmentSetInfo(equipmentSetID) instead.

commit 1f612d3d462e611407550d003d4a878cc8f01c55
Author: Benjamin Staneck <[email protected]>
Date:   Sat Apr 15 18:26:58 2017 +0200

    fix the mysterious hover texture

commit 72558d126194500ddbd5451256a396d742192712
Author: Benjamin Staneck <[email protected]>
Date:   Sat Apr 15 17:24:22 2017 +0200

    I hate the CurseForge packager

commit e347e33e106f750572ad847e7bf6c4024aa6fe37
Author: Benjamin Staneck <[email protected]>
Date:   Sat Apr 15 14:42:22 2017 +0200

    pass id into OnInit's LoadFunction as well

commit 743968bd9de5704ec59cd82286dfe8e317550151
Author: Infus <[email protected]>
Date:   Sat Apr 15 13:26:12 2017 +0200

    Treat hidden states the same as empty states

    Even if there are values in that state, if the trigger is inactive
    we don't want to use them.

commit c095fd04f67ec0d05f7fc44832e2d9dbe60e42a2
Author: Infus <[email protected]>
Date:   Fri Apr 14 15:21:17 2017 +0200

    Conditions: Fix check for active == false

    Two separate bugs actually:
    1) All checks started by checking for state and state.variable.
    But that doesn't work if state.variable is false, thus change that
    to state.variable ~= nil. And while doing that, remove the code
    duplication for that.

    2) If state doesn't exist, the code so far made the condition always
    return false. But, that's incorrect for show. Make those conditions
    that provide their own test also check for state. Add a new
    condition test to the active condition.

commit 90b1d1e206fdd16984c1ff0ffc24958ce0e267ff
Author: Benjamin Staneck <[email protected]>
Date:   Thu Apr 13 22:15:55 2017 +0200

    Add comments to error messages (#182)

    make LoadFunction() accept two additional parameters that can be added to the error message to better identify the auras that are causing errors. For now we only pass in the id to LoadFunction in every custom function so we get the name up in there.

commit de6d759d8c9a6ab46187786c792dadc451c6a682
Author: Infus <[email protected]>
Date:   Thu Apr 13 22:14:20 2017 +0200

    Change numeric properties to sliders

commit 707b13f0d12e2971005204d95996e93405487286
Author: Benjamin Staneck <[email protected]>
Date:   Tue Apr 11 09:08:54 2017 +0200

    spelling changes

commit a42a4f9cb9601908e00c4a99183ce166ff206b25
Author: Benjamin Staneck <[email protected]>
Date:   Tue Apr 11 09:03:37 2017 +0200

    Update README.md

commit b20ca0c293f3ec0dced7f96979dfcfce5a69203c
Author: Benjamin Staneck <[email protected]>
Date:   Tue Apr 11 08:44:47 2017 +0200

    Update README.md

commit 2c743dcd2d3da20ff4bf75c18040776e1a54bce8
Author: Benjamin Staneck <[email protected]>
Date:   Tue Apr 11 08:36:52 2017 +0200

    Update README.md

commit 00dad470c7a878d9fbb9f6a78eae888ea75034f2
Author: Infus <[email protected]>
Date:   Mon Apr 10 18:44:48 2017 +0200

    Add a "on Cooldown" condition check for Cooldowns

commit 6d8444a6894c56297e70b23848e2e70c55b14183
Author: Infus <[email protected]>
Date:   Mon Apr 10 18:04:12 2017 +0200

    Conditions: In Property drop down show only properties not selected

commit 828495c77bc714e84409eae9d863d2dcefb35c07
Author: Infus <[email protected]>
Date:   Mon Apr 10 00:27:51 2017 +0200

    Add a second "Talent" selected load condition

    Only visible if the first one is selected

commit 7f23fd86c5a540bc8ba2f8307bcd3f98a2d56979
Author: Benjamin Staneck <[email protected]>
Date:   Fri Apr 7 02:19:08 2017 +0200

    enable Lua errors for all alpha/git users