sRaidFrames
sRaidFrames was originally designed to replace the raid frames provided by CT_RaidAssist. They share the same look and feel of the original frames, but are highly optimized and even include extra features such as aggro highlighting and display of PVE critical abilities.
Feel free to submit pull-requests on GitHub: https://github.com/tomsommer/sRaidFrames/pulls
Includes HealComm support
        
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Posted Feb 26, 2010- 
            
                
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Posted Feb 20, 2010- 
            
                
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Posted Feb 13, 2010Thx
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Posted Feb 6, 2010Already done
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Posted Feb 5, 2010Aight Tomsommer. Please add blizzard Main Tanks as a group also with group settings.
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Posted Jan 29, 2010The idea is to simply use the Blizzard MainTank targets instead, maybe in conjuction with LibGroupTalents. The oRA2/oRA2 import was a somewhat dirty hack.
Simply use the release or beta if you want oRA2, alpha releases are only for testing, so things are subject to change.
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Posted Jan 28, 2010Was there a reason to remove Ora2/Ora3 maintank targets?
I personally used this a lot and would like to see it be there again.
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Posted Jan 26, 2010- 
            
                
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Posted Jan 27, 2010- 
            
                
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Posted Jan 25, 2010Please~~~
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Posted Jan 26, 20105-man party frames and raid frames are very much different from an UI perspective.
This might be done, but not in the near future.
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Posted Jan 25, 2010Thanks for the report, I'll investigate this.
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Posted Jan 23, 2010r719: Getting this error on my holy paladin, but not on my holy priest. This is just after one heal.
1x LibHealComm-4.0-52:1013: attempt to compare number with table LibHealComm-4.0-52:2281: in function `?' LibHealComm-4.0-52:2700: in function <...sRaidFrames\libs\LibHealComm-4.0\LibHealComm-4.0.lua:2699>
Locals: self = <table> { TargetLastTarget = <function> @ sRaidFrames\libs\LibHealComm-4.0\LibHealComm-4.0.lua:2414: GetHealModifier = <function> @ sRaidFrames\libs\LibHealComm-4.0\LibHealComm-4.0.lua:355: bucketFrame = <unnamed> {} TargetLastFriend = <function> @ sRaidFrames\libs\LibHealComm-4.0\LibHealComm-4.0.lua:2410: compressGUID = <table> {} UNIT_SPELLCAST_CHANNEL_START = <function> @ sRaidFrames\libs\LibHealComm-4.0\LibHealComm-4.0.lua:2273: GetNextHealAmount = <function> @ sRaidFrames\libs\LibHealComm-4.0\LibHealComm-4.0.lua:378: ALL_HEALS = 23 GLYPH_ADDED = <function> @ sRaidFrames\libs\LibHealComm-4.0\LibHealComm-4.0.lua:1658: fixedAverage = true averageHeal = <table> {} UseAction = <function> @ sRaidFrames\libs\LibHealComm-4.0\LibHealComm-4.0.lua:2419: itemSetsData = <table> {} currentModifiers = <table> {} GLYPH_REMOVED = <function> @ sRaidFrames\libs\LibHealComm-4.0\LibHealComm-4.0.lua:1658: GetCasterHealAmount = <function> @ sRaidFrames\libs\LibHealComm-4.0\LibHealComm-4.0.lua:502: fixedCompress = true UNIT_SPELLCAST_CHANNEL_UPDATE = <function> @ sRaidFrames\libs\LibHealComm-4.0\LibHealComm-4.0.lua:2329: BOMB_HEALS = 16 callbacks = <table> {} GLYPH_UPDATED = <function> @ sRaidFrames\libs\LibHealComm-4.0\LibHealComm-4.0.lua:1658: removeRecordList = <function> @ sRaidFrames\libs\LibHealComm-4.0\LibHealComm-4.0.lua:261: getRecord = <function> @ sRaidFrames\libs\LibHealComm-4.0\LibHealComm-4.0.lua:224: GlyphsUpdated = <function> @ sRaidFrames\libs\LibHealComm-4.0\LibHealComm-4.0.lua:1658: Target = <function> @ sRaidFrames\libs\LibHealComm-4.0\LibHealComm-4.0.lua:2373: GetOthersHealAmount = <function> @ sRaidFrames\libs\LibHealComm-4.0\LibHealComm-4.0.lua:491: UNIT_AURA = <function> @ sRaidFrames\libs\LibHealComm-4.0\LibHealComm-4.0.lua:1600: tableCache = <table> {} UPDATE_MOUSEOVER_UNIT = <function> @ sRaidFrames\libs\LibHealComm-4.0\LibHealComm-4.0.lua:2351: ZONE_CHANGED_NEW_AREA = <function> @ sRaidFrames\libs\LibHealComm-4.0\LibHealComm-4.0.lua:1561: healingModifiers = <table> {} hotMonitor = <unnamed> {} spellData = <table> {} guidToUnit = <table> {} protectedMap = <table> {} CastSpell = <function> @ sRaidFrames\libs\LibHealComm-4.0\LibHealComm-4.0.lua:2419: DeleteTable = <function> @ sRaidFrames\libs\LibHealComm-4.0\LibHealComm-4.0.lua:110: averageHealMT = <table> {} TargetUnit = <function> @ sRaidFrames\libs\LibHealComm-4.0\LibHealComm-4.0.lua:2373: OnInitialize = <function> @ sRaidFrames\libs\LibHealComm-4.0\LibHealComm-4.0.lua:2613: tempPlayerList = <table> {} equippedSetCache = <table> {} rankNumbers = <table> {} initialized = true talentData = <table> {} activePets = <table> {} UNIT_PET = <function> @ sRaidFrames\libs\LibHealComm-4.0\LibHealComm-4.0.lua:2523: RAID_ROSTER_UPDATE = <function> @ sRaidFrames\libs\LibHealComm-4.0\LibHealComm-4.0.lua:2575: PLAYER_LOGIN = <function> @ sRaidFrames\libs\LibHealComm-4.0\LibHealComm-4.0.lua:2712: CastSpellByID = <function> @ sRaidFrames\libs\LibHealComm-4.0\LibHealComm-4.0.lua:2419: CHANNEL_HEALS = 2 eventFrame = <unnamed> {} PLAYER_ALIVE = <function> @ sRaidFrames\libs\LibHealComm-4.0\LibHealComm-4.0.lua:2607: CHAT_MSG_ADDON = <function> @ sRaidFrames\libs\LibHealComm-4.0\LibHealComm-4.0.lua:1973: UNIT_SPELLCAST_SUCCEEDED = <function> @ sRaidFrames\libs\LibHealComm-4.0\LibHealComm-4.0.lua:2295: guidT
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Posted Jan 13, 2010This is the newest alpha. Please download it and check if it fixes the issue for you.
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Posted Jan 13, 2010- 
            
                
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Posted Jan 11, 2010- 
            
                
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Posted Jan 13, 2010- 
            
                
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Posted Jan 3, 2010- 
            
                
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Posted Jan 7, 2010"Buff Filter" is the whitelist setting you need. Add buffs you want to show here.
The buffs-to-show setting should be set to "Show buffs cast by me" by default, I think. If it isn't, adjust it accordingly.
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Posted Jan 10, 2010