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What steps will reproduce the problem?1. The addon was fine until the latest update, v4.1.6-3-gba329df2. I load into the game and the entire addon seems to not work.3.
What is the expected output? What do you see instead?I expect to see my player,target,focus, and target focus bar.Now I only my player portrait and nothing else (Not even the health or power bars).
What version of the product are you using?
v4.1.6-3-gba329df
Do you have an error log of what happened?
18x ShadowedUnitFrames\modules\layout.lua:376: attempt to index a nil valueShadowedUnitFrames\modules\layout.lua:376: in function `SetupBars'ShadowedUnitFrames\modules\layout.lua:142: in function `Load'ShadowedUnitFrames\modules\units.lua:303: in function `SetVisibility'ShadowedUnitFrames\modules\units.lua:602: in function <ShadowedUnitFrames\modules\units.lua:429>[C]: in function `SetAttribute'ShadowedUnitFrames\modules\units.lua:968: in function `LoadUnit'ShadowedUnitFrames\modules\units.lua:1341: in function `InitializeFrame'...aceShadowedUnitFrames\ShadowedUnitFrames-v4.1.6-3-gba329df.lua:232: in function `LoadUnits'ShadowedUnitFrames\modules\units.lua:1471: in function `CheckPlayerZone'ShadowedUnitFrames\modules\units.lua:1530: in function <ShadowedUnitFrames\modules\units.lua:1521>
Locals:self = <table> { SetupBars = <function> defined @ShadowedUnitFrames\modules\layout.lua:363 CheckMedia = <function> defined @ShadowedUnitFrames\modules\layout.lua:48 SetupFrame = <function> defined @ShadowedUnitFrames\modules\layout.lua:319 LoadSML = <function> defined @ShadowedUnitFrames\modules\layout.lua:166 ReverseDirection = <function> defined @ShadowedUnitFrames\modules\layout.lua:222 ToggleVisibility = <function> defined @ShadowedUnitFrames\modules\layout.lua:68 GetRelative = <function> defined @ShadowedUnitFrames\modules\layout.lua:210 PositionWidgets = <function> defined @ShadowedUnitFrames\modules\layout.lua:496 mediaPath = <table> { } SetupText = <function> defined @ShadowedUnitFrames\modules\layout.lua:450 InitFontString = <function> defined @ShadowedUnitFrames\modules\layout.lua:418 MediaRegistered = <function> defined @ShadowedUnitFrames\modules\layout.lua:58 GetRelativeAnchor = <function> defined @ShadowedUnitFrames\modules\layout.lua:227 SetupFontString = <function> defined @ShadowedUnitFrames\modules\layout.lua:402 GetAuraGrowth = <function> defined @ShadowedUnitFrames\modules\layout.lua:218 Reload = <function> defined @ShadowedUnitFrames\modules\layout.lua:99 SetBarVisibility = <function> defined @ShadowedUnitFrames\modules\layout.lua:76 GetJustify = <function> defined @ShadowedUnitFrames\modules\layout.lua:193 GetPoint = <function> defined @ShadowedUnitFrames\modules\layout.lua:206 MediaForced = <function> defined @ShadowedUnitFrames\modules\layout.lua:10 GetColumnGrowth = <function> defined @ShadowedUnitFrames\modules\layout.lua:214 GetSplitRelativeAnchor = <function> defined @ShadowedUnitFrames\modules\layout.lua:249 Load = <function> defined @ShadowedUnitFrames\modules\layout.lua:124 AnchorFrame = <function> defined @ShadowedUnitFrames\modules\layout.lua:265}frame = SUFUnitplayer { 0 = <userdata> OnEnter = <function> defined @ShadowedUnitFrames\modules\units.lua:681 portrait = <unnamed> { } UnregisterAll = <function> defined @ShadowedUnitFrames\modules\units.lua:140 registeredEvents = <table> { } UnitClassToken = <function> defined @ShadowedUnitFrames\modules\units.lua:688 powerBar = <unnamed> { } RegisterNormalEvent = <function> defined @ShadowedUnitFrames\modules\units.lua:62 SetVisibility = <function> defined @ShadowedUnitFrames\modules\units.lua:241 topFrameLevel = 5 RegisterUpdateFunc = <function> defined @ShadowedUnitFrames\modules\units.lua:113 SetBlockColor = <function> defined @ShadowedUnitFrames\modules\units.lua:186 unitType = "player" SetRangeAlpha = <function> defined @ShadowedUnitFrames\modules\units.lua:174 visibility = <table> { } xpBar = <unnamed> { } indicators = <unnamed> { } unitInitialized = true unitRealType = "player" unit = "player" ReregisterUnitEvents = <function> defined @ShadowedUnitFrames\modules\units.lua:41 SetBarColor = <function> defined @ShadowedUnitFrames\modules\units.lua:182 RegisterUnitEvent = <function> defined @ShadowedUnitFrames\modules\units.lua:107 healAbsorb = <unnamed> { } incAbsorb = <unnamed> { } CreateOnUpdate = <function> defined @ShadowedUnitFrames\modules\units.lua:652 highFrame = <unnamed> { } OnLeave = <function> defined @FrameXML\UnitFrame.lua:454 UnregisterSingleEvent = <function> defined @ShadowedUnitFrames\modules\units.lua:90 DisableRangeAlpha = <function> defined @ShadowedUnitFrames\modules\units.lua:166 vehicleUnit = "vehicle" fullUpdates = <table
Please provide any additional information below.
Like I said the addon was fine until I updated it today and then I no longer see any of my bars. If I use an older version (such as v4.1.6), the bars are shown and positioned in the correct place, but there is no text showing on the bars with the following error:
15x ShadowedUnitFrames\modules\auras-Auras.lua:652: attempt to index field 'buffs' (a nil value)ShadowedUnitFrames\modules\auras-Auras.lua:652: in function `?'ShadowedUnitFrames\modules\units.lua:36: in function `FullUpdate'ShadowedUnitFrames\modules\units.lua:370: in function `CheckUnitStatus'ShadowedUnitFrames\modules\units.lua:226: in function <ShadowedUnitFrames\modules\units.lua:223>[C]: in function `Show'FrameXML\SecureStateDriver.lua:83: in function <FrameXML\SecureStateDriver.lua:73>FrameXML\SecureStateDriver.lua:137: in function <FrameXML\SecureStateDriver.lua:119>
Locals:self = <table> { OnDisable = <function> defined @ShadowedUnitFrames\modules\auras.lua:17 updateButton = <function> defined @ShadowedUnitFrames\modules\auras.lua:216 UpdateFilter = <function> defined @ShadowedUnitFrames\modules\auras.lua:487 scan = <function> defined @ShadowedUnitFrames\modules\auras.lua:582 OnEnable = <function> defined @ShadowedUnitFrames\modules\auras.lua:7 OnLayoutApplied = <function> defined @ShadowedUnitFrames\modules\auras.lua:325 moduleKey = "auras" moduleName = "Auras" Update = <function> defined @ShadowedUnitFrames\modules\auras.lua:643 anchorGroupToGroup = <function> defined @ShadowedUnitFrames\modules\auras.lua:611}frame = SUFUnittarget { 0 = <userdata> OnEnter = <function> defined @ShadowedUnitFrames\modules\units.lua:681 portrait = <unnamed> { } UnregisterAll = <function> defined @ShadowedUnitFrames\modules\units.lua:140 isDead = false auras = <table> { } registeredEvents = <table> { } UnitClassToken = <function> defined @ShadowedUnitFrames\modules\units.lua:688 powerBar = <unnamed> { } RegisterNormalEvent = <function> defined @ShadowedUnitFrames\modules\units.lua:62 SetVisibility = <function> defined @ShadowedUnitFrames\modules\units.lua:241 topFrameLevel = 5 RegisterUpdateFunc = <function> defined @ShadowedUnitFrames\modules\units.lua:113 SetBlockColor = <function> defined @ShadowedUnitFrames\modules\units.lua:186 unitType = "target" SetRangeAlpha = <function> defined @ShadowedUnitFrames\modules\units.lua:174 visibility = <table> { } indicators = <unnamed> { } unitInitialized = true isUnitVolatile = true unit = "target" ReregisterUnitEvents = <function> defined @ShadowedUnitFrames\modules\units.lua:41 RegisterUnitEvent = <function> defined @ShadowedUnitFrames\modules\units.lua:107 unitGUID = "Player-3684-07B72038" hasStateWatch = false SetBarColor = <function> defined @ShadowedUnitFrames\modules\units.lua:182 altPowerBar = <unnamed> { } healAbsorb = <unnamed> { } incAbsorb = <unnamed> { } CreateOnUpdate = <function> defined @ShadowedUnitFrames\modules\units.lua:652 highFrame = <unnamed> { } OnLeave = <function> defined @FrameXML\UnitFrame.lua:454 UnregisterSingleEvent = <function> defined @ShadowedUnitFrames\modules\units.lua:90 DisableRangeAlpha = <function> defined @ShadowedUnitFrames\modules\units.lua:166 healthBar = <unnamed> { } fullUpdates = <table> { } UnregisterUpdateFunc = <function> defined @ShadowedUnitFrames\modules\units.lua:130 unitRealType = "target" BlizzRegisterUnitEvent = <function> defined =[C]:-1 incHeal = <unnamed> { } FullUpdate = <function> defined @ShadowedUnitFrames\modules\units.lua:33 portraitModel = <unnamed> { } unitOwner = "target"}config = <table> { height = 0.5 debuffs = <table> { } buffs = <table> { }}(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = nil(*temporary) = "attempt to index field 'buffs' (a nil value)"scan = <function> defined @ShadowedUnitFrames\modules\auras.lua:582anchorGroupToGroup = <function> defined @ShadowedUnitFrames\modules\auras.lua:611
<p>(v4.1.6-3-gba329df) Only player portrait is showing</p>
<p> v4.1.6 (No text is showing)</p>
Both your errors don't seem to be making much sense, they error in places where it should not be possible to error.
Maybe they are follow up errors to a previous error?
Can you upload your WTF\Account\<name>\SavedVariables\ShadowedUnitFrames.lua
Uploaded some pictures and ShadowedUnitFrames.lua for v4.1.6-3-gba329df
Should hopefully be fixed, worst case you need to relog once.
Thank you for your time, seems to be working just fine now!
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