Enhanced debuff visibility #945


  • Fixed
  • Enhancment
Closed
Assigned to shadowed103
  • _ForgeUser10262395 created this issue Jul 23, 2016

    What is the enhancement in mind? How should it look and feel?

    Basically with Vuhdo and Z-Perl, when someone gets a magic/curse/disease/poison/custom debuff, you have the option to change the color of that players health bar to clearly show they have a certain type of debuff.

    Currently with SUF you can only show an icon + a very small/weak border around their specific player frame.

    So as an example, lets say you use the gradient colors for raid frames (green > yellow > red) depending on current HP. If a certain player gets a magic debuff, their health bar would become blue (default for magic is a light blue color, curse purple etc.)

    I'm currently using Vuhdo exclusively for this feature, however I'd really prefer to use SUF.

    If this is something you might be able to do it would be amazing.

    If you'd like to talk you can send me a PM.

  • _ForgeUser10262395 added the tags New Enhancment Jul 23, 2016
  • nevcairiel posted a comment Jul 25, 2016

    Personally i don't find the border small/weak, as its not only a border but makes the entire frame glow in the debuff color as well.

    But adding an option to re-color the health bar would probably be possible.

  • _ForgeUser10262395 posted a comment Jul 25, 2016

    would actually be amazing if you could make it happen

  • _ForgeUser10262395 posted a comment Jul 31, 2016

    If this was to happen, would you be able to implement it before Legion?

  • nevcairiel removed a tag New Aug 13, 2016
  • nevcairiel added a tag Fixed Aug 13, 2016
  • nevcairiel closed issue Aug 13, 2016
  • nevcairiel posted a comment Aug 13, 2016

    I suppose it did!


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