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What steps will reproduce the problem?1. Each time I login to my monk her personal unit frame is a blank rectangle (background only)2.3.
What is the expected output? What do you see instead?I expect to see the unit frame as set up with health bars, mana bar, portrait etc, like my usual set up which appears normally for all my other toons. Instead all I see is the background filler.
What version of the product are you using?v3.10.2
Do you have an error log of what happened?Yes
Please provide any additional information below.
This is my error log from BugSack:
56x ShadowedUnitFrames-v3.10.2\modules\tags.lua:154: bad argument #1 to "pairs" (table expected, got nil)<in C code>ShadowedUnitFrames-v3.10.2\modules\tags.lua:154: in function "FastUnregister"ShadowedUnitFrames-v3.10.2\modules\layout.lua:89: in function "SetBarVisibility"ShadowedUnitFrames-v3.10.2\modules\totems.lua:195: in function "?"ShadowedUnitFrames-v3.10.2\modules\units.lua:113: in function "?"ShadowedUnitFrames-v3.10.2\modules\units.lua:286: in function <ShadowedUnitFrames\modules\units.lua:281>
Locals:self = <table> { defaultTags = <table> { } Unregister = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\tags.lua:285 Register = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\tags.lua:165 offlineStatus = <table> { } defaultNames = <table> { } FastRegister = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\tags.lua:143 defaultHelp = <table> { } afkStatus = <table> { } unitBlacklist = <table> { } defaultFrequents = <table> { } FastUnregister = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\tags.lua:153 RegisterEvents = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\tags.lua:32 UpdatePowerType = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\tags.lua:78 defaultCategories = <table> { } IdentifyEvents = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\tags.lua:1547 Reload = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\tags.lua:91 abbrevCache = <table> { } defaultEvents = <table> { } anchorRestriction = <table> { } customEvents = <table> { } unitRestrictions = <table> { } eventType = <table> { } powerMap = <table> { } moduleKey = "tags"}frame = SUFUnitplayer { vehicleUnit = "vehicle" OnEnter = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\units.lua:728 portrait = <unnamed> { } UnregisterAll = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\units.lua:215 registeredEvents = <table> { } powerBar = <unnamed> { } RegisterNormalEvent = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\units.lua:141 SetVisibility = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\units.lua:328 topFrameLevel = 5 RegisterUpdateFunc = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\units.lua:188 SetBlockColor = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\units.lua:261 unitType = "player" SetRangeAlpha = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\units.lua:249 visibility = <table> { } indicators = <unnamed> { } altPowerBar = <unnamed> { } unitInitialized = true unitRealType = "player" totemBar = <unnamed> { } unit = "player" ReregisterUnitEvents = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\units.lua:120 portraitModel = <unnamed> { } healthBar = <unnamed> { } monkBar = <unnamed> { } hasStateWatch = false RegisterUnitEvent = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\units.lua:182 combatText = <unnamed> { } healAbsorb = <unnamed> { } incAbsorb = <unnamed> { } SetBarColor = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\units.lua:257 highFrame = <unnamed> { } OnLeave = <function> defined @Interface\FrameXML\UnitFrame.lua:398 UnregisterSingleEvent = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\units.lua:165 DisableRangeAlpha = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\units.lua:241 chi = <unnamed> { } fullUpdates = <table> { } UnregisterUpdateFunc = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\units.lua:205 0 = <userdata> BlizzRegisterUnitEvent = <function> defined =[C]:-1 incHeal = <unnamed> { } FullUpdate = <function> defined @Interface\AddOns\ShadowedUnitFrames\modules\units.lua:108 comboPointType = "chi" unitOwner = "player"}parent = <unnamed> { totems = <table> { } blocks = <table> { } 0 = <userdata>}regFontStrings = <table> { (null) = "[(()afk() )][name]" (null) = "[perpp]" (null) = "[(()afk() )][name]" (null) = "[name]" (null) = "[level]" (null) = "[perhp]" (null) = "[name]" (null) = "[classification][( )level]" (null) = "[perhp]" (null) = "[perhp]" (null) = "[name]" (null) = "[perpp]" (null) = "[( )perhp]" (null) = "[(()afk() )][name]" (null) = "[perhp]" (null) = "[perpp]" (null) = "[level]" (null) = "[perhp]" (null) = "[level( )][classification( )][( )perpp]"}
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