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What is the enhancement in mind? How should it look and feel?When I attack a world boss that is already in combat with players which are not in my group the health bar color should change from tapped to normal without having to retarget the boss.
Please provide any additional information below.
I can't find any events that SUF doesn't register already that would make this happen if it's not. Maybe UNIT_TARGETABLE_CHANGED will work, but it's not something I have time to debug right now.
I don't know if that event did the trick or if Blizzard changed something in 5.3 but it works now, thanks!
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