TBC Classic 2.5.5.65340 Not working #2219


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  • holypalaswe created this issue Jan 14, 2026

    1x ...aceShadowedUnitFrames/ShadowedUnitFrames.lua:893: attempt to call global 'LoadAddOn' (a nil value)
    [ShadowedUnitFrames/ShadowedUnitFrames.lua]:893: in function '?'
    [Blizzard_ChatFrameBase/Shared/ChatFrameEditBox.lua]:227: in function 'ParseText'
    [Blizzard_ChatFrameBase/Shared/ChatFrameEditBox.lua]:252: in function 'SendText'
    [Blizzard_ChatFrameBase/Shared/ChatFrameEditBox.lua]:370: in function <...s/Blizzard_ChatFrameBase/Shared/ChatFrameEditBox.lua:366>

    Locals:
    msg = ""
    (*temporary) = nil
    (*temporary) = "ShadowedUF_Options"
    (*temporary) = "attempt to call global 'LoadAddOn' (a nil value)"
    L = <table> {
    Turns this widget into a bar that can be resized and ordered just like health and power bars. = "Turns this widget into a bar that can be resized and ordered just like health and power bars."
    Whether to show any debuffs you can remove, cure or steal. = "Whether to show any debuffs you can remove, cure or steal."
    Ready Status = "Ready Status"
    Screen = "Screen"
    Health bar color used as the transitional color for 50% -> 0% on players, as well as when your pet is very unhappy. = "Health bar color used as the transitional color for 50% -> 0% on players, as well as when your pet is very unhappy."
    Health bar color used as the transitional color for 100% -> 50% on players, as well as when your pet is happy. = "Health bar color used as the transitional color for 100% -> 50% on players, as well as when your pet is happy."
    Priest mana bar = "Priest mana bar"
    Raid = "Raid"
    Adds totem bars with timers before they expire to the player frame. = "Adds totem bars with timers before they expire to the player frame."
    Disabled in %s = "Disabled in %s"
    If the unit has heals incoming, it will show the absolute incoming heal value, otherwise it will show the units name. = "If the unit has heals incoming, it will show the absolute incoming heal value, otherwise it will show the units name."
    Food = "Food"
    Disable Auras by Class = "Disable Auras by Class"
    Class icon for players. = "Class icon for players."
    Update interval = "Update interval"
    Link to = "Link to"
    BG Pet = "BG Pet"
    Bottom Right = "Bottom Right"
    Down = "Down"
    Statue bar = "Statue bar"
    Health color = "Health color"
    Add Tags = "Add Tags"
    Units to change = "Units to change"
    Health bar = "Health bar"
    Returns the units sex. = "Returns the units sex."
    Show incoming absorbs = "Show incoming absorbs"
    Incoming heal = "Incoming heal"
    Healing absorb = "Healing absorb"
    Default font color, any color tags inside individual tag texts will override this. = "Default font color, any color tags inside individual tag texts will override this."
    Imp & Dreadstalker bar = "Imp & Dreadstalker bar"
    Size = "Size"
    Edit tag = "Edit tag"
    Enable %s = "Enable %s"
    Battlegrounds = "Battlegrounds"
    Health percent = "Health percent"
    Enable enemy buff tracking = "Enable enemy buff tracking"
    Font = "Font"
    Yellow (>30% HP) = "Yellow (>30% HP)"
    Sex = "Sex"
    Range indicator = "Range indicator"
    Heal absorbs = "Heal absorbs"
    Enable indicator = "Enable indicator"
    Per row = "Per row"
    Configuration to specific unit frames. = "Configuration to specific unit frames."
    Adds a bar indicating how much time is left on your ghoul timer, only used if you do not have a permanent ghoul. = "Adds a bar indicating how much time is left on your ghoul timer, only used if you do not have a permanent ghoul."
    Short classification = "Short classification"
    Status indicator, shows if the unit is currently in combat. For the player it will also show if you are rested. = "Status indicator, shows if the unit is currently in combat. For the player it will also show if you are rested."
    How many rows total should be used, rows will be however long the per row value is set at. = "How many rows total should be used, rows will be however long the per row value is set at."
    Show aura icon = "Show aura icon"
    Closes a color code, prevents colors from showing up on text that you do not want it to. = "Closes a color code, prevents colors from showing up on text that you do not want it to."
    Override lists = "Override lists"
    Unit name colored by class. = "Unit name colored by class."
    Master Looter = "Master Looter"
    Returns text based on the units general threat situation: Aggro for Aggro, High for being close to taking aggro, and Medium as a warning to be wary.|nThis cannot be used on target of target or focus target types of units. = "Returns text based on the units general threat situation: Aggro for Aggro, High for being close to taking aggro, and Medium as a warning to


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