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For example from a dungeon to the Shire of seven starsException: 0xC00000FD (STACK_OVERFLOW) at 00007ff78b40711eProcessID: 9708ThreadID: 26820------------------------------------------------------------------------------
<Exception.IssueType> Exception<ExceptionType> Crash<Exception.Summary:>0xC00000FD (STACK_OVERFLOW) at 00007ff78b40711e(DBG-OPTIONS<FunctionsOnly SingleLine> DBG-ADDR<00007ff78b40711e>("WowClassic.exe") <- DBG-ADDR<00007ff78b407123>("WowClassic.exe") <- DBG-ADDR<00007ff78b407123>("WowClassic.exe") DBG-OPTIONS<>)....
---------------------------------------- Lua Stack----------------------------------------[C]: in function 'SetPoint'...ddOns/ShadowedUnitFrames/modules/basecombopoints.lua:79: in function <...ddOns/ShadowedUnitFrames/modules/basecombopoints.lua:41>...ddOns/ShadowedUnitFrames/modules/basecombopoints.lua:158: in function '?'...nterface/AddOns/ShadowedUnitFrames/modules/units.lua:21: in function '?'...nterface/AddOns/ShadowedUnitFrames/modules/units.lua:194: in function <...nterface/AddOns/ShadowedUnitFrames/modules/units.lua:191>
Finally had a breakthrough on this with this issue, should be fixed in this version. Hit code and download as zip, working on a couple smaller things at the same time and will push a full releasehttps://github.com/Hyphie24/ShadowedUnitFrames-Mists/releases/tag/5.5.2
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